We draw an appetizing turkey in Photoshop

In this Photoshop tutorial, I’ll show you step by step how to draw a delicious natural turkey.

Final result

Source materials:

Create a new document in Photoshop 800 x 600px.
To the created layer, apply the layer styles option Gradient Overlay (Gradient Overlay) with the following settings.

Draw 3 basic shapes on separate layers: carcass (1), leg (2) and wing (3).

You can use the tool Pen (Pent Tool).

Next, turn off the visibility of the three layers with shapes, we use them when we load the active selection of each of the parts of the turkey.
Create a new layer.
Choose a tool Brush(Brush Tool) with the settings of the Airbrush brush. Load a selection of a turkey carcass shape (hold down the Ctrl key and click on the thumbnail of the carcass layer whose visibility you turned off). As soon as the selection is loaded, fill in some parts of the carcass with the color shades shown in the screenshot below.

In order to simplify the work, you can save a screenshot, which is listed below, to your computer, and then use color shades, choosing with the tool Pipette(Eyedropper Tool). The brush should be active, then hold down the Alt key, thereby activating the Eyedropper tool to select a color shade.

To create light and shadows between different parts of the turkey, load one of the inner parts of the turkey carcass, then invert the selection, for this we go Selection – Inversion (Select> Inverse) and process the outer edges of the selected area with dark or light color shades.

Do the same with the turkey wing:

Add more volume and detail using the same brush, but smaller diameter, Opacity (Opacity) – 35% and Pressure (Flow) – 50%.
Continue to use color shades using the tool. Pipette (Eyedropper Tool), (Alt + selection of color, while the brush must be active).
You should be able to do this, as in the screenshot below:

Open the brushes from the archive, create a new layer and then continue working on the texture of the turkey skin using the paint1 brush. You can play with the diameter of the brush, as well as with other settings that you are comfortable with. Pay attention to the settings Opacity (Opacity) and Push (Flow).
In order to hide the brush marks, reduce the brush settings and further process the painted areas with a semitransparent brush, choosing shades close to the shades of the shadow and color shades.

Add more details.

To create a texture reflection, use a small brush, but increase the setting Opacity (Opacity) up to about 70-80%.

Create a new layer.
Draw dark dots using the same brush (paint1), set the brush color to a dark brown tint, brush size 4-6 px, Opacity (Opacity) – 70%, change the blending mode for this layer to Overlap (Overlay).

You should be able to do this, as in the screenshot below:

Create a new layer, place this layer below all created turkey layers.
Now, we will create ground beef for turkey using a few halftones (green, white, light brown, and light orange). Try using light color shades on top of minced meat and darker color shades closer to the turkey carcass.

Create a new layer on top of all created layers with turkey and further, hide the lower part of the breast behind the stuffing. Continue to draw the mince on a new layer, covering the lower part of the breast and adjusting the details, adding more dark points to the shaded area.

Wrap the turkey leg with foil. Try to create a crumpled foil texture, applying chaotic and varied smears using halftones from a turkey carcass (brown, yellow, orange), gray and dark gray original foil tint with a contrasting white tint (only on light areas).

Modify details:

You can add the effect of torn foil edges.
Translator’s Note: To create the effect of torn foil edges, you can use the pen tool, highlighting the necessary segment on the foil texture created.

In order to show the second leg of the turkey, simply copy the layer with the foil texture that you painted and move the duplicate with the foil texture under all the layers with the turkey, slide the foil of the second leg slightly up and to the right.
We need the foil texture for the second leg to be slightly darker. Let’s go Image – Levels (Image> Levels), and then move the central gray slider slightly to the right.
On the edge of the turkey, draw a contour of green leaves. You can use the same brush as in the previous steps, just play around with the diameter and opacity settings of the brush.

Add more green strokes.

Draw the natural texture of the leaves using wavy lines, and in the option Other dynamics (Shape Dynamics) tab Brushes (Brushes), set the settings for the brush to 0%.
Translator’s Note: set the values ​​in the option Other dynamics (Shape Dynamics) by 0%.

Modify the green texture with a small brush. Draw small contrasting green strokes (light on light areas and slightly darker on areas with a shadow). In this step, use a higher brush opacity.

Reproduce the edges of the large leaves in the foreground.

Draw the figures of lemons.

Draw the inside of the lemons using light shades of yellow.

Reproduce the shadows.

Create lemon pulp using dark shades and lemon wedge membranes using a small white brush.

Strengthen the shadows a little.

Create a new layer, select the second brush (“steam”) that you downloaded earlier. And using this brush, try to create the effect of steam rising over a turkey, pay attention to the brush opacity settings shown in the screenshot below.

To layer with steam, add a layer mask. Use the exact same brush with the same settings, but in black. Use a brush on the layer’s layer mask to create a softer effect of steam.
Adjust the left and right edges of the steam area so that the effect is softer and more transparent.

In the screenshot below, you can visually see the steam treatment areas on the layer mask.

Final result

Author: Alexandra Fomicheva

Translator: Sadigaliyev Marat

Like this post? Please share to your friends: