Disruptive effect

Today we will work on creating an interesting effect – a face that breaks into pieces.

Open the image with which you will work.

Step 1. Create a document (Ctrl + N), the size 750? 550 pix., restore default colors by pressing D, fill with black color (Alt + Backspace). Move the face to the center of the document, name the layer “face”, and use the tool “Eraser” (Eraser Tool) with soft edges remove unwanted parts

Step 2. Create a pattern. Create a new document. 20–20 pixels with transparent background, increase to 1600% create a new layer. Tool “Pencil“(Pencil tool), color white, size one px circle left and bottom. Go to the menu Editing \ Define pattern (Edit \ Define pattern) and save the pattern called “grid”, close the document.

Step 3. Let’s go back to our model, create a new layer, name the layer “mesh” and fill it with our pattern. Editing \ Run Fill (Edit \Fill) (Shft + F5)

Step 4. Now delete the part of the grid that is outside the face in the menu Editing \ Transforming \ Warp (Edit \ Transform \ Warp) transform the grid as shown below.

Step 5. For the “mesh” layer set opacity (opacity) 20%, right click on the layer, select “Overlay options“(Blending Options) and apply the following layer style:

External glow\ Outer Glow: change the blending mode (Blend Mode) to “Brighten the Base” (Color Dodge), Opacity (Opacity): 100%, Color (Color): #FFFFFF, Spread (Spread): 0 and Size (Size): 5 px, leave other parameters unchanged

Step 6. Create a new layer and name it “holes” with the “Pen (Pen Tool) in the contour mode circle the grid squares, right-click and select “create a selected area”, fill the selection with black color, do not clear the selection

Step 7. Go to the face layer and cut our squares. Ctrl + X, create a new layer, name the “blocks” and paste Ctrl + V. Move the squares slightly to the right with the “Moving “ (Move tool) and menu Editing \ Transforming (Edit \ Transform) slightly reduce the size

Step 8. Duplicate the “blocks” layer (Ctrl+J), (on the layers palette, duplicate the “blocks (copy)” layer below the “blocks” layer) and use the arrow on the keyboard to shift this layer 1 px to the left (press the “left” arrow once). Now duplicate the “blocks (copy)” layer (in the layers palette, duplicate the “blocks (copy 1)” layer below the “blocks (copy)” layer) and move it 1 px to the left, repeat the operation, we should have 10 layers, merge duplicate layers in one and name it “sides”, right-click on the layer, select “Blending options” and apply the following layer styles:

Gradient overlay\ Gradient Overlay: blend mode (Blend Mode): normal (Normal), opacity (Opacity): 80%, gradient (Gradient): linear, # 000000 to # D58761, angle (Angle): 180, the other settings are unchanged

Overlapping pattern\ Pattern Overlay: mode (Blend Mode): multiplication (Multiply), opacity (Opacity) 100%, pattern (pattern) “metal landscape” (Metal Landscape).
Make the “blocks” layer active, right-click on the layer, select “Blending options” and apply the following layer style:

External glow\ Outer Glow: mode (Blend Mode): lightening the base (Color Dodge), opacity (Opacity): 75%, color (Color): #FFFFFF, size (Size): 10 px.

Step 9. Repeat steps 6 to 9, 2–3 times to increase the number of blocks.

Step 10. Add depth to the holes. Merge all layers with holes, right-click on the layer, select “Blending options” and apply the following layer style:

Stamping \BevelandEmboss: style (Style): internal bevel (Inner Bevel), depth (Depth): 72%, size (Sizе): 5px, softening (Soften): 0px, angle (Angle) 0, height (Altitude): 50, backlight mode (Highlight Mode): brightening (Screen), color for highlighting (Highlight Color): # DCA57E, opacity (Highlight Opacity): 100%, shadow mode (Shadow Mode): multiplication (Multiply), color (Shadow Color): # 000000 , opacity (Shadow Opacity): 75%

Step 11. Create a new layer, name it “smoke” and place “blocks” under the layer on the layers palette, select white for the foreground color, we will need brushes and draw a similarity to smoke as shown below, apply the following layer style:

External glow\ Outer Glow: mode (Blend Mode): linear brightener (Linear Dodge (Add)), opacity (Opacity): 75%, color (Color): #FFFFFF, spread (Spread): 0px, size (Size): 5px

Step 12. Draw a shadow from the blocks. Create a new layer, name it “shadow”, using the “Pen” (Pen Tool) circle the grid squares, fill with black, change the blending mode for the layer to “soft light“(Soft Light).

Step 13. Add light blocks. Create a new layer, name it “light,” with the “Pen (Pen Tool) circle the grid squares, fill with white, change the blending mode for the layer to “soft light“(Soft Light).

Step 14. Make active the face layer in the menu Filter \ Blur \ Blur over surface (Filter \ Blur \ Surface Blur) radius (Radius) fivepx, threshold (Threshold) 15 levels.
Create new adjustment layer (Adjustment Layer) “Levels“(Levels) input values 10, 1.25, 244
Create a new layer, on the layers palette, place above all, with a soft large brush, black, 40% opacity shade the blocks on the right side, as shown below

That’s all!

Good luck!

Author: Johnson Koh

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