Create a surreal picture of the world in Photoshop

In this tutorial, I will show you how to create a colorful photo manipulation with the planet Earth. You will learn how to combine different images to get a beautiful final effect. In this tutorial, we use layer masks, smart objects, and adjustment layers, but before we apply them, I will briefly describe them, so you have to cope. Let’s get started.

Planet Earth is beautiful, and we must live in harmony with the nature around us. This is how I see us living in peace and tranquility in complete harmony with the world that surrounds us. To complete this tutorial, you will need Photoshop CS3 or higher.

Final result

Step 1

Create a new document with the following sizes 2000? 1406 px (Ctrl + N). Open the original “Sky” image. First, select the entire image by pressing the keys (Ctrl + A), and then press the keys (Ctrl + C) to copy the selected image. Go back to our working paper and press the keys (Ctrl + V) to paste the copied image. Convert the sky layer to a smart object (right-click on the sky layer and in the window that appears, select the option Convert to Smart Object (Convert To Smart Object), and then press the keys (Ctrl + T) to activate the mode Free transformation (Free Transform). Position the sky image as shown in the screenshot below.

Smart objects allow us to apply scaling, as well as filters to layers without permanent loss of data about the image element. In the future, convert all the pasted layers into smart objects.

Step 2

Open the original “Sea” image. Next, with the tool Rectangular area (Rectangular Marquee Tool (M), select the surface of the sea. Copy / paste the selected part of the sea onto our working paper by arranging the image as shown in the screenshot below.

Step 3

Create a new adjustment layer. Curves (Curves), for this we go Layer – New Adjustment Layer – Curves (Layer> New Adjustment Layer> Curves) as a clipping mask to a layer with a fragment of the sea surface. Pull the curve up to lighten the image.

If you hold down the keys (Alt) and then click between two layers, the upper layer will be attached to the lower layer – this means that the upper layer will be visible only through the pixels of the lower layer. In our case, the adjustment layer Curves (Curves) will only affect the layer with a fragment of the sea surface.

Step 4

Open the original image “Underwater Scene 1”. Next, with the tool Rectangular area (Rectangular Marquee Tool (M)), select the underwater part of the image. Copy / paste the selected image onto our working paper. Place this image as shown in the screenshot below.

Step 5

To the layer with the underwater part, add a layer mask, go Layer – Layer Mask – Show All (Layer> Layer Mask> Reveal All). Choose a tool Gradient (Gradient Tool (G)), press the “D” key to set the default colors to black and white. Click on the layer mask to make sure it is active, then use the tool. Gradient (gradient tool) to fill the upper part of the mask with black color (hold the “Shift” key while filling with the gradient so that the gradient is perfectly vertical).

On the layer mask, black hides, and white color restores hidden fragments of the corresponding layer. Using a gradient on the layer mask allows us to create a smooth transition for the layer with the underwater part of the image.

Step 6

Group all the layers we have created at the moment. Name the new group “Water part” (to select layers, hold down the “shift” key + click on each layer, then press the keys (Ctrl + G) to group the selected layers). Press the keys (Ctrl + Alt + Shift + E) to create a merged layer from all visible layers. Next, press the keys (Ctrl + T), and then right-click on the image and select the option in the menu that appears Deformation (Warp). In dropdown menu Deformation (Warp), select the option Archway (Arch) to twist the water, as shown in the screenshot below.

Step 7

Now let’s make the sky more interesting. Create a pair of new layers (Ctrl + Shift + Alt + N), select a standard round soft brush. Reduce brush opacity to 30%. Click once with a white brush on the first layer to create a light effect in the center of the image. Next, set the light yellow color (# fff57e) and brush again on the second layer, adding a little color.

Step 8

Install Clouds brushes (double click on the .abr file). Create a new layer. On the new layer, draw white clouds.

Step 9

Open the original “Nebula” image. Select the entire image, copy and paste the selected image onto our working paper. Place the nebula above the water and above the sky. Change the blending mode for the nebula layer to Soft light (Soft Light). To the nebula layer, add a layer mask and use a soft black brush to hide the hard edges of the image.

Step 10

Create a new layer, change the blending mode for this layer to Soft light (Soft Light). Using a soft brush, the color of the brush is dark blue (# 07437c), paint over the underwater part of our scene to change the color tone.

Step 11

Let’s add individual elements to make the underwater scene more interesting. Create a new layer and using a soft brush with an opacity of 30%, gently traverse the brush, creating smooth lines where the surface of the sea touches the underwater scene.

Step 12

Open the original “Shark” image. Copy the entire image, and then paste the copied image onto our working paper. Reduce the opacity of the shark layer to 20% by positioning the shark image as shown in the screenshot below. Create a pair of new layers, add a little red shade around the shark’s mouth (use a round soft brush and any shade of red at your discretion).

Step 13

Next, open the original image “Fish”. As you can see, the image shows a large number of different fish. Copy / paste the fish on our working paper. Reduce the opacity of the fish layer to 20-30%.

Step 14

Next, add a new adjustment layer. Hue / Saturation (Hue / Saturation), for this we go Layer – New Adjustment Layer – Hue Saturation (Layer> New Adjustment Layer> Hue / Saturation). Apply the settings shown in the screenshot below. Paint over the sky with a black brush to hide the effect of the adjustment layer.

Step 15

Create a new layer, change the blending mode for this layer to Multiplication (Multiply). Using a soft round brush with an opacity of 20%, paint over the bottom of the scene, adding a bit of darkness.

Step 16

Open the original image with snow texture. Copy / paste the snow texture by adding to our working paper. Change the blending mode for the snow texture layer to Lightening (Screen). This mode will hide the black background, saving small particles (in the underwater scene) and stars (in the sky).

Step 17

Using a light round soft brush with an opacity of 20%, draw delicate waves on the surface of the water. Next, add an adjustment layer. Curves (Curves). Pull the curve up to lighten it. Fill the adjustment mask with black color (first click on the adjustment layer mask, then press the “D” key to set the default colors and then press the (Alt + Backspace) keys to fill the mask with black). Paint a white brush over the surface of the water to restore the effect.

Step 18

Set brushes Rays of light. Create a new layer. Draw rays of light using a brush of white light. To the layer with the rays of light, add a layer mask to hide the rays of light above the horizon of the water surface. Change the blending mode to Overlap (Overlay).

Step 19

Open the original Earth image. Using tool Oval area (Elliptical Marquee Tool (M)), create an active selection around the Earth image. Copy / paste the selected image of the Earth onto our working paper, placing the image of the Earth at the center of our scene. Further, using a layer mask, partially hide the underwater part of the Earth using a black brush with an opacity of 50%. Apply the brush on the layer’s layer mask.

Step 20

Load the brush Bubbles. Add light bubbles around the Earth, as well as near the fish and shark. Choose a standard brush a piece of chalk (chalk) Draw the barely noticeable roots of the lower part of the Earth.

Step 21

Next, add a correction layer to the layer with the planet Earth. Curves (Curves) as a clipping mask. Set the curves as shown in the screenshot below to change the color tone, as well as the glow of the Earth.

Step 22

Download the Spray brush. Create a new layer. On a new layer, draw a spray of white color, as shown in the screenshot below. And also draw a delicate white fuzzy line along the contour of the Earth, where the Earth touches water.

Step 23

Open the original “Dry Tree” image. Copy / paste the image of the tree on our working paper, placing the tree at the very top of the planet Earth. Create a new layer, change the blending mode to Multiplication (multiply). Place this layer below the dry tree layer, and also reduce the layer opacity to 30%. Using a soft brush of black color, draw a shadow from the tree.

Step 24

Open the original “Climbing Plants” image. The original zip file includes a large number of climbers. Choose two images with climbing plants that you like. Place the plants on top of the tree, as shown in the screenshot below.

Step 25

Open the original owl image. Select the image of the owl, copy / paste the selected image of the owl on our working paper. Place the owl on one of the branches of the climbing plant.

Step 26

Open the original “Island” image. Locate the island as shown in the screenshot below. To the layer with the island, add a layer mask, and then partially hide the underwater part of the island (while on the layer mask, paint over the lower underwater part of the island with a black brush with an opacity of 50%). Create a new layer. On the new layer, draw soft fuzzy lines along the contour of the island, where the island touches the surface of the water.

Step 27

Open the original “Small Tree” image. Select the tree, copy / paste the tree on our working paper. Place the tree on the island.

Step 28

Open the original image “Deer”. Select the image of the deer, copy / paste the selected image of the deer onto our working paper. Place the deer on the surface of the earth next to the tree. Create a new layer below the deer layer. On the new layer, draw the shadow of a deer.

Step 29

To the deer layer, add a new adjustment layer. Curves (Curves). Set the curve as shown in the screenshot below to enhance the contrast. Convert this adjustment layer to a clipping mask for the deer layer.

Step 30

Open the original image with the girl. Using tool Pen (Pen Tool (P)), create a selection around the girl’s image. Copy / paste the selected image of the girl on our working paper. Place the girl on the surface of the earth, as shown in the screenshot below.

Step 31

Add a new adjustment layer to the girl layer Curves (Curves) as a clipping mask. Set the curve as shown in the screenshot below to lighten the girl’s image.

Step 32

Open the original “Boat” image. Select the boat, copy / paste the image of the boat on our working paper, placing the boat next to the image of the Earth. Add a layer mask to the boat layer. Hide the bottom of the boat to create the feeling that the boat is submerged.

Step 33

Create a new layer. Using a white brush, paint the contour of the boat where the boat touches the surface of the water. Next, using a standard brush a piece of chalk (chalk) with 100% opacity, 1px brush diameter, draw a rope connecting the boat to the planet Earth.

Step 34

Open the original Dolphin image. Scroll the dolphin. Copy / paste the dolphin image onto our working paper. Using a layer mask, partially hide the tail, because he is submerged in water.

Step 35

Add a correction layer to the dolphin layer as a clipping mask. Pull the curve up to lighten the dolphin image.

Step 36

To the dolphin layer, add another adjustment layer. Curves (Curves). Set the curves as shown in the screenshot below to change the color to a beautiful blue tint. Transform this adjustment layer into a clipping mask to the dolphin layer.

Step 37

Create a new layer. With the Spray brush, add a spray effect to the dolphin where the dolphin touches the water.

Step 38

Open the original Dove image. Select the pigeon, copy / paste the pigeon on our working paper. Position the pigeon on the left side of our scene. Set brush light effects. Add particles as a plume for dove to create flight dynamics.

Step 39

Open the original image with a set of effects. Select any effect you like, and then add to our working paper. Change the blending mode for the effect layer to Lightening (Screen). Place the effect near the dove.

Step 40

Create a new layer, change the blending mode for this layer to Lightening basics (Color Dodge). Choose a standard soft round brush with an opacity of 20%. Paint over the areas that are indicated in the screenshot below to enhance the focus and contrast of the scene.

Step 41

Create a new adjustment layer. Curves (Curves). Set the curve, as shown in the screenshot below, to enhance the contrast of the entire scene.

Step 42

Open the original image with the “bokeh” texture. Select the entire texture, copy / paste the texture onto our working paper. Change the blending mode for the Bokeh texture layer to Lightening (Screen) and also reduce Fill (Fill) layer up to 38%. Hide the bokeh texture in the underwater part of our scene with a black brush on the layer mask.

Step 43

Open the original image with optical highlights. This zip file includes many different optical highlights. Choose a flare that you like, add it to our working paper. Place the optical highlight next to the dove. Change the blending mode for the layer with the optical flare to Lightening (Screen). Add a layer mask to the glare layer to hide hard edges with a soft black brush.

Step 44

Create a merged layer from all visible layers (Ctrl + Shift + Alt + E). Change the blending mode for the merged layer to Soft light (Soft Light). Next, apply the filter Gaussian blur (Gaussian Blur), for this we go Filter – Blur – Gaussian Blur (Filter> Blur> Gaussian Blur), blur radius 20px. As you can see, we have created a fabulous effect.

Step 45

Once again create a merged layer from all visible layers, but this time apply a filter Contour sharpness (Unsharp filter), for this we go Filter – Sharpness – Contour Sharpness (Filter> Sharp> Unsharp Mask). Set the following settings: Effect (Amount) 60%, Radius (Radius) 1px and Threshold (Threshold) 0.

Step 46

Finally, add an adjustment layer. Gradient Map (Gradient Map), for this we go Layer – New Adjustment Layer – Gradient Map (Layer> New Adjustment Layer> Gradient Map). Set the following gradient. Change the blending mode for this adjustment layer to Soft light (Soft Light).

Thank you for being with me. I hope you enjoyed this tutorial, and you learned something useful. Until next time. Have a good day!

Final result

PSD lesson

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