Create a stunning energy effect in Photoshop

In this lesson, you will learn how to create a stunning energy effect. I will explain everything in the smallest detail so that everyone can repeat it, even those who first discovered Photoshop.

Above you see the effect, the process of creating which I will describe.

Note: The author used paid materials. In the archive you will find an alternative version of the images to perform the lesson.

1. Let’s get started

First, open the photo you want to work with. To do this, click File> Open (File> Open), select a photo and click Open (Open). Now, before we get started, check something out:

  1. Your photo should be in color mode. Rgb, 8 bits per channel. To check this, click Image > Mode (Image> Mode).
  2. For best results, choose an image approximately 2000/4000 in width / height. To check this, click Image > ImageSize (Image> Image Size).
  3. Your photo should be a background layer. If not, click Layer > New > BackgroundfromLayer(Layer> New> Layers from the background).

2. How to select a model

Step 1

In this section we will select the area with the model and copy it to a separate layer. Take the tool Quick selection (Quick selection) (W) and highlight the background of the photo. Use the keyboard shift-Alt keys to add or remove sections from the selected area. After you have a perfectly selected area, press Control-Shift-I on the keyboard to invert it.

Step 2

Now click Select> Modify> Smooth (Select> Modify> Smooth) and set Sample radius (Radius) by 5 pixels. Then, click Select> Modify> Contract (Select> Modify> Compress) and set Contract by (Squeeze on) by 2 pixels. After that, click Select> Modify> Feather (Select> Modify> Feather) and set Feather radius (Feather radius) 2 pixels, as shown below:

Step 3

Press Control-J on the keyboard to copy the selection to a new layer, name it Subject (Model).

3. How to create a background

Step 1

In this section we will create a background. Select a background layer, Click Layer> New Fill Layer> Solid Color (Layer> Fill New Layer> Color) To create a layer filled with color, name it Background Color (Background color) and select color # 000000 as shown below.

Step 2

Now click Layer> New> Layer (Layer> New> Layer) to create a new layer and name it Temp (Temporary).

Step 3

Press D on the keyboard to return the colors to the original, and press Filter> Render> Clouds (Filter> Rendering> Clouds).

Step 4

Now press Control-J on the keyboard to duplicate the layer. Then, click Filter> Distort> Twirl (Filter> Distortion> Twist) and change Angle (Angle) at 50 degrees as below:

Step 5

Change the blending mode of this layer to Darken (Fade) and press Control-J on the keyboard to duplicate this layer. Then click Edit> Transform> Flip Horizontal (Edit> Transform> Flip Horizontally), then – Edit> Transform> Flip Vertical (Edit> Transform> Flip Vertically) to reflect this layer both horizontally and vertically.

Step 6

Now hold down the Shift key and click on the layer. Temp (Temporary) to select all the layers between and click Control-E to merge them into one layer. Then, press Control-J on the keyboard to duplicate the layer.

Step 7

Press Control-I on the keyboard to invert this layer. Then press D on the keyboard to return the colors to the original, and press Filter> Render> Difference Clouds (Filter> Rendering> Overlay Clouds).

Step 8

Now press Control-I on the keyboard to invert this layer. Next, click Filter> Distort> Twirl (Filter> Distortion> Twist) and change Angle (Angle) at 50 degrees as below:

Step 9

Change the blending mode of this layer to Multiply (Multiplication). Then, hold down Control and click on the layer. Temp copy 2 (Temporary Copy 2) to select both layers simultaneously and press Control-E on the keyboard to merge them into one layer.

Step 10

Now press Control-T on the keyboard to transform this layer and set Width (Width) and Height (Height) 200% as shown below:

Step 11

Now click Layer> Layer Mask> Hide All (Layer> Mask Layer> Hide All) to add a layer mask that will hide the entire layer. Next, change the main color to #ffffff, select the tool Brush (Brush) (B), take a soft brush and swipe it where you would like to leave the texture. You can also change the stiffness of the brush.

Step 12

Name this layer Background_Texture_1 (Background_Texture_1). Then select the background layer, click Layer> New> Layer (Layer> New> Layer) to create a new layer and name it Background_Texture_2 (Background_Texture_2)

Step 13

Press D on the keyboard to return the colors to the original, and press Filter> Render> Clouds (Filter> Rendering> Clouds).

Step 14

Now press Control-T on the keyboard to transform this layer and set Width (Width) and Height (Height) 200% as shown below:

Step 15

Next, click Filter> Distort> Twirl (Filter> Distortion> Twist) and change Angle (Angle) at 50 degrees, as shown below:

Step 16

Click Image> Adjustments> Levels (Image> Correction> Levels) and enter the values ​​from the screenshot:

Step 17

Change Opacity (opacity) of this layer by 10%.

Step 18

Select layer Background_Texture_1 (Background_Texture_1),

click on Layer> New> Layer (Layer> New> Layer) to create a new layer and name it Temp (Temporary).

Step 19

Press D on the keyboard to return the colors to the original, and press Filter> Render> Clouds (Filter> Rendering> Clouds).

Step 20

Now press Control-T on the keyboard to transform this layer and set Width (Width) and Height (Height) at 150%, as shown below:

Step 21

Press Control-J on the keyboard to duplicate this layer. Then, click Filter> Distort> Twirl (Filter> Distortion> Twist) and change Angle (Angle) at 50 degrees.

Step 22

Change the blending mode of this layer to Screen (Screen). Then, hold down Control and click on the layer. Temp copy 2 (Temporary Copy 2) to select both layers simultaneously and press Control-E on the keyboard to merge them into one layer.

Step 23

Now click Layer> Layer Mask> Hide All (Layer> Mask Layer> Hide All) to add a layer mask that will hide the entire layer. Next, change the main color to #ffffff, select the tool Brush (Brush) (B), take a soft brush and swipe it where you would like to leave the texture. You can also change the stiffness of the brush.

Step 24

Change the blending mode of this layer to Screen (Screen), and its opacity by 50%. After rename this layer to Background Glow (Background glow).

4. How to mix the model with the background

Step 1

In this section we will work on blending the model with the background. Select the model layer, hold down Control and click on the thumbnail of this layer to create a selected area with it. Then, click Select> Modify> Contract (Select> Modify> Compress) and set Contract by (Squeeze on) by 25 pixels. Next, click Select> Modify> Feather (Select> Modify> Feather) and set Feather radius (The shading radius) is 50 pixels, as shown below:

Step 2

Now click Layer> Layer Mask> Reveal Selection (Layer> Mask Layer> Show Selected Area) to add a layer mask that will show the selected area of ​​this layer. Then, on the property bar, change Density (Density) of this layer mask is 55%, as shown below:

Step 3

Press Control-J on the keyboard to duplicate this layer. Next, press Control-Shift-U to discolor the layer. Now click Filter> Other> High Pass (Filter> Other> Color Contrast) and change the value of the parameter Radius (Radius) 30 pixels.

Step 4

Now click Image> Auto tone (Image> Autoton), and then Image> Auto Contrast (Image> Auto Contrast) to auto-correct the tone and contrast of this layer. Next, click Image> Adjustments> Levels (Image> Correction> Levels) and enter the values ​​from the screenshot:

Step 5

Change the blending mode of this layer to Overlay (Overlap), and opacity – 50%. Name this layer Subject Details (Model Details).

Step 6

Hold Control and click on the layers with the model to select both layers at the same time. Then, click Layer> New> Group from Layers (Layers> New> Group of layers) to create a group of selected layers. Call her Main Subject (Main character).

Step 7

Now click Layer> Layer Mask> Reveal All (Layer> Layer Mask> Show All) to add a layer mask that will hide the entire layer. Next, change the main color to #ffffff, select the tool Brush ? (Brush) (B), take a soft brush and swipe it where you would like to leave the texture. You can also change the stiffness of the brush.

5. How to create a glow around a character

Step 1

In this section we will create a glow model. Hold Control and click on the thumbnail of this layer to create a selection with it. Then click Control-Alt-Shift and click on the layer mask of the group. Main Subject (Main character) to combine selected areas. After that, click Select> Modify> Contract (Select> Modify> Compress) and set Contract by (Squeeze on) by 10 pixels.

Step 2

Now press Control-Shift-I on the keyboard to invert the selected area. Next, click Control-Alt-Shift and click on the layer thumbnail. Subject (Model) to combine selected areas. After that, click Control-Alt-Shift and click on the layer mask of the group. Main Subject (Main character) to once again combine the selected areas.

Step 3

Select a background layer and press Control-J on the keyboard to copy the selection to a new layer. Then drag this layer up in the layers panel.

Step 4

Now click Filter> Blur> Gaussian Blur (Filter> Blur> Gaussian Blur) and change Radius (Radius) by 10 pixels as shown below.

Step 5

Change the blending mode of this layer to Linear Dodge (Add) (Linear clarifier (Add)), and its opacity by 70%. Name this layer Subject_Glow_1 (Glow_Models_1).

Step 6

Now hold down Control and click on the layer thumbnail. Subject (Model) to create a selected area with it. Then, click Control-Alt-Shift and click on the layer mask of the group. Main Subject (Main character) to combine selected areas. After that click Layer> New> Layer (Layer> New> Layer) to create a new layer and name it Temp (Temporary).

Step 7

Select the #ffffff color as the primary color. Click Edit> Fill (Edit> Run Fill) and change Contents (content) on Foreground color (Main color), Mode (Mode) on Normal (Normal) and opacity at 100%.

Step 8

Now press Control-D on the keyboard to deselect. Next, press Control-J to duplicate this layer. After that, click Filter> Blur> Gaussian Blur (Filter> Blur> Gaussian Blur) and change Radius (Radius) by 100 pixels.

Step 9

Name this layer Subject_Glow_2 (Glow_Models_2) and drag it under the group Main Subject (Main character) on the layers panel.

Step 10

Now select the layer Temp (Temporary) click Filter> Blur> Gaussian Blur (Filter> Blur> Gaussian Blur) and change Radius (Radius) by 100 pixels.

Step 11

Name this layer Subject_Glow_3 (Glow_Models_3) and drag it under the layer Subject_Glow_2 (Glow_Models_2) on the layers panel.

6. How to make recent changes

Step 1

In this section we will make the latest changes to the work. Select layer Subject_Glow_1 (Glow_Models_1), click Layer> New Adjustment Layer> Color Balance (Layers> New Adjustment Layer> Color Balance) to create a new adjustment layer Color Balance and name it Color_1 (Color_1).

Step 2

Now double click on the thumbnail of this layer and on the layers panel enter values ​​from the screenshot:

Step 3

Click Layer> New Adjustment Layer> Curves (Layers> New Adjustment Layer> Curves) to create new adjustment curves Curves and name it Color_2 (Color_2). Then drag it under the layer Color_1 (Color_1) on the layers panel.

Step 4

Now double click on the thumbnail of this layer and adjust the curves in the layers panel, as shown in the screenshot.

Step 5

Press D on the keyboard to return the colors to the original. Next, click Layer> New Adjustment Layer> Gradient Map (Layers> New Adjustment Layer> Gradient Map) to create a new adjustment layer Gradient Map and name it Overall contrast (General Contrast). After that, drag it up in the layers panel.

Step 6

Now change the blending mode of this layer to Soft light (Soft light), and opacity – 10%.

Step 7

Click Layer> New Adjustment Layer> Hue / Saturation (Layers> New Adjustment Layer> Hue / Saturation) to create a new Hue / Saturation adjustment layer and name it Overall saturation (Total Saturation).

Step 8

Now double click on the thumbnail of this layer and change the parameter on the layers panel Saturation (Saturation) by +7, as shown below:

Step 9

Click Layer> New Adjustment Layer> Levels (Layers> New Adjustment Layer> Levels) to create a new adjustment layer Levels and name it Overall brightness (General Brightness).

Step 10

Now double click on the thumbnail of this layer and on the layers panel enter values ​​from the screenshot:

Step 11

Select layer Subject (Model) click Layer> New Adjustment Layer> Hue / Saturation (Layers> New Adjustment Layer> Hue / Saturation) to create a new Hue / Saturation adjustment layer and name it Subject_Color_Correction (Model_Color correction).

Step 12

Now press Control-Alt-G on your keyboard to create a clipping mask. Next, double-click on the thumbnail of this layer and on the property bar, select the set Cyans (Blue), change Hue (Color tone) at +55, and Saturation (Saturation) – at -80, as shown below.

Step 13

Select layer Overall brightness (General Brightness), press Control-Alt-Shift-E on the keyboard to take a screenshot, and then press Control-Shift-U to discolor this layer. Then, click Filter> Other> High Pass (Filter> Other> Color Contrast) and change the value of the parameter Radius (Radius) by 2 pixels.

Step 14

Name this layer Overall sharpening (General Sharpness) and change its blending mode to Vivid light. (Bright light).

You did it!

Congratulations, you have succeeded! This is what we ended up with:

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