Aliens among us

This lesson describes how to create a cool newcomer using Adobe Photoshop. Find a suitable picture somewhere and get ready to “show off” it!

To complete this lesson, you will need an archive that you can download here.

Start by creating a new document. File > New (File> New (Ctrl+N)). Make sure your background settings allow you to turn off its visibility. Find the portrait you want to use on your computer and add it to the new file you just created.

For this lesson, the author used a picture of Tom Cruise (tom_cruise from the archive) to make an alien. Of course, you can use a photo of a friend, family member or even your own.

Choose a tool EraserTool(Eraser, (E)) and erase your eyes. Using the tool CloneStampTool(Stamped copies (S)) Clone the cheek areas and apply them over the nose. It will look like the nose has been erased.

Use the tool HealingBrushTool(Healing Brush) to eliminate any details that look unnatural, in the area where the nose was originally.

Execute Filter > Liquify (Filter> Plastic (Shift+Ctrl+X)), A new window will open. Use the tool ForwardWarpTool (Deformation, (W)) in this window to expand the empty area left after removal of the eyes.

The author used a brush of about thirty px. Continue to expand the eye area until it resembles the shape of the newcomer’s eyes. Click OK, to apply the changes.

The author used the alien eyes created by him earlier (alieneye.jpg from the archive) and placed them under the face layer. Via Transform (Transform (Ctrl+T)) resize the eye to fit.

Using the tool BurnTool(Dimmer, (O)) slightly darken the area around the eyes, so the image will look more realistic.

Open up Filter> Liquify (Filter > Plastics, (Shift + Ctrl + X)).Again using the tool ForwardWarpTool (Deformation, (W)) “Pull” the ear area (as shown in the picture). For this technique, the author used a brush of 90 px. Click Ok to save changes and, if you want, you can darken the ear area a little using the tool BurnTool(Dimmer, (O)).

Now change the color balance settings (Image> Correction> Color balance). Play with the settings of the Color and Tone Balance to give the image, in your opinion, similarity with the newcomer. The author used the following settings:
Shadows (Shadows): 0.20.0
Midtones (Mid Tones): 0.20.0
Highlights (Sveta): 0.40.0

Add a disfiguring effect to the face. You can use various methods for this, for example, use a suitable brush (which can be found here). In this case, the author used his existing texture (grunge.jpg from the archive).

On the new layer, place the used texture over the face and, using Transform (Transform, (Ctrl+T)) adjust its size to the entire face and neck, or duplicate the texture layer several times, positioning each new layer so that it does not overlap the previous one (as shown in the image on the left) (the texture layers can then be merged into one). Change the blending mode of this layer to Blackout with opacity 25%.

Using the tool RectangularMarqueeTool (Rectangular selection,
(
M)) select the forehead area in the face layer.

Duplicate the layer (Ctrl + J) and select the tool FreeTransformTool(Free transform, (Ctrl+T)). Stretch the forehead by pulling the middle square of the transformation area to the top. Merge layers (Ctrl+E).

On a new layer using the tool BrushTool (Brush, (B)), draw facial lines. Select a layer with lines and open the settings for adding a layer style.

In the window that opens, select BevelandEmboss (Embossed). Use the default settings, but change Style: PillowEmboss(Style: Contoured). The author used the following settings in it:
Depth (Depth): 51%
Size (The size): 1px
Soften (Softening): 1px

When done, click OK to save changes. Take the tool BurnTool (Dimmer, (O)) and darken the lines so that it looks more realistic.

Create a new layer (Ctrl + Shift + N). Draw a few veins around the eyes, use the tool for this. BrushTools (Brush, (B)). The author used a brush sized 2px.

Create a selection of the drawn veins, for this click with the mouse on the layer with the veins, while holding down the key Ctrl. In this case, you should have a selection of painted veins.

Select a face layer by simply clicking on that layer in the palette. Duplicate veins (Ctrl+J). You should form a new layer on top of the face layer. Remove the layer from the veins you drew. Return to the vein layer. Add color to them with ColorBalance (Color balance,
(
Ctrl+B)). Play with the settings until you are satisfied with the resulting color.

Change the layer blending method to Softlight (Soft light) or HardLight (Hard light) to give more effect. Merge all layers together
(Ctrl+E). Open again ColorBalance (Color balance) (Ctrl+B) and play with the color settings of the entire image.

Repeat the previous step, but now create veins on the head.

Adjust the image levels by opening the panel. Levels (Levels, (Ctrl+L)). Change the image levels until you have a realistic looking face.

Author: marcoionox

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