The technique presented below will show you how to create your own space.
The final picture was obtained due to painstaking and difficult work for 3 hours. You can also use this video to help you.
Step 1. Stars.
Follow the steps below to create faint stars in the background.
Create monochromatic noise:
Image – Adjust – Brightness / Contrast (Image – Correction – Brightness / Contrast) play with the parameters until you get a result similar to the picture above.
Repeat the first action.
Repeat the brightness / contrast correction again. Repeat these 2 steps a few more times. Repeating 6-8 times will lead to a realistic result of a dense distribution of stars in the sky.
Step 2. Nebulae.
Create a new layer with a black background and add the “Overlay Clouds” filter. Filters – Render – Difference clouds (Filter – Rendering – Clouds with overlay). Make sure that the colors of the primary and secondary backgrounds are black and white respectively, this will give you a contrast effect.
Click CTRL-F, to repeat the filter repeatedly until the picture becomes more detailed.
In the created cloud layer specify the blend mode Screen (Screen) and install Fill (Fill) or Opacity(Opacity) is approximately 33.
Combine the resulting two layers together. Thus, you will only have one layer with which we will continue to work.
Now use the tools Burn(Blackout) and Dodge(Lightening) and using a round soft brush, draw brighter and darker places for greater dynamics of the pattern.
Add a new layer and using Hue / Saturation (Hue / Saturation) or Ctrl + U create the desired shade.
You can also create several layers with different shades and use a layer mask to change the color scheme (this lesson will help you). After you finish working with layers, merge all the layers into one.
Choose a tool Dodge (Lightening) and using a small soft brush (about 2-3 pixels), lighten a small area until it turns white. Then increase the size of the brush and brighten the area a few more times, and at the very end increase the size of the brush a little more and repeat the bleaching.
As a result, you should have a shining star. Alternatively, you can use ready-made brushes “stars” to create the same effect.
Step 3. Planets.
Create a new layer and draw a black circle. Copy layer.
Select a copy of the layer with the planet, take a round soft brush and using Dodge(Lightening) brighten the edges. Continue repeating until you get the desired lighting effect.
Select each planet one by one and save it as Selection – Save Selection (Selection – Save Selection) so that we can use them later when we merge our layers with the main layer. Now combine all the layers.
Now working with only one layer, it is much easier to lighten the edge of the planet in order to achieve a shining effect. For this we use the tool Dodge(Lightening).
Use Filter – Render – Lens Flare (Filter – Rendering – Glare) and set the center of the glare on the illuminated part of the planet, which will add depth to our drawing.
These are only the most basic techniques. Having learned to use them, you will be able to create different and absolutely unique space spaces. Good luck.
Author: Edmonton website design
Transfer: Stepanova Juliana
Link to the source of the lesson