In this tutorial, you will learn how to make a flat logo volume using 3D tools and revive it using a new Time scale (Timeline) in Photoshop CS6.
Program: Adobe Photoshop CS6 Extended
Estimated Completion Date: 1 hour + render time
Materials for the lesson:
Envato resource logo.
Open the logo in Photoshop. Please note that a file with a PNG extension is important because it contains transparency and it will be more convenient when we convert an object into 3D. Now there is no need to adjust the size of the logo, since we will change it at the end, while maintaining the animation.
Choose a tool Frame (Crop Tool) and expand the top and bottom of the document to increase the space for our scene. Click Enter, to accept the changes.
Tool Rectangular area (Rectangular Marquee Tool) select the text Envato, excluding the logo sheet and at the bottom of the layers palette, press the button Add layer mask (Add Layer Mask). This action will only highlight text.
To facilitate the task, the author renamed the layer with visible text on Text. Make a copy of this layer, rename it to Leaf and make the layer mask active. After that we can edit it. Now press the key combination Ctrl + I, to invert the mask. Thus, on this layer only the sheet will be visible, and the text will be deleted. The result should look identical to the original image with the logo that we opened at the beginning of the lesson. The only difference is that the text and the leaf icon are currently on separate layers.
Make the leaf layer active Leaf and go to the menu Layers – Layer Mask – Apply ( Layer> Layer Mask> Apply). This action will remove all the pixels that were hidden under the mask.
Now go to the menu 3D and select the item New 3D extrusion from selected layer (3D> New 3D Extrusion From Selected Layer). After that, you will be automatically moved to the 3D space where you will work with the 3D scene. If this does not happen, you can turn it on yourself in the menu. Window – Work Environment – 3D (Window> Workspace> 3D). Notice that the leaf layer is now a 3D layer in the layers palette.
Go to the 3D palette, select the object Leaf (indicated by the star icon) and turn on the palette Properties (Properties). In the palette settings set Extrusion depth (Extrusion Depth) at 35 and uncheck the options Shadow capture (Catch Shadows) and Put shadows (Cast Shadows).
Now we need to move the object Leaf exactly to the center of the scene. Before we do this, for convenience, change the look of our camera. Highlight Current view (Current View) in the 3D palette and select setting Above (Top) for option View (View) in the palette Properties (Properties).
Using on-screen control levers 3D object, move the leaf to the exact center of the scene, which is indicated by the intersection of the red and blue lines.
Currently our document has a top view. To change and reset the camera view in the palette Properties (Properties) set the view Default (Default Camera). note that 3D an object Leaf will not be in the correct position. We will fix this in the next step.
Correct the position of the leaf. Use the camera tools in the top menu, which are shown in the screenshot. Move the camera to the correct placement of the logo. By simply moving the camera, we can achieve the appearance of the object in the proper position. It is important that in fact, therefore, does not move 3D object as it was in step 4.
Now we are ready to create the animation. Open up Time scale (Timeline) and click Create timeline for video (Create Video Timeline). If you do not see the time scale in the program workspace, you can open it in the menu Window – Timeline (Window> Timeline).
When you do this, you will see that all layers are displayed as separate video layers in the timeline. In our case it will be two video layers.
Since we need to animate a leaflet, we need to access its properties in the timeline. To reveal the list of properties that can be animated, click on the small arrow opposite the name of the video layer. For this animation we will focus on the option Position 3D scene (3D Scene Position).
Click on the stopwatch icon to Enable keyframe animation (Enable Keyframe Animation). This action will add the first keyframe in the timeline, indicated by a yellow diamond.
Since the keyframe of the animation is turned on, Photoshop will automatically add a keyframe when you make changes to the position of the scene (or rotation). Before you start rotating the scene, you need to specify how long the animation will last. To do this, drag the current time indicator (indicated by the blue slider) to another point on the timeline.
Go back to the 3D palette activate layer Scene (Scene) and go to the palette Properties (Properties). Click icon Coordinates (Coordinate) and change on axis Y 360 degree angle. This will rotate the scene around her. Y axis 360 degrees.
Notice that after these actions a new keyframe was added on the timeline. Using the current time indicator (blue slider), moving it back and forth, you can view the animation process of a 3D object. Since our 3D leaf was placed at the very center of our scene, we will see it rotating in place.
Our goal is to ensure that the leaf 3D object constantly rotates around its axis, but all the time only shows its front part. To do this, you must first duplicate the layer Leaf in the layers palette. Note that a copy of the leaf layer will immediately appear in the timeline.
Now let’s clear the time scale so that the 3D object leaves three-quarters of a turn.
Move the cursor to the beginning of the video layer with a copy of the leaf. When the cursor changes to a square bracket icon with two arrows, drag the layer to the red line. This video layer will now be cropped and its animation will begin after three quarters of a revolution.
This time you need to clear the first part of our animation. To do this, find the point at which the object leaf is rotated by one quarter. Activate video layer Leaf at Time scale (Timeline) and drag its end to the red line as shown in the screenshot.
Finally move the video layer with the copy of the leaf to the new red line. Make sure your animation runs smoothly.
Before we continue creating our animation, we must tell the program which frames we want to use. Use the current time indicator to determine the point where our object appears to make a full turn. Now slide the slider to the red line Set end of work area, which is under the time bar. After these actions in the animation, only these frames will be shown.
Our work with the preparation of the animation is completed and it is time for us to do its preservation in the format of GIF. Consider two options. The first is fast preservation with low quality. The second option will take more time, but will allow us to save high-quality GIF.
Option 1 – go to the menu File – Save for Web (File> Save for Web). This option skips the rendering process and saves the footage as it appears in our document. Go ahead and change the settings as you like. Click save when done.
Below is an example of the final animation using Option 1 without rendering. Note that the edges of the leaves appear jagged.
Option 2 – requires rendering of our scene. This is highly recommended for improving the quality of the final product. Go to the menu File – Export – Watch Video (File> Export> Render Video) and make the changes as shown in the screenshot. Make sure you have the option Photoshop Image Sequence (Photoshop Image Sequence) to exit and Final ray tracing (Ray Traced Final). This method will make our scene as separate frames.
After all the frames are rendered, we can open them as an animation. Go to the menu File – Open as (File> Open As) and navigate to the folder you created for the processed frames. Select the first frame and check the options at the bottom of the window. Sequence of images (Image Sequence). Now press the button Open (Open) and in the next dialog box confirm OK.
After these actions, the frames that have been rendered will automatically appear in a new animation in the new timeline.
The final step. To save the animation in GIF format, just repeat Step 11, and you’re done!