Apocalypse Scene in Photoshop – Part 2

In this tutorial, we will continue to work on recreating the apocalypse scenes from the movie “2012” in Photoshop, using stock images.

Final image:

Lesson resources:

  1. First part of the lesson

Part 5. Sunken buildings

Step 1

In this part we will create the buildings sunk in the ocean. To start, select a tool Lasso (Lasso Tool).

Step 2

Select a part of the building, copy it to a new layer (Ctrl + J) and place this copied layer over all layers.

Step 3

Place the building as shown in the screenshot, add a mask to it and erase the edges.

Step 4

Select another building and repeat the same thing as with the first building:

Step 5

In the same way, add a few more buildings to the water.

Step 6

Select all layers with buildings and merge them into one layer (Ctrl + E).

Step 7

Duplicate the adjustment layer Hue / Saturation (Hue /Saturation)(Ctrl + J) which was added to the landscape layer, place a duplicate above the building layer in the water and add a clipping mask to it.

Part 6. Detailing of the ocean (part 1)

Step 1

Let’s start working on the details of the ocean. Select a brush and create a new layer. (Shift + Ctrl + N) over all layers:

Step 2

Open the palette Brushes (F5), select the specified brush type and turn on the option Pen pressure (Pen Pressure).

Step 3

If necessary, increase or decrease the size of the brush and lightly shade the foam on the ocean.

Step 4

Use the tool Cloning stamp (Clone Tool), to finish the foam.

Step 5

Stamp draw foam and on the edges of the rocks:

Step 6

Also, add foam to the rest of the rocks and other buildings.

Step 7

Continue to draw water and foam around the buildings.

Part 7. Detailing of rocks (part 2)

Step 1

Now let’s start adding details to the rocks. Select a part of the rock and
copy it to a new layer (Ctrl + J). Flip duplicate horizontally (Ctrl + T).

Step 2

Change the perspective of this layer with the command Distortion (Distort)(Ctrl + T).

Step 3

Also, apply the command Deformation (Warp) and also change the perspective a bit.

Step 4

Return to the team Distortion (Distort) (Ctrl + T) and once again adjust the perspective.

Step 5

Highlight the sky that is above the rock and delete it. Change the blending mode of the rock layer to Soft light (Soft Light).

Step 6

Move the rocks a little further away to leave room for cloning, and then begin to clone the texture from the rocks and transfer it to the sides of the ground faults.

Step 7

Continue to clone the texture from the rock, drag the layer with the drawing of the rock above the original layers with the rock and duplicate the moved layer (Ctrl + J) Select all the rock layers and adjustment layers above them and merge them into one layer. (Ctrl + E)

Step 8

Add a clipping mask to the resulting layer after merging.

Step 9

Turn on the visibility of the duplicate rock layer and select a part of the rock with the tool Lasso (Lasso Tool), as shown below:

Step 10

Rotate the selection (Ctrl + T).

Step 11

After turning, the rock is located in the opposite direction.

Step 12

Rename this layer to Sea Paint.

Step 13

Select all these layers and merge into one layer. (Ctrl + E)

Step 14

Tool Cloning stamp (Clone tool) smooth the edges of the rock:

Step 15

Go back to the layer shown in the screenshot – here we will draw the details with the tool Brush (Brush Tool).

Step 16

Select the brush shown in the screenshot and take a dark color swatch from the image.

Step 17

In the process of drawing, switch between the two brushes shown. When drawing, focus on the video.

Step 18

Also, restore other parts of the image that need it.

Step 19

Continue to finish the rock. If necessary, view the video.

Step 20

Above the rock drawing layer add a correction layer. Levels with clipping mask.

Step 21

Fill in the mask of the adjustment layer Levels (Levels) black color.

Step 22

Select a large soft brush and go over it by mask, restoring the effect of the correction layer in these places.

Step 23

Work on the edges of all layers with the city, adding masks to them. Use for this brush chalk black color 23 pixels.

Step 24

Continue to work the edges of the layers with the city.

Step 25

If necessary, complete the parts of the ocean at the bottom of the rocks:

Step 26

Draw the water as shown in the screenshot:

Part 8. Ocean Detailing (Part 2)

Step 1

Continue to draw the water that covers the coast. Draw in the direction of the red arrows in the screenshot. When drawing using a brush and tool Cloning stamp (Clone Tool):

Step 2

Create a new layer above all layers. (Shift + Ctrl + N) – on it we will draw falling stones from the rocks. Start painting with a brush with the parameters shown in the screenshot:

Step 3

Draw the falling debris as shown below. In the process of drawing, adjust the brush size and the scatter setting in the palette. Brushes (F5).

Step 4

In the palette Brushes (F5) enable option Scattering (Scattering).

Step 5

Set the brush size to 23 pixels, take a color sample from the buildings and draw the missing cracks and faults on the buildings, as well as fragments that fall from them:

Step 6

Repeat the same with other buildings:

Step 7

You can use another brush to paint the debris by taking a color swatch from the building.

Step 8

Now you need to draw dust from falling debris. To do this, create a new layer. (Shift + Ctrl + N) and use another brush.

Step 9

Add smoke to the small falling debris.

Step 10

Draw smoke on the remaining falling debris:

Step 11

When drawing, change the brush size and color tone to draw smoke on small fragments on buildings in more detail:

Part 9. Smoke and Fire

Step 1

It’s time to add smoke and fire. Create a new layer. (Shift + Ctrl + N), call him Smoke and select the brush you see on the screenshot:

Step 2

Start drawing smoke in light gray on the rocks, then change light gray to dark gray and draw light smoke as shown in the screenshot:

Step 3

Continue to draw smoke until you fill it with almost the entire image. Then, select the tool Eraser (Eraser Tool) with the same brush type you used to draw smoke.

Step 4

Eraser erase those areas that are shown in the screenshot. In order to understand which areas to erase, watch the video.

Step 5

Open the fire image, copy it (Ctrl + C) and paste on a new layer (Ctrl + V). Reduce the resulting layer (Ctrl + T).

Step 6

With the help of the command Distortion (Distort) (Ctrl + T) change the perspective of the fire layer.

Step 7

Add a mask to the layer with fire and black brush; erase those areas of the fire that are not needed on the mask. Delete cloudy areas with a size of 170 pixels.

Step 8

Mask as shown in the screenshot, reduce the size of the brush and go over the bottom of the fire layer:

Step 9

Click on the mask of the fire layer with the right mouse button and select the item Apply a layer mask (Apply layer mask). Duplicate the fire layer (Ctrl + J).

Step 10

Scale the duplicate layer with fire (Ctrl + T) and take a dark color sample from it. Change the brush size to 93 pixels.

Step 11

Start drawing a pillar of smoke, gradually turning to a light gray color:

Step 12

Choose a tool Eraser (Eraser Tool) with the same type of brush and reduce the size to 79 pixels. Erase in random order through the smoke to make it more realistic.

Step 13

Duplicate the fire layer (Ctrl + J), change its size (Ctrl + T) and place as shown in the screenshot. Duplicate the fire layer again. (Ctrl + T) to create the next plot with fire.

Step 14

Tool Cloning stamp (Clone Tool) Draw some fire:

Step 15

Select brush (B) and paint the smoke as you did before.

Step 16

Go to the last duplicate with fire, resize it (Ctrl + T) and place as shown in the screenshot. Tool Cloning stamp (Clone Tool) Draw the fire so that it is slightly different from the previous one.

Step 17

Draw a pillar of smoke again.

TO BE CONTINUED…

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