We draw realistic buttons in Photoshop

We will draw the buttons like on the NGP console.

You can compare the original image and drawn in Photoshop (right).

Step 1. Create a new document with a size of 512×512 pixels with the parameters shown below. As the background color you can choose white or transparent.

Step 2. Choose a tool Ellipse (Ellipse Tool) (U) and on the tool settings panel above set the value Preset size (Fixed Size) and enter the width and height of 74×74 pixels. Create a shape of any color anywhere on the canvas.

Step 3. Double click on the name of the layer with the circle and rename it to “Base”. Double click on the layer icon in the layers palette and you will see the Overlay Settings menu. Apply the following styles:

Inner shadow:

External glow (note the View (Preview), he will give you the opportunity to understand what each style gives):

Gradient overlay:


You will get this result:

Step 5. Now make a copy of this layer. To do this, right-click on the layer in the layers palette and select Duplicate layer (Duplicate Layer). Rename the copy to “White border”. You need to remove the layer styles from the copy. Right click on the copy styles and select Clear layer style (Clear Layer Style).

Step 6. Go to the blending options of the “White border” layer and set the parameter value Fill (Fill Opacity) – 0%.

We set the fill value to 0% because we only need the effects of the layer styles, not its contents. Primnete style Inner shadow:

You should have this circle:

Step 7. Make a copy of the “White border” layer and rename it to “Gray border”. Remove the styles from it in the same way as we did before and set Fill (Fill Opacity) – 0%.

Apply style Inner shadow:

The circle should look like this:

Step 8. It’s time to add icons to the buttons. There are 4 icons on NGP: triangle, square, circle and X. We will not use ready-made icons downloaded from the Internet or special fonts. Let’s do the standard features of Photoshop.

Choose a tool Arbitrary shape (Custom Shape Tool) (U) and on the tool settings panel above you can find the necessary shapes for the buttons. There is no “X” character. How to draw it you will learn at the end of the lesson. Choose one of the desired shapes, set the size to 40×40 pixels and click anywhere on the canvas to create it. The color of the figure is white.

Step 9. It is necessary to place the figure in the center of the button. To do this, select the layer with the circle (holding Ctrl, left-click on the layer icon in the layers palette), select the tool Move (Move Tool) (V) and go to the layer with the icon. In the tool settings on the top, click on the alignment buttons for horizontal and vertical centers. After that, remove the selection using the keyboard shortcut Ctrl + D.

Step 12. Select a layer with an icon and go to the menu. Filter – Blur – Blur Gaussian (Filter> Blur> Gaussian Blur), enter a radius value of 0.3 pixels. To see the effect of the filter, zoom in on the image. Name the layer with this icon “triangle”.

Step 13. To make the button more realistic, we will add a subtle texture to it. Create a new layer (Ctrl + Shift + N) and name it “Texture”. Select the layer with the button (hold down Ctrl, left-click on the layer thumbnail in the layers palette) and fill it with color # 282828 on the “Texture” layer. Remove the selection (Ctrl + D) and go to the menu Filter – Noise – Add Noise (Filter> Noise> Add Noise): Amount – 46% Distribution (Distribution) – Gaussian (Gaussian).

Install Blend mode “Texture” layer – Glow (Luminosity) and opacity – 5%. You can compare the button before and after applying the texture:

Step 15. Make a copy of the “Gray border” layer and rename it to “Volume”. Place the “Volume” layer at the very top in the layers palette, clear its styles, set the fill color – #FFFFFF and go to the Overlay Settings menu:

Gradient overlay:

By default, the gradient fill starts from the center of the layer to the edges. But we will position the light source on the left above. Therefore, the glow on the button should be in the upper left part of the circle. To do this, just move the gradient fill with the mouse in the right place (you do not need to close the style window). Lower the layer opacity to 60%.

Step 16. Make a copy of the “Volume” layer and name it “Brightness”. Clear its styles and add the Inner Shadow style:

Overlay options:

Inner shadow:

But the glow should not be the way it is now. Need to erase some parts. Convert the “Brightness” layer to a smart object: right-click on the layer and select Convert to Smart Object. Then click on the layer again and select Rasterize layer (Rasterize Layer). You need to leave only part of the glow on the upper left side of the button, marked in blue in the image below. The rest of the glow needs to be erased. To do this, use the tool. Eraser (Eraser Tool).

Select all button layers and click. Ctrl + G, to put in a group. Group name “bt_triangle”. Make 3 copies of this group and change only the symbol layer in it.

Icon X
It remains to create the character “X”. Choose a tool Rectangle (Rectangle Tool) (U), set the size of 4×44 pixels and create a white shape. Then swap the width and height values ​​and create another rectangle. Choose a tool Move (Move Tool) and position both rectangles so that you get a crosshair. Switch to mode Free transform (Free Transform), right click and select Turn (Rotate). Turn the crosshair 45 degrees to make an “X”. Apply to it a Gaussian Blur filter and drag it into the main document on the desired button.

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