In this tutorial, I will show you step by step how to draw a video camera in Photoshop using layer and brush styles.
Step 1 – Sketch
I started with a simple sketch using vector tools to create basic shapes. I used bright color shades for each individual part of the camcorder.
Create a new layer on the new layer using the tool Brush (Brush tool), roughly create light highlights and shadows.
Step 3: Camera Housing
Using the sketch as an example, draw the camcorder body with the tool Pen (pen tool). Use the color shade # 4e4d52.
You can temporarily lower the opacity of the layer with the camcorder body so that you can see the outline of the sketch at the same time.
Draw a small quadrilateral of dark color. Double click on the quad to apply layer styles. Inner shadow (Inner Shadow) with a very large value Size (Size) to add noise.
Draw the next part of the video camera. Use color shade # 40474d
Next, create an outline on the already painted part of the video camera. Next, convert the contour to active selection. Without removing the selection, with a brush, create light highlights.
Add more light and shadow to give the details a three-dimensional look. In the screenshot below, you can see that I create light and shade only in the upper part of the back wall of the video camera. This is because the lower part will be closed by an LCD monitor.
Create a selection around the camera body. Next, create a new layer, and then use a white low opacity brush to paint over it, as shown in the screenshot below. Brush several times.
Reduce the opacity of the layer.
Using the same technique, draw the shadows on the camera body. You can also press Ctrl + H to temporarily hide the selection.
Step 12: Lens
Draw a semicircle shape, then apply the layer styles to this shape. Gradient overlay (Gradient Overlay), gradient type from White to Black (White to Black).
Create a new layer. Choose a low-opacity brush tool, set the brush color to a white shade and then move the brush right over the arc-shaped shape.
Hold Ctrl + click on the thumbnail of the arc-shaped layer to load the selection.
On top of all layers, create a new group. Move to this group a layer with an arched shape and a layer with a light glare. Next, add a layer mask to the group layer. Extra patches of light are hidden behind the image of the camera body.
Create a new layer, then create a rectangular selection. Fill the created area with white. Let’s go Filter – Noise – Add Noise (Click Filter> Noise> Add Noise).
Next, go Filter – Blur – Motion Blur (Filter> Blur> Motion Blur), Angle (Angle) 90 °.
Press the Ctrl + T keys and rotate it 90 °.
Press the Ctrl + T keys. In the upper toolbar of the Transformation toolbar, in the settings Deformation (Warp), select the option Archway (Arch).
Once again, rotate the resulting arcuate shape, placing it on top of the lens part. You may need to experiment with the deformation to get a suitable bend.
Use the eraser to create the lens part from both ends.
Next, change the blending mode for the layer with the lens detail to Multiplication (Multiply), reduce Opacity (Opacity) layer.
Draw an ellipse in front of the camera lens.
On top of the ellipse layer, create a new layer, and then, while on a new layer, press Ctrl + Alt + G to convert the new layer to a clipping mask. Using a low opacity brush, draw light and shade.
Create another ellipse over the previous ellipse.
Create a new layer. Next, convert this new layer to a clipping mask. Also on this layer, create chiaroscuro.
Create another ellipse and apply layer styles to this ellipse Gradient Overlay (Gradient Overlay).
Create a new layer. Convert this layer to a clipping mask. On the new layer, draw light and shade.
Create another dark colored ellipse. Reapply Layer Styles Gradient overlay (Gradient Overlay).
Create a selection around the topmost ellipse. Create a new layer, then fill this layer with the #efefef color shade. Move the active selection 1 px to the left, and then press the Delete key.
Draw light highlights, and then draw a black stroke. On top create a new ellipse.
Draw another arched white shape using the previous technique. Draw a small ellipse and add another arc-shaped shape.
Draw a soft highlight with a brush and then create a gray ellipse on top. Next, apply a gentle effect to the ellipse. Gradient Overlay (Gradient Overlay).
Create a new layer, and then using a soft brush, draw light and shade on the surface of the lens.
Draw a small ellipse and a rectangle in the center of the lens. When creating a rectangle, use the mode Cross contour areas (Intersect mode). Next, apply the option layer styles. Inner shadow (Inner Shadow) and Gradient overlay (Gradient Overlay).
Draw a polygon, fill it with the color shade # 222423.
Create a selection around the left edge of the polygon. Paint the side edge in black, paint the bottom edge in light gray. Thus, we will create a 3-dimensional view or volume effect.
Hold Ctrl + click on the thumbnail of the polygon layer. Next, create a new layer, without removing the active selection, draw light highlights inside the selected shape.
Without removing the active selection, create a new layer. Fill this layer with black. Next, go Filter – Rendering – Blick (Filter> Render> Lens Flare).
Change the blending mode for the layer with the light flare to Lightening (Screen) and then reduce the opacity of the layer.
Create a selection around the outer front edge of the lens, and then draw the shadows.
Create a selection around the center of the lens, fill the active selection with black. And once again, apply the Render-Glare filter.
Apply Gaussian blur (Gaussian Blur).
Change the blending mode for the layer with the light blurred glare to Lightening (Screen)
Step 45: Top Bar
Draw the top panel with the pen tool. Apply layer styles Gradient Overlay (Gradient Overlay).
Create a new layer and over the surface of the panel, draw light and shade, as shown in the screenshot below.
Continue adding highlights to the top panel to create a three-dimensional effect. It will be easier for you if you create all light highlights on separate layers. Thus, you can easily enhance the light highlights by combining them.
Step 48: Buttons
Draw a shape with the Pen tool, as shown in the screenshot below. The color of the figure is white. Next, apply layer styles. Gradient Overlay (Gradient Overlay).
Create a new layer, and then draw light highlights to create a three-dimensional view.
Draw shadows at the bottom of the button.
Using the same technique, draw another button.
Continued in the second part of the lesson.