Draw a phone in Photoshop

In this tutorial, I will show you how to draw a realistic mobile phone. Our goal is to draw not just a realistic phone, but to make it as similar as possible to a photograph.

In this lesson we will look at the basic principles of drawing, create a basic texture for the part of the phone where the sound comes from, and also use the layer styles. Also, we carefully work out small details to emphasize the realism of the picture.

Final image:

Step 1. Determine the light source.

The most important factor in creating a realistic digital illustration is matching light sources. Therefore, before you start drawing, you need to determine where the light source is located, because it affects the details, color and shadow of the image.

In this lesson, the light source will be in the upper right part of the image. Shadows will be located in the lower left corner of the phone, and the light will fall on the right side. Because of this, the left side of the phone will be darker.

Step 2. Draw the main shape

Create a new document. (Ctrl + N) 500×1000 pixels. Tool Rounded Rectangle ( Rounded Rectangle Tool) (U) draw a rounded rectangle – this will be the base of the phone. The rectangle rounding radius is 10 pixels, the color is light gray (#acacac).

Tool Pen (Pen Tool) (P) Add additional points in the places indicated by the red arrows in the screenshot.

Click on each of the anchor points in the corner of the shape and pull them a little.
down to give the top a curved look.

Activate the Free Transform command. Ctrl + T for selected points and holding down Alt, move them inside the shape.

Repeat the same with the bottom of the shape.

Note: in this lesson we will use this method quite often.

Step 3. Add Layer Styles for 3D Effect

After the base of the phone is created, you need to add some layer styles to make it realistic. We will add layer styles Inner shadow (Inner Shadow), Internal glow (Inner Glow) and Gradient overlay (Gradient Overlay).

To apply these layer styles, double-click the left mouse button on the layer with the base of the phone.

Inner shadow (Inner Shadow):

Internal glow (Inner Glow):

Gradient overlay (Gradient Overlay):

Step 4. Draw the internal area of ​​the phone

Using the tool Rounded Rectangle (Rounded Rectangle Tool) (U) together with the team Free transform (Ctrl + T), draw a figure inside the base of the phone. When drawing, use the same methods that were used when drawing the base. Remove the gray fill color by reducing the Fill parameter to 0%.

We need to ensure that the inside of the phone is kind of squeezed out in the outside and for this we need to add layer styles to it Stamping (Bevel and Emboss) and Gradient overlay (Gradient Overlay).

Stamping (Bevel and Emboss):

Gradient overlay (Gradient Overlay):

Step 5. Duplicate the inner shape

Duplicate the inner layer (Ctrl + J). Reduce duplicate to 95% (Editing – Contour Transforming – Scaling) (Edit> Transform Path> Scale). Also, you can use the command Free transform (Ctrl + T).

Apply layer styles to duplicate with inner shape. External glow (Outer Glow) and Gradient overlay (Gradient Overlay). Try to adjust these layers to match the direction of the main light source.

External glow (Outer Glow):

Gradient overlay (Gradient Overlay):

Step 6. Create the right button

Duplicate the layer with the shape you just created. (Ctrl + J). Tool Pen (Pen Tool) (P) in outline mode, draw a button on the right side of the phone.

And to the drawn button, apply styles. layer outer glow (Outer Glow), Stamping (Bevel and Emboss), and Gradient overlay (Gradient Overlay).

External glow (Outer Glow):

Stamping (Bevel and Emboss):

Gradient overlay (Gradient Overlay):

Step 7. Duplicate the button

Duplicate the button layer. (Ctrl + J). Call the team Free transform (Ctrl + T). Inside the transformation markers, right-click and select from the menu that appears. Scaling (Scale). Resize the duplicate button size to 95%.

Apply layer styles to the duplicate button that you just reduced. External glow (Outer Glow) and Stamping (Bevel and Emboss).

External glow (Outer Glow):

Stamping (Bevel and Emboss):

Step 8. Create the second inner shape

Remember that first inner shape we drew? Duplicate the layer with it (Ctrl + J). Now tool Pen (Pen Tool) (P) In the Intersection mode, draw a contour:

Add styles to this layer. External glow (Outer Glow) and Stamping (Bevel and Emboss).

External glow (Outer Glow):

Stamping (Bevel and Emboss):

Step 9. Duplicate the second inner shape.

Duplicate the previous figure. (Ctrl + J) and reduce its size to 99% (Ctrl + T). Change the fill color of this shape to black (# 000000) and reduce the Fill setting to 40%.

Apply styles to this duplicated figure. Stamping (Bevel and Emboss) and External glow (Outer Glow).

Stamping (Bevel and Emboss):

External glow (Outer Glow):

Step 10. Create a background for the center button.

Now you need to create an area at the bottom of the second inner shape where the main buttons of the phone will be located. First, duplicate the shape you created in the previous step. (Ctrl + J). Tool Rectangle ( Rectangle Tool) (U) in the outline mode, draw a rectangle shape at the bottom of the phone.

Change the color of the drawn shape to black and set the opacity and fill to 100%.

Add a style to the drawn figure. Stamping (Bevel and Emboss):

Step 11. Create a phone screen

Tool Rectangle (Rectangle Tool) draw a shape that will be the screen of the phone. This shape should not have a fill color.

Add a style to the phone screen layer: Stamping (Bevel and Emboss), Inner shadow (Inner Shadow) and Color overlay (Color Overlay).

Stamping (Bevel and Emboss):

Inner shadow (Inner Shadow):

Color overlay (Color Overlay):

Step 12. Draw the main button

Tool Pen (Pen Tool) draw an arched shape.

Add layer styles to the drawn shape. Stamping (Bevel and Emboss) and Gradient overlay (Gradient Overlay).

Stamping (Bevel and Emboss):

Gradient overlay (Gradient Overlay):

Step 13. Draw the left button

Above the main button, draw the shape of another button.

Apply the same layer styles to the drawn button as the main button.

Stamping (Bevel and Emboss):

Gradient overlay (Gradient Overlay):

Step 14. Draw the right button.

Duplicate the left button layer (Ctrl + J), call the team Free transform (Ctrl + T), right-click inside the transformation markers and select Flip horizontally (Flip Horizontal). With the tool Move (Move Tool) (T) slide the button to the right.

Step 15. Draw a joystick

Tool Ellipse (Ellipse Tool) (U) draw a round shape – it will be a button that will be located in the center of the main button. When drawing, hold Shift , to make the circle proportional.

Apply style to the round button Stamping (Bevel and Emboss):

Step 16. Draw the joystick button

Draw another round shape (or duplicate the previous round shape, reduce it and change the color).

Apply styles to the second round shape. Stamping (Bevel and Emboss) and Gradient overlay (Gradient Overlay).

Stamping (Bevel and Emboss):

Gradient overlay (Gradient Overlay):

Step 17. We draw icons on the buttons

Draw rectangles on each button with the tool. Pen (Pen Tool) (P).

Step 18. Draw the backlight on the bottom of the phone

At the moment, the phone looks somewhat flat. Let’s fix it: let’s add light and shadow. In the lower right corner draw a contour with a pen, which will be illuminated. Without changing the tool, right-click on the contour and select the item To form a selected area (Make Selection) (Ctrl + Enter).

Create a new layer. (Shift + Ctrl + N) and fill the selection with white (#ffffff) (Edit> Fill or Shift + F5).

Deselect (Ctrl + D) and apply the filter Gaussian blur (Filter – Blur – Gaussian Blur) (Filter> Blur> Gaussian blur), blur radius 5 pixels.

Step 19. Draw the backlight on the left side of the phone

Duplicate the backlit layer you drew earlier. (Ctrl + J) and flip the duplicate horizontally (Editing – Transforming – Flip Horizontal) (Edit> Transform> Flip Horizontal). Tool Move (Move Tool) (V) slide the duplicate to the left – opposite the backlight, which is located on the right side of the phone.

The light source in this illustration falls from the upper left corner, so the lights on the left should not be as intense as on the right. To do this, lower the opacity of the backlit layer to the left to 70%.

Step 20. Create a dark area in the left corner of the phone

Create a new layer (Shift + Ctrl + N) – on it we will draw a dark area in the corner of the phone. Tool Brush (Brush Tool) (B) draw a dark spot in the lower left corner of the phone and reduce the layer opacity to 20%.

Below you can see the image before and after adding light and shadow. With light and shadow, the image looks more realistic.

Step 21. Draw the speaker

Draw a small semi-oval for the speaker: a tool Ellipse ( Ellipse Tool) (U) draw two ellipses. Set the opacity parameter to 100% and the fill parameter to 0%, and on the property bar at the top of the screen, set the value Subtraction (Subtract).

Add styles to the speaker layer Stamping (Bevel and Emboss), Inner shadow (Inner Shadow) and Gradient overlay (Gradient Overlay).

Stamping (Bevel and Emboss):

Inner shadow (Inner Shadow):

Gradient overlay (Gradient Overlay):

Step 22. Create a texture for the speaker

In this step, create a texture for the speaker. Start by creating a new document with a size of 32×40 pixels.

With the tool Increase (Zoom) (Zoom Tool) (Z) zoom in on the document and draw a black circle in the upper right corner.

Duplicate the circle layer (Ctrl + J) and place it in the bottom left corner.

Highlight the entire document. (Ctrl + A) and create a texture using the Define Pattern menu. (Editing – Define a pattern)(Edit> Define Pattern). I called the texture “2 dots”.

Step 23. Apply Texture

We return to drawing the speaker. Double click on the layer with the speaker and apply the layer style Overlapping pattern (Pattern Overlay). From the list of patterns, select “2 dots”.

Step 24. Add the name of the phone

Choose a tool Text (Horizontal Type Tool) (T) and write the name of the phone – “CELLPHONE”.

Step 25. Draw the “Communication” icon

Remember the button we drew on the left side of the phone? Let’s add an icon to it. Let’s start with drawing a small rectangle with rounded corners. Draw it with a tool Rounded Rectangle (Rounded Rectangle Tool) (U).

Duplicate the outline and move it a few pixels down and to the right. Reduce duplicate to 95% and on the property bar, select the option Subtraction (Subtract). Then, create a rectangular shape on the left side and select the option again. Subtraction (Subtract).

Add a style to the icon layer. Inner shadow (Inner Shadow).

Duplicate this shape (Ctrl + J), flip it horizontally (Editing – Transforming – Flip Horizontal) (Edit> Transform> Flip Horizontal) and then flip vertically (Editing – Transforming – Flip Vertically) (Edit> Transform> Flip Vertical).

Place this icon above the layer with the button and position it on the left side of the button. Turn the icon a bit (Ctrl + T).

Step 26. Draw the phone power button

Tool Rounded Rectangle (Rounded Rectangle Tool) draw a rectangle with rounded corners. Add an anchor point in the center of the upper part of the contour (use the tool Pen (Pen Tool)) and pull it up a bit to create an arc.

Draw a triangle shape and select a parameter. Subtraction (Subtract) to make a groove at the top of the phone.

Apply layer styles Inner shadow (Inner Shadow) and Stamping (Bevel and Emboss) to give a 3D effect.

Inner shadow (Inner Shadow):

Stamping (Bevel and Emboss):

Step 27. Draw the keyboard base

The phone that we are drawing has a sliding keyboard: if you pull it down by the panel with it, the keyboard will open. Let’s start creating the keyboard by drawing the main form.

Tool Rounded Rectangle (Rounded Rectangle Tool) Draw a base rectangle with rounded corners. With the tool Pen (Pen Tool) round the edges of the form to get the following keyboard base:

Apply layer styles Inner shadow (Inner Shadow) and Emboss (Bevel and Emboss) to give a 3D effect.

Inner shadow (Inner Shadow):

Stamping (Bevel and Emboss):

Step 28. Duplicating Keyboard Basics

Now you need to create the inside of the keyboard. To do this, duplicate the layer with the keyboard base. (Ctrl + J) and reduce the duplicate to 80% (Ctrl + T). Change the duplicate color to darker (# 080808).

Add styles to the layer with the inside of the keyboard Inner shadow (Inner Shadow) and Stroke (Stroke).

Inner shadow (Inner Shadow):

Stroke (Stroke):

Step 29. Create a second internal shape for the keyboard

Duplicate the previous figure. (Ctrl + J) and reduce it a bit (Ctrl + T). Change the duplicate color to # 323131.

Add styles to the second inner shape layer Stroke (Stroke) and Inner shadow (Inner Shadow).

Stroke (Stroke):

Inner shadow (Inner Shadow):

Step 30. Draw a recess in the bottom of the keyboard

Duplicate the second inner layer (Ctrl + J). Draw a rounded rectangle in the center of the shape and on the property bar select the option Intersection (Intersect).

Add style Inner shadow (Inner Shadow) to create an emboss effect.

Step 31. Draw the base of the keys

Now you need to draw the keys. Tool Pen (Pen Tool) Draw a rectangle with rounded corners in black.

Add style to this shape. Stamping (Bevel and Emboss):

Step 32. Create the inside of the button

Duplicate the layer with the button you drew in the previous step. (Ctrl + J) and reduce it to 95%. Change the duplicate color to # 606060.

Add style to duplicate buttons Stamping (Bevel and Emboss).

Tool Text (Horizontal Type Tool) (T) write letters on the button.

Step 33. Duplicate the button

Duplicate the shape you created. (Ctrl + J), call the Free Transform command (Ctrl + T), right-click inside the bounding box that appears and select Flip horizontally (Flip Horizontal).

Place the duplicate button on the other side of the phone keypad and write on it the letter with the tool Text (Horizontal Type Tool) (T).

Step 34. Draw more buttons

Now you know how to draw buttons and draw the other buttons on the same principle.

Step 35. Add phone textures

Holding the key Ctrl, Click on all the thumbnails of the layers with the phone panel to load the selection around them. Create a new layer. (Shift + Ctrl + N) and fill the selection with black (# 000000) (Shift + F5).
Apply filter Noise (Filter – Noise – Add Noise) (Filter> Noise> Add Noise). After applying the filter, measure the layer blending mode on Lighten (Screen) and reduce its opacity to 80%.

Step 36. Reduce the noise on the phone screen

On the phone screen, the texture from the Noise filter looks too intense. We do not need it. Go to the layer to which you applied the Noise filter and add a layer mask to it.

Tool Rectangular Selection (Rectangular Marquee Tool) (M) highlight your phone screen and fill it with 50% gray (Edit – Run Fill) (Edit> Fill) and in the window that opens, enable the Run Bay Fully Gray option.

The image below shows the effect of the Noise filter before it is removed from the screen and after applying a layer mask.

Step 37. Add Shadow

Create a new layer. (Shift + Ctrl + N) and place it below all layers. Again select all the layers with the phone body, hold down the Ctrl key and click on the thumbnail of these layers. Fill the selection with black.

Tool Move (Move Tool) (V) move the shadow layer down and to the left, because the light falls from the top right corner. Blur the shadow filter layer. Gaussian Blur (Filter – Blur – Gaussian Blur) (Filter> Blur> Gaussian Blur) with a radius of 9 pixels. Now reduce the opacity of the shadow layer to 40%.

Step 38. Refine the shadow

You need to make the shadow softer and make it fall on the surface on which the phone is located. To do this, duplicate the shadow layer. (Ctrl + J) and blur duplicate filter Gaussian Blur (Filter – Blur – Gaussian Blur) (Filter> Blur> Gaussian Blur). Set a larger blur radius than set for the original shadow layer.

Final image:

Transfer: Slutskaya Svetlana

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