In this tutorial we will create a cosmic radiance using the standard features of Photoshop.
Materials for the lesson:
Create a new document in Photoshop (Ctrl + N) with a size of 1920×1200 pixels in RGB mode with a resolution of 72 pixels / inch. Tool Fill (Paint Bucket Tool) (G) Fill the background layer with # 090F27.
Create a new layer (Ctrl + Shift + Alt + N), reduce its Fill to 0% and apply the style Gradient overlay (Gradient Overlay): Mode – Normal.
Now we will create rays of light. Create a new document of 1200×1200 pixels. Unlock the background layer (hold Alt and double click on it). Apply style Gradient overlay (Gradient Overlay): Mode – Normal.
Create a new layer and merge it with the background (Ctrl + E). Then apply Wave filter (Filter> Distortion> Wave) (FIlter> Distort> Wave).
Apply filter Polar coordinates (Filter> Distortion> Polar coordinates) (Filter> Distort> Polar Coordinates).
Transfer the received rays to the main document and in the mode Freetransformation (Ctrl + T) drag them to the main document.
Reduce the fill of the ray layer to 9% and set the blending mode To divide (Divide).
Create a new layer and fill it with # 28828F.
Reduce the fill to 50% and set the blending mode Hardshine (Hard Light).
Create correctivelayerCurves (Curves).
Create a new layer and select soft. brush color # FF00CB.
Draw a spot in the center of the canvas:
Reduce layer fill to 80% and set blending mode Replacementbright (Lighten)
Create another layer with a white brush with 20% opacity and paint a spot in the center of the canvas.
Tool Ellipse (Ellipse Tool) (U) create such an oval:
Reduce the fill to 0% and apply the style. Stroke (Stroke): Position – Inside, Mode – Normal, Stroke Type – Color.
Rasterize the white stroke layer and apply a filter. BlurbyGauss (Filter> Blur> Gaussian Blur) (Filter> Blur> Gaussian Blur).
Reduce the fill of the blurred halo to 30%.
Create a new layer and select hard brush white color. Draw a lot of circles of different size and opacity.
Reduce the fill to 50% and set the blending mode Overlap (Overlay).
Create a copy with circles.
Create another copy of the circles layer and increase the opacity to 100%.
Apply style Externalglow (Outer Glow):
Create a new layer and draw more circles with # 93308F.
Add more circles with # 232B41.
Create a new layer and add more white circles with a brush with 20% opacity.
On a new layer with a hard brush, add more white circles with different opacity.
Set the blending mode Overlap (Overlay).
Create another layer and do the same.
On the new layer, draw more white circles with a brush with 20% opacity.
Create a circle with # CCC2C9 using the tool Ellipse (Ellipse Tool).
Apply style Overlaygradient (Gradient Overlay):
Create a new layer and fill it with black.
Apply filterGlare (Filter> Render> Glare) (Filter> Render> Lens Flare).
Set the blending mode Lightening (Screen).
Create a new layer and draw small white circles of different opacity.
At the very top, create a Curves adjustment layer:
Create an adjustment layer Colortone/Saturation (Hue / Saturation):
Merge all layers into one group (Ctrl + G). Then merge it into one layer (Ctrl + E) and apply a filter to the resulting layer. Contoursharpness (Filter> Sharpen> Unsharp Mask) (Filter> Sharpen> Unsharp Mask).
PSD file in the archive.