Create two realistic wood textures in Photoshop

In this tutorial, I will show you how to create two kinds of realistic wood textures using only Photoshop tools.

Final result:

Step 1

Create a new document of 1500 x 1500 pixels and fill it with # c58352.

Step 2

Click Ctrl + Shift + N, to create a new layer. Set the main color to # bb7f4d, and the background color to # 472f0f, then go to the menu Filter> Rendering> Clouds (Filter> Render> Clouds).

Step 3

Convert layer to Smart object (Smart Object) and go to menu Filter> Rendering> Fibers (Filter> Render> Fiber).

Step 4

Add adjustment layer Levels (Levels) above the current and maximize the contrast.

Step 5

Create a new layer above the Levels. Select the fiber layer, then activate the tool. Magic wand (Magic Wand Tool). Click on the document, highlighting the red areas.

Click Ctrl + I, inverting the selection and then Ctrl + C, to copy it. Create a new layer and click Ctrl + V to insert selected sections. Hide or remove Levels, since we no longer need them.

I also turned off the fiber layer so you can see the result more clearly.

Step 6

Double click on this layer, select Stamping (Bevels Emboss). Set color Highlights (Highlight) at # 1c180e, and color Shadows (Shadow) – # 64522c.

Turn on the fiber layer and get this result:

Step 7

Create a new layer using the tool. Stamp (Clone Tool) remove similar details, making the texture more natural.

Step 8

Add adjustment layer Hue / Saturation (Hue / Saturation) to slightly discolor the surface.

Step 9

Use adjustment layer Curves (Curves) by adjusting the contrast and color of the texture.

Select all visible layers, then click Ctrl + G, combining them into a group. Name it “Tree 1”, then hide it.

Second texture

Step 1

Create a new layer, fill it with # c19356. Convert it to Smart object (Smart Object).

Step 2

Duplicate this layer, go to menu Filter> Design> Mezzotint (Filter> Pixelate> Mezzotint) and select Long strokes (Long Strokes).

Step 3

Go to Filter> Blur> Motion Blur (Filter> Blur> Motion Blur), then set the following values.

Step 4

Duplicate the layer and rasterize it. Go to Editing> Transform> Rotate 90 ° clockwise (Edit> Transform> Rotate 90 Clockwise).

Step 5

Convert it to Smart Object again. Add a Motion blur (Motion blur).

Step 6

Create an adjustment layer Hue / Saturation (Hue / Saturation), discoloring the resulting layer.

Step 7

Click Ctrl + Shift + Alt + E, combining all visible layers into one new one. Hide everything except the original layer with fill and merged. Set the last blend mode to Overlap (Overlay), and Opacity (Opacity) specify 100%.

Step 8

The middle part of the texture looks blurred and less detailed. To fix this, duplicate the layer and create a mask for it. Use a soft black brush to erase the lower and upper parts, making them less visible.

Step 9

Duplicate the layer twice, then drag it to the middle, making it more detailed. Use a layer mask to soften the edges and blend areas with the bottom layer.

Step 10

Group all layers with blending mode Overlap (Overlay). Set the group mode to Overlap (Overlay) with 100% opacity. Use adjustment layer Curves (Curves), lightening the details of the texture.

Step 11

Return to the group “Tree 1”. Duplicate the layer from step 3 of the first section, then drag it by placing it over the layers of the “Tree 2” group. Go to menu Select> Color Range (Select> Color Range) and set Scatter (Fuzziness) 170.

Step 12

Click Ctrl + J, to copy selected areas to a new layer, then hide the original one. Change the blending mode to Overlap (Overlay) with 50% opacity.

Done!

Hope you enjoyed the tutorial!

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