In this lesson you will learn how to create a portrait of a beautiful woman with a warm autumn background, using color correction, contrast, light, etc.
Load a pack with backgrounds and open image number 5 in Photoshop. Double click on the layer to unlock it. Reflect the image horizontally CTRL + T> Flip Horizontally (Flip horizontally). Cut out part of the background, which should be the basis of our work.
Add a little contrast to the background. Double duplicate background (CTRL + J). Set the blending mode of the first copy to Screen (Brightening) to enhance the light. Second – Multiply (Multiplication) to enhance the shadows. This is what you should get.
Cut a woman (I used Quick selection tool(Quick selection) and Refine edge (Advanced Edges), but you can use your own method). I previously smoothed the skin of the model, but you can not do this, as this will not affect the final result. Place it on a new layer on top of the background.
Now we have to connect the woman with the background. I have discolored it a little and reduced the brightness. To do this, add Hue / Saturation adjustment layer (Hue / Saturation) above the model layer, convert it to a clipping mask (CTRL + ALT + G) and set Saturation (Saturation) at -19, and Lightness (Brightness) at -8.
Now we will work with flowers. Add Color Balance adjustment layer (Color balance) above the layer with the model, convert it to a clipping mask (CTRL + ALT + G) and apply the following parameters:
Shadows (Shadows)> +14 +7 -16
Midtones (Mid Tones)> +11 +7 0
Highlights (Lights)> +10 +5 -5
We need the model to be more harmoniously combined with the background. To do this, open the image of the bokeh at number 2 and place it above all previous layers. Rotate the picture, as in the screenshot below (CTRL + T).
Set the bokeh blending mode to Soft light (Soft light). Opacity (Opacity) and Fill (Fill) by 75%.
Add an adjustment layer Gradient map (Gradient Map) and choose a gradient from purple to orange.
Set the blend mode of the gradient adjustment layer to Soft light (Soft Light), Opacity and Fill by 80%.
Add another layer Gradient map (Gradient map) with colors as shown below.
Set the gradient blending mode to Soft light (Soft light) with Opacity (Opacity) and Fill (Fill) by 80%.
Now let’s work on the light and shadow. First we need to make the background darker. Add an adjustment layer Brightness / Contrast (Brightness / Contrast) over three layers with a background and apply the following parameters:
Brightness (Brightness) -54 and Contrast (Contrast) +48
This is what you should get.
Create a new layer under the model and draw a white aura behind it.
Set the layer blending mode to Soft light (Soft light).
Create a new layer under the one that we added in the previous step. Select the color # 572e07. Via Gradient tool (Gradient) (G) (linear – from # 572e07 to transparent) in the lower corner create a gradient fill, as shown below.
Set its mode to Multiply (Multiplication) with Opacity (Opacity) and Fill (Fill) at 80%.
Create a new layer under the bokeh texture and add a bird to it.
Add an adjustment layer Hue / Saturation (Hue / Saturation) for poultry only (clipping mask CTRL + ALT + G). Activate Colorize (Toning) and enter the following parameters:
Hue (Color tone) 44
Saturation (Saturation) 15
Create a new layer above the previous adjustment. Select the color # ffe7ba and draw a circle with a soft round brush.
Set the layer mode to Soft light (Soft Light) with Opacity 81% and Fill (Fill) 87%.
Create a new layer above all the previous ones and use a soft brush (B) to partially paint it with several yellow shades (I used mostly # efd981, # f6d373 and # f6d373).
Set the layer mode to Soft light (Soft light) with Opacity (Opacity) 60% and Fill (Fill) 80%.
Create a new layer and, just like in the previous step, draw in yellow as shown below. I used the color # fff3b0.
Set the mode to Soft light (Soft light).
Create a new layer with which we will perform the same manipulations. But this time add the shadows. Pipette (I) choose a dark color from the background (not black) and paint it as shown below.
Set the layer mode to Soft light (Soft light).
Create a new layer and fill it with gray. Edit – Fill – 50% Gray (Editing – Run fill – 50% Gray). Set the layer mode to Overlay (overlap). Now we will lighten and darken certain areas with Dodge (Clarifier) and Burn tool (Dimmer) (O). I used two different ranges: Midtones (Mid Tones) and Highlights (Shine).
Burn (Dimmer): Range (Range)> Midtones (Mid Tones), Exposure (Impact)> 10% (These are dark areas in the screenshot below)
Dodge (Clarifier): Range (Range)> Midtones (Mid Tones), Exposure (Impact)> 10% (These are light areas)
In the brightest areas that are shown in white in the screenshot, I changed the range to Highlights (Light).
And we get this result.
Combine all the work together using the key combination CTRL + ALT + SHIFT + E. Then apply Filter – Lens Correction (Filter – Distortion Correction). Go to the Custom tab and in the Vignette menu, set the Amount parameter to -50.
Duplicate the last layer. Move on Filter – Other – High Pass (Filter – Other – Color Contrast) and enter the value 1. Set the layer mode to Overlay. You can choose any value, it depends on your taste. Try different options until you are satisfied with the result.
Combine all the work together CTRL + ALT + SHIFT + E. Move on Filter – Blur – Gaussian Blur (Filter – Blur – Gaussian Blur) and enter the value 10.
Add a mask to this layer. We take a large round brush (B) black. We draw on the mask to remove the blur in the center of the image.