Jumping emoticons in Photoshop

Why download in the internet pictures for forums – let’s do them yourself!

So, let’s begin.
I created a document about 1000×200pix. Then it, if necessary, can be reduced and cut off.
To make it easier to distribute our koloboks, I created a guide (Ctrl +R – there will be lines and we lower a horizontal guide down).
To begin with – we draw the smiley itself.
I show the simplest option, and everything else depends on you!
In any way that is convenient for you, draw a yellow circle and apply Layer Styles to it:

Then a small white circle and also Layer Styles:

Choose your colors. And not only the colors, the settings I give just for example.
Now we draw the pupil in the eye of the bun, copy the second eye and add a mouth!

To create a jump animation, we need to draw all the phases of the emoticon movement, for all participants in this movement.

Getting started …
I merged the layers with the eyes together, and the mouth with the body (and maybe the head) the bun)))
It turned out 2 layers. We unite them in a group. Let’s call her Exodus. We will copy this group and make the necessary changes.
And so we copy Exodus, rename to one (this is the first phase of the movement) and flatten the emoticon body vertically:

Eyes – leave as is! Although why leave … as you like.
Again copy layer Exodus and rename to group 2 (second phase). Flatten the bun horizontally:

I lowered the guide a little – leaving more space for jumps …
Let me explain the idea: for all koloboks, except for the lower flattened ones, the eyes are on the same level.

If necessary, make another guide at the top.
You can immediately merge the groups with koloboks into one layer, but if you are not sure about the result (if they turned out well), leave the layers as they are, and after viewing the animation or copy the document into separate layers.

We continue, group 3 (third phase, etc.):

Now group four:

In order for our jumper to linger a little in the air, we will make two copies of the 4th group (only 3 pieces are obtained: four, five, 6).
Now copy the 3rd group and name it 7.
Copy the 2nd and rename to eight.
I arranged the groups in ascending order from 1 to 8 so as not to get confused.
This is what happens:

If you are not comfortable with numbers, you can call groups like this — reflecting the process of movement: bottom, 1 up, 2 up, 1 top, 2 top, 3 top, 1 down, 2 down. Or something different.
Combine 8 layers again in the group.
And we copy 7 times (then we will have 8 emoticons jumping and the movement will be looped).
And distribute the resulting groups (you can call them 1 box, 2 box … 8 box, so as not to get confused) along the length of the document.
If there is not enough space in the document – add it; if it remains, cut it.
Remove the guides (View-Remove guides – View-Clear Guides).

We proceed to the creation of animation.

Hard work to be!
Open the Animation Window (Windows-Animation) and proceeds to revitalize emoticons.
To begin with, I removed the visibility of all the subgroups in the groups (or layers in the groups, if you performed the mixing).
For all frames, I set the time 0.1 seconds.
So jumpers should look in the first frame.

In the first group (1 box) – phase 1 (bottom); in the second group (2bun) – phase of movement 2 (1 up) … etc.
Make a copy of the frame (see # 1 in the screenshot) and distribute the movement of the koloboks, but starting from the second phase (1 up) for the first kolobok.

Similarly, for the third frame and on …
When changing the phase of the movement after the 8th (2 down), go to the 1st (bottom).

1 bun 2 3 four five 6 7 eight
1 frame 1 phase 2 3 four five 6 7 eight
2 2 3 four five 6 7 eight one
3 3 four five 6 7 eight one 2
four four five 6 7 eight one 2 3
five five 6 7 eight one 2 3 four
6 6 7 eight one 2 3 four five
7 7 eight one 2 3 four five 6
eight eight one 2 3 four five 6 7 phase

You can do all the work a little differently.
Reduce the number of layers, but make it a bit more difficult for them to work when they are distributed among animation frames.

Initially, for the movement of the emoticon, we made the 4th layer: bottom, 1 up, 2 up, top.
This is the number that can be used to create a similar animation.
But this is only if you move up and down equally.

In my example at the end of the lesson, all phases of the movement are different from each other. I added eye and mouth movements.
Therefore, it was possible to use only the first version of the distribution of layers in frames.
But back to the 4th layers:

1 bun 2 3 four five 6 7 eight
1 frame 1 phase 2 3 four four four 3 2
2 2 3 four four four 3 2 one
3 3 four four four 3 2 one 2
four four four four 3 2 one 2 3
five four four 3 2 one 2 3 four
6 four 3 2 one 2 3 four four
7 3 2 one 2 3 four four four
eight 2 one 2 3 four four four 3 phase

Try as you like more.
Well that’s all! Kolobok jumped!

Reduce the size of the document, set the constant playback (if not already set) and save in Gif (Ctrl + Alt + Shift + SSave for WebDevices).
Fantasies on:

Experiment with time frames, with the number of phases of movement, additional details … …
Good luck and patience in the creative process!

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