In this tutorial, I will show you how to create a realistic glass of coffee using Photoshop smart objects.
Step 1. Let’s start by creating a document sized 1500×2200 px with a resolution of 300dpi. Fill the background with the color # c2c2c2.
Step 2. Below in different colors are shown the individual parts of the glass.
Step 3. Add auxiliary lines, one vertical in the center for 750 px and one horizontal for 1100 px.
Step 4. Let’s start with the glass. Draw a contour with Pen tool (Pen) (P) To create separate parts of the glass, use the command Add to path area (+) (Add to contour). When one side is created, activate it and press CTRL + ALT + T to copy, then move the central round knot to the center of the right line, right-click on the contour and select Flip horizontal (Flip horizontally). Create the bottom with Ellipse tool (Ellipse) (U), click on the vertical auxiliary line and click Alt, to make it symmetrical with respect to the horizontal line. Create a new layer and fill the outline of the glass with white.
Step 5. Repeat the above steps to create the area where the label will be placed.
Step 6. The cover is created in the same way. When you create the bottom, make sure that the command Substract from path area (-) (Exclude from contour).
Step 7. For the back inside of the cover, copy its bottom ellipse and edit the shape with Add to path area (+) (Add to contour), fill it with gray color #adadad.
Step 8. The ring on the lid is created in the same way as the glass. The bottom should be the same width as the cover.
Step 9. Now that all the parts needed for the glass are created, you can edit the document size by about 1100×650 px. Make sure all layers are visible and in place as shown below.
Step 10. Now it’s time to breathe some life into the composition. Let’s start with the glass. Create a shape a little more glass. Apply a gradient fill as shown below. Create a new layer above the gradient layer. Select the gradient fill and the new layer and press CTRL + E to merge them together.
Activate Free transform (Free transform) (CTRL + T) and adjust the layer to the shape of the glass. Then click ALT + CTRL + G, to create a clipping mask for the gradient. Now the gradient layer acts only on the region of the glass.
Step 11. Via Pen tool (Pen) (P) We create a contour according to the shape of the bottom of the glass. Create a new layer above the gradient layer and call it “Lower Shadow”. Create a stroke from the contour with a soft brush (B) of black color. Then apply a clipping mask (ALT + CTRL + G).
Step 12. Add a gradient for the cap just as we did with the glass. To edit the contour use Edit – Transform – Warp (Editing – Transformation – Distortion). Before transforming, do not forget to create a new layer and merge it with the gradient layer.
Step 13. In the same way as for the glass, we will create a shadow for the cover. Name the layer “Lower Shade Cover”.
We will also need to create a light in the upper part, use the method described above, but this time we take a white brush. Layer called “Light”.
Step 14. Double click on the layer with the ring on the lid to bring up the window Layer style (Layer style), and apply Gradient overlay (Gradient overlap), we click Ok and then right-click on the layer styles and select Create layers (Create layers). As a result, the gradient fill will be on a separate layer.
Step 15. Create a path along the contour of the lower part of the ring cover. Create a new “Lower Shadow” layer and transform the path into a stroke using a large black brush. On the new layer we create another stroke, but this time we use a brush of smaller diameter. Decrease Opacity (Opacity) of both layers up to 10% and create a clipping mask for each.
Step 16. We draw a new contour. I will create a layer above the layer with the light for the cover. Transform the path into a stroke with a black brush, then go Filter – Blur – Gaussian Blur (Filter – Blur – Gaussian Blur) with a radius of 6px. Decrease Opacity (Opacity) up to 30%.
Duplicate the layer and place it above the layer with the lid ring, reduce the Opacity to 18%.
Step 17. Double click on the layer with the back inside of the lid and use Gradient overlay (Gradient overlap).
Step 18. Now create a shadow from the label on the glass. Draw a contour and add a new layer “Label Shadow” above the layer with the shadow of the glass. Convert the outline to a stroke using a black brush. Duplicate the layer (CTRL + J) and call it “Shadow from label 2”, reduce Opacity (Opacity) up to 10%. Select the first layer and apply Filter – Blur – Gaussian Blur (Filter – Blur – Gaussian Blur) with a radius of 10 px, reduce Opacity (Opacity) up to 40%. Make sure that a clipping mask is created for both layers.
Step 19. Create two new layers above the label layer and call them “Left Gradient” and “Right Gradient”. Create for them a clipping mask. Via Gradient tool (Gradient) (G) Create a gradient fill, as shown below. Change the blending mode of both layers to Multiply (Multiplication).
Step 20. To make the glass more rounded, add light to the sides of the label. Draw an outline on each side of the label and create a new layer above the gradient layer that we created in the previous step. Call it “Side Light”. Convert the contour into a stroke using a soft white brush, apply Gaussian blur (Blur according to Gauss), create a clipping mask (CTRL + ALT + G) and set the blending mode to Soft light (Soft light).
Step 21 The lid also casts a shadow on the label, so we will create another shadow using Pen tool (Feather) (P). Add a new layer above the “Side Light” layer, call it “Cover Shadow” and create a clipping mask for it.
Convert the outline to a stroke and blur it a little with the filter. Gaussian blur (Blur according to Gauss), then set the blending mode to Multiply (Multiplication) with Opacity 25%.
Step 22 Repeat Step 21, but this time we call the layer “Shadow from the cover 2”.
Step 23 Now let’s add graphics to the label, create a contour a little more than the label, and fill it with any color. Name the layer “Drawing on Label”. Decrease Opacity (Opacity) layer so that you can see what is under it. Place this layer above the label layer.
Click the right button on the layer and select Convert to Smart Object (Convert to smart object). Now you can transform the layer.
Press CTRL + T to call Free transform (Free Transform), and go to Warp Mode (Warp). We are trying to transform the layer as you see below. It is important that everything is neat, otherwise do not count on a good result.
Step 24 Click the right button of the mouse on the layer “Drawing on the label” and select Edit Contents (Edit content). You can delete the color with which the object is filled and import the texture. Move on File – Save (File – Save), this will update the smart object in the original file. Now the glass should look like the one below.
If the label is distorted, you can always go back to Step 23 and fix it, just press CTRL + T and go to Warp (Deformation).
Step 25. We return to the window in which we edit the smart object “The pattern on the label.” Label text can be placed anywhere, but to get a more realistic result, do not center it strictly.
We write any text and apply a texture to it or simply fill it with color.
Step 26. To make the text look more realistic, we need to diversify it with color. Start by creating a new layer above the text layer and call it “Gradient”. Via Gradient tool (Gradient) (G) create a black gradient from edge to center, then apply a clipping mask and reduce Opacity (Opacity) up to 28%.
Create a new layer above the one you just worked with and call it “Light”. Create a white gradient on the other side and apply a clipping mask.
We perform the same actions with other text.
Step 27. Create a new layer above the texture layer and call it “Light”, draw a line with a large soft white brush. Decrease Opacity (Opacity) up to 15%.
Duplicate (CTRL + J) layer and add a layer mask. On the layer mask apply a black gradient from the bottom to the center. Decrease Opacity (Opacity) by 20%.
Save and close the window with the figure on the label smart object.
Step 28. The illuminated side on the label is too dark, so change the blend mode of the “Side light” layer to Screen (Brightening) with Opacity (Opacity) 70%.
Step 29. To keep the glass from hanging in the air, add shadows.
Go to the layer with the glass and duplicate the bottom. Create a new layer with a fill in the form of a copy and call it “Shadow”. Place the layer below the background. Move on Filter – Blur – Motion Blur (Filter – Blur – Blur in motion) with a blur of 225 px, then apply Gaussian blur (Gaussian Blur) with a radius of 6 px.
Duplicate the layer (CTRL + J) and stretch it in width by 120%. Decrease Opacity (Opacity) up to 20%. Then we transform the original. Reduce it in width by 80% and decrease Opacity (Opacity) at 60%.
Step 30. Select all layers except the background, and press CTRL + G to group them. We call the group “Glass”. Duplicate it and press CTRL + E to merge into one layer. Reduce the copy to 60% relative to the original and move it to the left side of the document.
To make the image more interesting, we will create a depth effect. Move on Filter – Blur – Lens Blur (Filter – Blur – Blur at shallow depth of field) with a radius of 21 px. Duplicate (CTRL + J) layer and move the new glass to the other side.
Step 31 To add more detail to the image, we will create a small wooden spoon.
To do this, use the technique with which we created the glass, fill the layer with color and call it “Spoon”. Click the right mouse button on the layer and select Convert to Smart Object (Convert to smart object).
Now we have to transform the spoon so that it lies in front of the glass. You can always go back and change something, if the result does not suit you.
Step 32. Since we are creating a wooden spoon, it is necessary to create a wood texture for it.
We proceed to edit the smart object. Create a new layer and fill it with color. # 9f7948. Create another new layer above the previous one. Move on Filter – Render – Clouds (Filter – Rendering – Clouds), press CTRL + T and stretch the layer by 400%. Then go Filter – Blur – Motion Blur (Filter – Blur – Blur in motion) and enter Distance (Distance) 200 px and Angle (Angle) 90 degrees. Next, go Image – Adjustments – Posterize (Image – Correction – Posterization), enter the value 20 and click OK. Press CTRL + L to call Levels (Levels) and increase the contrast of the image. Now we have to add fibers. Move on Filter – Noise – Add Noise (Filter – Noise – Add noise), set the value to 50% and click OK. Then Filter – Blur – Motion Blur (Filter – Blur – Blur in motion) with Distance (Distance) 10 px and Angle (Angle) 90 degrees. Change layer blend mode to Multiply (Multiplication).
To add volume to the texture, duplicate (CTRL + J) the layer and call the copy “Light”. Invert it (CTRL + I). Press CTRL + L and set the values to 75-1.0-140. Change the blending mode to Screen (Lightening) and reduce Opacity (Opacity) up to 50%. Place the layer under the original and slightly shift it down. Select all created layers and add a clipping mask to them (CTR + ALT + G).
Add text to the spoon and apply layer styles.
Save the window with the smart object and close it.
Step 34 Hold CTRL and click on the thumbnail of the spoon layer to load the selection. Create a new layer under the layer with a spoon and fill the selection with black. Duplicate (CTRL + J) layer. We call the copy “Side”, and the original is “Shadow”.
We press CTRL + T, to transform both layers and slightly move them down so that the spoon becomes bulky.
Activate the layer “Side” and black brush (B) with a hardness of 100% fill the empty edge of the spoon to connect its upper and lower parts. Double click on the layer with the mouse to bring up the Layer Style (Layer Style) and use Color overlay (Overlapping color). Then right click on the effects of the layer and select Create layers (Create layers).
Create a new layer above the “Side” layer and call it “Light.” Apply a clipping mask to it (CTRL + ALT + G), then take a white soft brush (B) and draw the light on the side of the spoon. After that, change the layer blending mode to Overlay (Overlap).
Step 35. To add light to the top of the spoon, create a new layer above the smart object “Spoon” and apply a clipping mask to it (CTRL + ALT + G). Take a large (> 1000px) white brush (B) and draw a spot in the center of the spoon. Decrease Opacity (Opacity) to 58% and change the layer blending mode to Screen (Lightening).
Duplicate (CTRL + J) this layer and place a copy under the original. Change its blend mode to Overlay (Overlap) and Opacity (Opacity) 20%. Shift this layer slightly to the left and down.
To make the spoon even more realistic, add a layer style to the smart object. BevelEmboss (Chamfer and Emboss).
Step 36 Activate the “Shadow” layer and apply filters to it. Motion blur (Motion blur) and Gaussian blur (Gaussian Blur) to edit the shadow.
Step 37. Add a new horizontal auxiliary line. Create a new layer above the background and call it “Light”, apply a large radial gradient in the center of the document.
Duplicate (CTRL + J) layer and rename both layers to “Overhead Light” and “Lower Light”. Apply a layer mask to both layers, as shown below. Remove the mask binding to the “Highlight” layer (to do this, click on the button in the form of chain links between the layer and the mask on the Layer Panel), then stretch the gradient to the top to capture the central part of the document. Change Opacity (Opacity) layer at 90%. After that, activate the binding again.
Step 38 Create a new layer and fill it with black. Use the mask to hide the area shown below. Decrease Opacity (Opacity) layer up to 30%.
I also added a frame and some text, and also placed a small label in the top corner.
Option from the translator: