Thanks to the lessons on our website, we already know how to create water where it was not there before.
I advise you to read a lesson Reflection on the water.
But this is not enough! Let’s learn to animate the water!
To start work manually.
Let’s try to animate the water that is already available.
The size of the picture is approximately 1000x750pix.
Copy the layer and remove all unnecessary – leave only water. Do it as you prefer and faster.
Make 3 copies of the layer Water (a total of 4).
Now we will draw the displacement map to create the movement of water.
Open a new document. Its size is about the same as the original image (the width of the photograph of the rock I worked with is approximately 1000pix – a new document for the displacement map 1000x1000pix).
First, create a part of the wave in any way convenient for you (one).
Copy the bend and gradually fill the entire space of the document (2,3,four).
Using Transformation-Perspective (Transform-Perspective) create a volume of space (five).
What determines the degree of distortion? From the location of the horizon line, from the distance of objects. In each case individually. I did horizontal distortion more 300%.
We cut the document (Crop Tool).
Now the bottom of the waves blur a little (6). I made a copy of the layer, washed it with a Gaussian blur, added a layer mask and removed the blur effect on the waves at the horizon, and then erased the clear waves on the original layer at the bottom. You can use the quick mask mode (Quick Mask Mode). Add a black and white gradient, get a selection and blur it. Do as you like. If there are several layers, merge them together.
We have one phase of motion of the waves.
Copy the resulting layer several times to get a total of 4 layers.
With the help of free transformation, we increase each layer vertically to fill all the empty space (just drag it down).
We cut the document (Crop Tool). And we save each layer in a separate file somewhere “close” on the computer))) in the format ___. Psd. Total got 4 psd file. I called them so: 1, 2, 3, 4.
Go back to the copies of the layer Water main working paper.
Create a selection of one of the layers (click on the icon + Ctrl) and apply the Distortion-Offset filter (Filter-Distort-Displace).
The size of the vertical and horizontal displacements can be changed – experiment.
In the window that opens, select the offset card under the number one (we find on the computer the place where we saved the files and select the right one).
The same with other layers, choosing the next displacement map – in turn: 2, then 3, then 4.
Copies of layers with Water after applying the filter, I also called one,2, 3 and four.
Everything is ready for animation!
Open the animation palette (Window-Animation).
1st frame – water layer one
2nd – water layer 2
3rd – water layer 3
4th – water layer four
5th layer of water 3
6th frame – water layer 2.
It turns out looped movement.
Time 0.5 seconds for all frames.
You can experiment with the size and shape of the waves, the number of phases of motion. But to reduce the number of phases, I would not advise – it turns out rude.
Before saving the animation, you can reduce the size of the document (Image-Image Size).
Alternatively, you can use a ready-made displacement map (see lesson Water reflection) …
… and repeat all the manipulations to create the phases of the movement of water. That is: make copies of the displacement map layer; increase the copies vertically each time more and more (for example: the main layer is 100% vertical, the first copy is 104%, 2 is 108%, 3 is 112%, see the degree of magnification as appropriate); cut the document; save layers in separate files of ___. psd format; apply the Offset filter to copies of layers Water with different displacement maps; create an animation.
The principle of creating animation is the same.
I suggest to try another version of the water displacement map.
We will animate another image. Its size is 500x500pix.
Increase document size (Image-Canvas Size), copy the main layer, mirror it vertically, add water, reduce the color saturation. I also clarified the center with the Clarifier tool. (Dodge Tool) and the boundary between the layers was blurred using a layer mask.
We make two copies of the water layer (a total of 3 layers are obtained) and create an offset map.
First, a new document (the same size as the source) with a white background.
Now apply the Sketch-Halftone Pattern filter (Sketch-Halftone Pattern).
Select settings at your discretion.
Then, to the resulting “zebra”, add a perspective.
If you set a high contrast when setting up the filter, you can blur the waves at the bottom of the document.
Save the file in the format ___. Psd.
We return to the copies of the water layers of the main document.
Create a selection of one of the layers (click on the icon + Ctrl).
And apply the Distortion-Offset filter (Filter-Distort-Displace), but for each layer with different horizontal and vertical offset size settings.
It can be so, it all depends on the size of your document.
Layers and I called: 3-7, 5-10, 7-12.
1 frame – layer 3-7,
2 frame – layer 5-10,
3 frame – layer 7-12,
4 frame – layer 5-10.
Time for all frames 0.5 seconds.
This is what happens:
Work with plugins.
For the experiment I used Flood FlamingPear Software.
This plugin is easy to use, but it gives an interesting result.
Preliminary preparation of the picture, if necessary, we do in Photoshop. And then go to the creation of water.
One caveat: the plugin reads information to create a reflection from the image above the offset line (or the horizon line, if the offset line is zero). That is, if you created the preparatory material for water manually (copied the reflection, picked up the water color, degree of color, transparency, etc.), you need to mirror the layer with vertical reflection and apply this filter to the resulting layer.
In the process I will explain in more detail.
So, I used a picture without space for water (one).
Enlarged document (Image-Canvas Size), made a mirror copy of the layer vertically, reduced the opacity, added water, framed the document (2).
Then she mirrored the reflection layer vertically and aligned the boundaries of the water (3).
I made two copies of the mirrored layer with reflection and each of the 3 layers was processed with a plugin (four).
When processing a plugin with different copies of the reflection, I changed only one parameter (see screenshot) Waviness, which sets the height of the waves: 15, 20 and 25. Layers I called: 15, 20 and 25.
Make visible the top original layer (five) and, using a layer mask, create a jagged edge of water (6).
For animation, everything is ready.
It turns out the 4th frame and looped motion.
1 – layer 15
2 – layer 20
3 – layer 25
4 – layer 20.
Time for all frames 0.5 seconds.
Simple and fast.
You can add more leaflet movement … … … (two copies of the main layer; plastic filter; 1 and 3 frames – the main layer, 2 frame – the first copy, 4 frame – the second copy) … there is no limit to fantasy and perfection!
Try experimenting with other plugin settings or with another plugin)))
Find in the internet and download the program NatureStudio.
This is a very easy-to-use program for creating screen savers (and not only).
The principle of wave oscillation is simple: with the help of a mask, an area of water stands outone) and moving the sliders set the necessary parameters of its movement (2). The result is then saved as a file in ___ .gif format.
Why did I mention this program? No need to fiddle with the creation of water for a long time (the program does better and faster), and the resulting ___. Gif file will import Photoshop and add something else interesting there. By the way, and preliminary preparation for the creation of animation is convenient to hold in Photoshop for a more believable effect.
I will say, just in case, how to import a gif file in Photoshop CS3 and CS4.
1. Menu: File-Import-Video Frames to Layers
2.Open the folder with the required ___. Gif file, but this file is not in the list of allowed formats, so we manually write its name along with the extension (example: one.gif). The file has opened.
3. To view the frames you need to open the animation palette.
4.If such a message appears – you need to install Quicktime.
Of course, the resulting animation is saved in the format. GIF (File–SaveforWeb Devices). If necessary, reduce the document before it.
Well, on this, perhaps, that’s all!
Good luck in the creative process!