In this tutorial, we will create a realistic lava texture using a few simple tricks that you can use to create other types of textures. If you can’t find a texture or pattern that you like, you can always create your own texture in Photoshop. You can make it in any size you like, and you can also transform it into a single seamless pattern and use it as a template.
Create a new document of any size. Next name the first layer Lava texture. Fill this layer with white.
Set the foreground color to white and the background color to black.
Go to menu Filter> Render> Clouds (Filter> Rendering> Clouds). This filter is used to create different textures in Photoshop, for example, you can create not only a cloud texture, but also a stone texture, so this is a very useful and versatile filter.
Go to menu Filter > Render > DifferenceClouds (Filter> Rendering> Clouds with overlay)
Duplicate layer Lava texture and name the new layer Melted lava texture. Hide layer The texture of molten lava. Go back to the layer Lava texture and apply an adjustment layer to it Hue / Saturation (Hue / Saturation).
Make the layer visible Melted lava texture. Now apply a filter to it. Filter> Artistic> Plastic Wrap (Filter> Imitation> Cellophane packaging) to create the effect of hot molten lava.
Set the blending mode Color dodge (Lightening the basics) for the layer Melted lava texture.
To add brighter color effects, similar to a fiery texture, add an adjustment layer. Gradient map (Gradient map) above all layers. For the gradient, use the two colors # e10119 and # fe8f00.
For adjustment layer Gradient map (Gradient Map) set the blending mode Multiply (Multiplication) cOpacity (Opacity) 51%.
Copy the stone texture to a new document and go to the menu. Edit> Define Pattern (Edit> Define Pattern). Name the pattern Stone texture.
Create a new layer on top of all layers and name it. Stone texture. Fill it with any color and apply a layer style to it. Pattern overlay (Pattern overlay) using the pattern created in the previous step Stone texture. Install FillOpacity (Fill opacity) for this layer is 0%, and blending mode Hard light (Hard Light) for layer style Pattern overlay (Overlay pattern).
Your result should look like the image below.
Duplicate layer Melted lava texture and name it Layer mask. Set the blending modeNormal (Usual). Go to menu Image> Adjustment> Threshold (Image> Correction> Threshold), specify the settings as in the image below.
Take the tool Magic wand tool (Magic Wand) and use it to highlight black on the layer Layer mask. Make sure the checkbox is checked. Contiguous (Adjacent pixels) filmed.
With the selection still active go to layer Stone texture and click on the icon at the bottom of the layers panel Add layer mask (Add layer mask). Remove layer Layer Mask.
As a final touch, you can add an adjustment layer. Brightness / Contrast (Brightness / Contrast) to make the texture of volcanic magma brighter.
And here is the result itself, which we achieved with the help of several simple filters.