In this lesson we will learn to create a reflection effect. I’ll make a reservation at once that this kind of effect is best applied to photos where the sky is present, so that it is easier to choose the appropriate color for reflection.
So, let’s begin.
For this lesson you will need an offset map, which you can download here.
Step 1. Open the texture in Photoshop downloaded. File– Saveas… (File – Save As …) Save the document in the format “.PSD“, Close the document, because we will need it later. Open the photo, on which we will work, in Photoshop.
Using tool RectangleMarquee (Rectangular selection), select the part of the photo to which we will apply the effect later.
Without removing the selection, go to Image – Crop (Image – Crop). Rename the layer to “Base”.
Step 2. Next, increase the height of the canvas, so that was where to place the reflection. We go to Image – CanvasSize(Image – Canvas Size). We look at the value Height (Height) and it is this value that we set to the height value for the “new document” (Check the box next to Relative (relatively)), click on the middle square in the top row.
Make a copy of the “base” layer and name it “reflection”. We use Edit –Transform – FliptoVertical (Editing – Transforming – Flip Vertically). Enable sticking View – Snap (View – Snap). Choose a tool Move(Moving) and using it move the “Reflection” layer downwards and dock it to the “base” layer.
Step 3. Add a layer mask to the “Reflection” layer. . Let’s make it active. Choose a tool Gradient(Gradient) – linear, from black to white. Holding the key Shift, draw a gradient line from bottom to center on the layer mask. Part of the image will become invisible.
Step 4. Create a new layer. Move it to the layers palette under the “Reflection” layer. Choose a tool Eyedropper(Pipette) and on the “base” layer we will find the brightest part of the sky (I’m paying attention not to the clouds, but to the sky). This color will appear on the color picker as foreground(foreground color). Fill the new layer with this color (Alt+Del). It turns out like this:
Step 5. Making sure that the “Reflection” layer is active, click on the icon in the layers palette. “Locktransparentpixels“ (Lock transparent pixels). Choose Filter – Blur – Motionblur (Filter – Blur – Blur in motion). Settings: Angle (angle) 90 degrees, Distance (75 pixels).
Click on the layers palette again. “Locktransparentpixels“ (Lock transparent pixels).
Step 6. Make sure the “Reflection” layer is active. Holding Ctrl, click on the thumbnail of the reflection layer to get a selection. Choose Filter – Distort – Displace (Filter – Distortion – Offset). Enter values 20 for Horizontal(horizontal) and 60 – for Vertical (Vertical), the remaining values in the default filter. Push OK. Find the waterDmap.psd file (which you saved earlier) and click again. OK.
Step 7. Remove selection Ctrl+D. Create a correction layer above the “reflection” layer Layer – Newadjustmentlayer – Levels (Layer – New adjustment layer – Levels). Push OK. Create a “snap” from this adjustment layer. To do this, click Ctrl+Alt+Jor right-click on the adjustment layer and in the drop-down menu select “Createclippingmask“(Create clipping mask). Now double click on the adjustment layer and in the dialog that appears, move the sliders like this: 0 – 0.80 – 243.
Is done. For more reality, you can soften the line of joining between the layers, work with the lighting, add some more elements. But all this is up to you.
Do not be afraid to experiment and you will succeed!