Time is money

In this lesson we will learn to create such an hourglass – a good example of the fact that time is money!

Step 1. Create a new document (Ctrl + N) 500 x 500 pix, create a new layer. Restore default colors by pressing D, and then fill the document black (Alt + Backspace).

Step 2. Select tool “Ellipse (Ellipse tool) (U), on the parameters panel, click on the arrow “geometric parameters” and set the “specified size”

Draw a circle, rasterize the layer (right-click on the layer and select “Rasterize the layer”), name the layer “base”

Step 3. In the color palette, set the foreground color (foreground)804426, background color #c38140. Follow the menu Filter \ Rendering \ Fibers (Filters \ Render \ Fiber), settings below, click “Randomize»(Randomize)

Step 4. On the menu Edit \ Transform \ Rotate 90 ° clockwise (Edit \ Transform \ Rotate 90 * CW) rotate the circle, now the fibers are arranged horizontally, Ctrl + T, on the options bar, set the vertical size sixteen%

Step 5. Tool “Ellipse (Ellipse tool) (U) draw a white circle of 245 x 245, Ctrl + T, on the options bar, set the vertical size sixteen%. Now with the active tool “Move (Move Tool), hold down the key Alt and press the up arrow on the keyboard 15 times (i.e., we duplicate the layer 15 times). Drain these 15 layers into one (Shift+ click on 1 layer and 15, click Ctrl+E) and name the layer “vertical fibers”. Duplicate the base layer (Ctrl+J), name “base1” and place it on the top of the layers palette.

Step 6. Repeat Step 3 for the “vertical fibers” layer.

Step 7. Add depth. For the “base1” and “vertical fibers” layers, apply the following layer style settings:
Gradient overlay \GradientOverlay


Step 8. Duplicate the “vertical fibers” layer, delete the layer styles, place it on the top of the layer palette, Ctrl + T, reduce as shown below, apply the following styles:
Overlaygradient\ Gradient Overlay

Stamping\ Bevel and Emboss

Step 9. Duplicate the base layer, move the layer to the top, Ctrl + T, reduce as below

Step 10. Place all layers in a group (Ctrl + G) (except for the background), name the “lower base”. Duplicate the group, name the “top base”, Ctrl + T, right click and select “Flip vertically” and move as shown below

Step 11. Create inlets for the tubes. Tool Ellipse (Ellipse tool) (U) draw an ellipse color 313131, duplicate the layer 3 times (two on the bottom base and two on the top) and draw an ellipse of larger diameter in the center of the top base, apply a layer style (for a larger hole)
Stamping \BevelandEmboss

put the layers in a group and name the “holes”

Step 12. Now do the tube. Choose the tool “Rectangle” (Restangle Tool) in the shape mode and draw a rectangle, name the layer “left”. Select tool “Add anchor point“(Add Anchor Point Tool) and add a point, edit as shown below

Apply the following layer styles:
Gradient overlay \GradientOverlay

Duplicate the layer with the tube twice, name the layers “right” and “middle”, and place them on the inlets (place the layer with the middle tube on the layers palette below the foundations).

Step 13. Now draw rings on the tubes. Select tool “Rectangle with rounded corners (Rounded Restangle Tool), radius 15 px and draw a shape (as shown below), name the layer “ring”. Copy the layer style we created for the tubes (hold down the Alt and drag the layer style icon). Duplicate the “ring” layer 4 times and place them as shown below. Apply deformation to the rings. Go to the menu Editing \ Transforming \ Warp (Edit \ Transform \ Warp) and on the parameters panel from the Deformation list, select: Arc (Arc), for bending, set the values: for 1 ring 20, for the second 10, for the third 0, for the fourth -10 and for the fifth -20.

Place the layers with the rings in the group, name the “ring”. Duplicate the group 5 times and place the rings as shown below. Again, put all groups with rings into one group and name the “rings”.

Step 14. Now we will draw a glass form. Select tool “Pen (Pen Tool) in shape mode and draw 1/4 shapes, then duplicate the layer, transform, flip horizontally and vertically, we will have four layers, merge them into one and name it “glass”.

Step 15. Load the selection layer “glass” (Ctrl + click on the layer thumbnail) and go to the menu Select \ Modify \ Squeeze (Select \ Modify \ Contract) for 15-20px, then apply Selection \ Modification \ Feather (Select \ Modify \ feather) 25 px, click delete, deselect (Ctrl+D).

Step 16. Now we need to make a shape for the glare. On the new layer tool “Pen in the contour mode, draw a flare as shown below, right-click on the contour and select “create a selected area”, fill the selection with white, remove the selection Ctrl+D.

Apply Filter \ Blur \ Gauss Blur, radius 4-5 px and set opacity (opacity) for a layer of 75%. By the same principle, create the rest of the glare.

Step 17. Create sand. Tool “Pen in the contour mode, draw a shape as shown below, right-click on the contour and select “create a selected area”, fill the selection with colore1d2b1, deselect Ctrl+D. In the color picker, set the background color to light brown and apply Filter \ Noise \ Add noise (Filter-NoiseAdd-Noise), the amount (amount) of 17-40%, Gaussian (Gaussian), monochrome (monochromatic). Duplicate the layer (Ctrl+J), the duplicated layer should be slightly less (Ctrl+T), add a layer mask and brush the upper part, using the tools “Brightener (Dodge Tool) andDimmer (Burn Tool) process the plots as shown below. There is another way to create sand: use a sand texture when casting a selection.

Step 18. Select tool “Brush (Brush Tool), size 5 px, settings below, set the foreground color to golden yellow, the background color to white and paint with a brush the effect of splashes, as shown below, add coins

Final result

Good luck!

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