In this tutorial, you will learn how to create a beautiful photo effect using abstract brushes and color correction techniques in Photoshop. We also use interesting blend modes and filters to create the final effect. Let’s try!
This lesson is of medium difficulty, some steps may be difficult.
Note: This lesson is done in Photoshop CS6 – therefore, some screenshots may differ slightly from previous versions of the program. Some brushes are only available in this version of Photoshop CS6.
OK. Let’s get started!
Translator’s Note: brushes specially created by Bastien Lecouffe Deharme.
Create a new document 800px * 1135px. The background color is white. Open the Wall texture in Photoshop. Using tool Rectangular area (rectangular marquee tool), create a selection, as shown in the screenshot below:
Copy and paste the selection into our working paper. Apply scaling so that the texture in width and height fits the size of the working document. Reduce the layer opacity to about 70%, and using a large, soft eraser, hide the following texture areas: (this will add diversity and depth to our background)
In this step we will work on the model. Open the model image in Photoshop. Highlight the head / neck / shoulders of the model. Copy / paste the selected model image onto our working paper.
Apply scaling to the image of the model, placing the model in the center of the composition, then, using a grunge brush from the Deharme brush set as an eraser, process the edges of the model image. You will get the following effect:
Add adjustment layer Black and white (Black and White) to the model layer as a clipping mask:
Switch to the layer mask of the adjustment layer. Black and white (Black and White) and with a black brush, hide the correction in the eye area of the model:
The resulting effect:
Add a splatter effect to the edge of the image, as shown in the screenshot below.
And also draw hair with a brush. Facial model hair:
Next, we will add abstract patterns to our picture. I found an amazing ice texture and decided that I could use it. So select the part of the texture:
Copy / paste the selected texture image onto our working paper. Place the texture layer below the layer with the original image of the model. Warp the texture as shown in the screenshot below:
Add adjustment layer Black and white (Black and White) to the texture layer as a clipping mask:
The resulting effect:
Duplicate the texture layer, reduce the scale of the duplicate texture layer. Shift the duplicated texture layer down a bit to create a unique abstract pattern:
Using the same technique, add an abstract pattern on the left side of the scene, as shown in the screenshot below:
In this step, we will use the Deharme brush to create an abstract effect:
Draw abstract patterns as shown in the screenshot below:
Add the effect of small particles at the top and bottom of the picture, as shown in the screenshot below. Use a soft eraser to slightly muffle the edges, as well as add depth to the image.
Translator’s Note: The author processes some parts of the model image with an eraser, setting an abstract brush, the main thing is not to overdo it.
The effect obtained at the moment:
We are almost done! As final touches, create a merged layer, and then duplicate the merged layer. To duplicate the layer, apply the filter Oil Paint (Oil Paint (this filter is present only in version CS6).
Add a layer mask to the duplicate layer and using a soft black brush, hide the filter correction Oil paint (Oil Paint) on the layer mask.
Create a new layer. Using a soft light-blue brush, paint over the model’s face, as shown in the screenshot below. Reduce the opacity of this layer to about 30%:
Let’s add color to our picture using adjustment layers:
Selective color correction (Selective color)
We can once again use the texture of the ice, superimposing the texture on the image. Open the ice texture again. Select a part of the texture, copy / paste the selected part of the texture into our working paper, as shown in the screenshot below. Make sure that the texture is superimposed over the image of the model, as in the screenshot below:
Change the blending mode for the layer with this part of the texture to Hard light (Hard Light), and then reduce the layer opacity to 60%:
We have completed the lesson! I hope you enjoyed this tutorial.