Create a dynamic illustration with balls in Photoshop

In this tutorial I will tell you how to create a colorful illustration in Photoshop. You will learn how to make various settings for the brushes to create a variety of colored circles in your work. You will also learn how to create 3D balls without using special software for this, using only the capabilities of Photoshop.

Final result:

Materials used:

Step 1. Create a new document and background.
Create a new document in Photoshop with a size of 3300 pixels in width and 5100 pixels in height, resolution 300 ppi. Creating a document with these parameters, you can then print out your work, getting a high-quality result.

Translator’s note. If you are going to use your work only in the network, set the size smaller, convenient for you, and the resolution of 72 pixels / inch. In this case, keep in mind that the settings of various tools and filters you may differ from those given in the lesson.

Take the tool PaintBucketTool (Fill) and fill the background layer with black. Create a new layer and fill it with black again. Then select in the menu Filter> Noise> Addnoise (Filter – Noise – Add Noise) and set the following values:

Set the blend mode to the noise layer. Screen (Screen / Lightening) and lower its Opacity to 70%. This layer will create a base against which colors will later appear, so colors and lighting effects will look more interesting than just against a black background. No matter that the noise is visible at 100% image scale, it will not be noticeable in the final result.

Step 2. The location of the main character.
Find the image you want to make the center of attention in your composition – I used the photo of a man in a jump, but you can use any image you want, even an inanimate object or text. Separate it from the background. Use for this tool PenTool (P)(Pen) and draw an outline around the image. When you close the contour, convert it to a selection, invert the selection (CTRL + SHIFT + I) and then remove the background.

Translator’s note. The author does not give a link to the photo he used, find the one that is suitable in your archive. To convert a contour into a selection, right-click on the contour and select To form a selected area (Make selection), or just click CTRL+ENTER. The background can be not deleted, but hidden on the layer mask, then you can correct the edges of the cut object if necessary.

Now move the image to the center of your main job.

Step 3. Color correction.
On the image that I used, reddish shades prevail, we need to fix it. The main colors of the future composition will be blue and green, and we need the main character to have the same shades. To do this, select in the menu Image> Adjustments> ColorBalance (Image-Correction-Color Balance). Here are the settings that I used to correct my photo. Note that these values ​​may differ for your image depending on the colors prevailing on it.

After the color correction, the above image should get a blue-green tint.

Step 4. Add color to the background.
Create a new layer above the noisy layer. On it we will add colors to the background.
Take the tool Brushtool(B) (Brush) and choose a soft round brush about 600 pixels in size, set the opacity of the brush to 20%.
Set dark blue # 07356f and draw in the middle under your character. You need to hold the brush many times closer to the center of the image, and less when moving to the edges to get a smooth transition. For this we use a brush with a slight opacity.

Then take a brighter color, close in shade to the one already used. I set the color # 138c82. Draw on the parts of the image where you want to get the second shade. This will make the composition more diverse and add depth.

Step 5. Create balls.
Now we will create balls that look like 3D models and add them to our work. Create a new layer, take the tool EllipticalMarqueetool(M) (Oval area) and while holding down the SHIFT key, create a circle approximately 400 pixels in diameter.

Now select the color that you will use for the pitch of the ball, and fill them with the selection. I used color # 177b80.
Without removing the selection, take a soft brush with an opacity of 100%, a diameter of 300 pixels, select a darker shade for the shadows on the ball. I used color # 032f3d. Draw on the bottom of the ball to create a shadow.
Then choose a lighter shade than the main color of the ball, I took # 37ceb3, and paint over the top of your ball.

Still not removing the selection of the ball, draw a brighter light glare. Set the foreground color to white, reduce the brush size to 150 pixels and set the brush opacity to 40%. Open the brushes settings panel, change the shape of the print – make it oval, and set the angle corresponding to the perspective of the ball, i.e. the direction of its illumination. Then make a print with a brush on the ball, where there should be the strongest light flare.

Now duplicate the ball layer several times, resize the balls. Rotate them so that the light from the main object of the composition falls on them, place them around your image.

Step 6. Light effects.
Create a new layer and take a soft round brush approximately 400 pixels in diameter. Set the blue color (I took one of the ones I used when drawing the ball) and just draw a line with this brush.

Choose a brighter color and draw another line over the previous one.

Using Warp – Edit > Transform > Warp – Editing-Transforming-Deforming, change the shape of the line, give it an abstract curved shape.

Duplicate this layer several times, resize and rotate, as you did with the balls, position around the central object. Just do not overdo it, do not overburden the track too much.

Step 7. Add a fractal image.
Open an image with a fractal and transfer it to your work. Take the tool Erasertool(E) (Eraser) and remove the extra parts around the edges of the image. Then select in the menu Image> Adjustments> HueandSaturation (Image-Correction-Hue / Saturation) and set the following values ​​to give the image a green tint.

Set the blending mode to this layer. Screen (Screen / Lightening), duplicate it and place it under the layer with the central image, it will add more details.

Cut out the parts from the image with a fractal and place them into work over the lines of light effects, this will make them more abstract and detailed.

Step 8. Add circles.
Create a new layer on top of all layers. Take tough Brush (BrushTool) about 6 pixels in diameter and 100% opacity, set to blue #12aff2.
Open the brush settings panel and set the following parameters there:

Draw this customized brush around your central image to get the following result:

Create another layer. Change the brush size to 18 pixels and draw circles a little farther from the center, closer to the outer edge of the image:

Create another layer and now set the brush size to 45 pixels. These will be the biggest circles, they will attract the most attention, so draw them quite a bit.

Step 9. Add details.
Change the foreground color to light blue and select a hard one. Brush (BrushTool) approximately 3 pixels in size. Take the tool PenTool (Pen) and draw outlines along the folds of clothes and body curves. Then stroke the outline with the brush previously set.

Translator’s note. After drawing the outline, right-click on it and select Outline the contour (StrokePath), point there tool Brush (Brush).

Now change the shade used, draw more lines along the body, on the clothes and on the background with the tool PenTool (Pen) and stroke the outline with a brush of a specified color.

Create a new layer and place it above the layer with the main image of the man, change the blending mode of this layer to Screen (Screen / Lightening). Set the turquoise color (blue-green) foreground and soft Brush (BrushTool) about 500 pixels in size, draw over the image in places where there are light effects, this will make the work even more detailed.

Step 10. Conclusion.
Save your work as a file with the extension .jpeg with the highest possible quality and open it again in Photoshop. Select from the menu Image> Imagesize (Image – Image Size) and resize as follows, this will preserve the sharpness and high quality of the image.

At this point we finished, I hope you enjoyed this lesson and you learned new techniques for yourself that will be useful to you in the future. As you follow this lesson, try experimenting with different shapes and colors, as well as composition at work and the arrangement of elements.
Final result:

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