We draw abstraction in Photoshop

In this lesson we will try to portray a semblance of a beautiful abstraction, which Axeraider70 made as the cover for its Ultimate Brush Pack 3 brushes (the original is shown below). I hope this lesson will give beginners a great idea on how to use great tools.

Materials for the lesson:

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Step 1. Creating the background
Create a new document with permission. 750? 550 pixels, then create a new layer and name it Back Glow (Background Glow).
Choose a tool SoftBrushtool (Soft brush) 700 pixels and as a color foreground (foreground) select # 752341.
Draw a large pink spot in the center, as shown in the image below:

Step 2. Layer brush
In addition to simply creating stamps with brushes, you can create simple effects on LayerMask (Masked layer).
Select the Back Glow layer and create a new one for it. Layer mask (Layer mask).
Load all brushes from Ultimate Brush Pack 3, select some grunge brushes from them, set black color (# 000000), and paint them along the edges of the layer mask.

Step 3. Setting the base colors.
Create a new layer and name it Base Color 1 (Base Color 1). Using the same grunge brushes as in the second step, draw a few pink spots, as shown in the figure. For brushes, set the color to # FF99B4.

Step 4. Setting the base colors.
Install BlendMode (Blend Mode) for Base Color 1 layer (Base color 1) on SoftLight (Soft light).

Now set the foreground color as # FED2DD and repeat steps 3 and 4.

Step 5. Colors and contrast.
Create a new layer and name it Black Shapes. On the eye, determine the center point of the document and find those brushes that extend in different directions. We need these figures to look like they are coming from a central point. Set the foreground color to # 000000 and use those brushes of various sizes shown in the figure. Set the parameters BlendMode (Blend Mode) for this layer on Softlight (Soft light).

Step 6. Colors and contrast.
Create a new layer and name it Blue Shapes. Using the same grunge brushes as in step 3, paint around a few blue spots.

Step 7. Colors and contrast.
Set the parameters BlendMode (Blend Mode) Blue Shapes layer (Blue Shapes) on LinearDodge (Add) (Linear Dodge).
This technique mixes blue spots with black ones that are above them and at the same time adds some glow.

Step 8. Colors and contrast.
Create a new layer and name it Pink shapes. Set the foreground color to # E25884 and repeat step 4a with other brushes. Leave the parameters Blend Mode (Modemixing) on Normal (Usual).

Step 9. Adding light sources.
Create a new layer and name it Glow 1 (Light 1).
Set the foreground color to #FFFFFF and select the brushes that you think can create the main light source. Draw them on this layer.

Step 10. Adding light sources.
Right-click on the layer and select BlendingOptions (Overlay Settings). Activate mode OuterGlow (External glow), install Mode (Mode) on ColorDodge (Lightening basics), Color (Colour) on # FF0000, Size (The size) at 30px, leave the rest of the default settings.

Repeat steps 9 and 10 with larger brushes.

Step 11. Add light sources.
Repeat steps 9 and 10 with different brush sizes.
Try not to overdo it with the addition of light sources, so that they do not “steal” the focus on those colored shapes that are in the background.

At choice:
You did it! Your abstract work is ready. You can create various variations of this work usingAdjustmentlayer (Corrective layer) Hue/Saturation (Hue / Saturation). For blue, I used the settings -140; 0; 0, and for yellow, 43; 0; 0.

I hope you find this lesson useful.

View the final result in real size here.

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