Dream dream

This lesson is designed for advanced users of Photoshop.

Preview:

Used images and their sources:

Step 2. Cut
We have all the pictures we need. In this step we will cut them. I used the tool Lasso (Lasso), but there are many ways to do this, so use the one you usually work with.
I know that this is the most tedious stage, but nevertheless, be careful. Your work will never look realistic unless you cut out the objects properly.
After this step, we should have this:

Do not focus on the grass in the bottom of the boy’s clothes. It will be hidden by the clouds.

We only need the neck and head of a giraffe. No need to cut the animal entirely.

Step 3. Accommodation.
Now open the background – an image with a star space. Place on it the images you cut. Open an image with a cloud and place it on the star space as well.

Step 4. Mixing
To begin, we will create a cloud, which you can see in the preview of this lesson.
Click on the cloud layer, then click Addvectormask (Add vector mask). The button is located at the bottom. Layerspalette (Layers palette) (if you do not see this palette, press the F7 key on your keyboard).

Make sure that the vector mask is active (if not, click on it).

Now press the G key on your keyboard. (= PaintBucketTool (Fill)) and fill the vector mask with black.
After that the clouds will disappear, but don’t worry, we will draw them again.
Press B (= BrushTool (Brush)). Choose white color. Make sure that the vector mask is still active and start painting over the area where you want the clouds to become visible.

For a more realistic effect, use a soft round brush. And at the edges use a brush with less transparency.
After you finish, the cloud should look like this:

Two more things before proceeding to the next step:
First, we will make glowing stars.
Click on the star layer, then the button Addalayerstyle (Add layer style).

Use the following settings:

Secondly, we need to adjust the brightness and contrast.
I slightly reduced the brightness and contrast of the cloud (BrightnessandContrast (Brightness and Contrast> Brightness -50, Contrast (Contrast) -30). Then, I changed the levels of the stars ((Levels (Levels)> 0; 0.80; 255) and the giraffe (13; 0.54; 235).
After this step, the collage should look like this:

Step 5. Creating a fishing rod.
This is a small skillful step, because now we need to draw a fishing rod. But do not worry, it is not difficult, you can draw it without a tablet (as I did).
Create a new layer and name it “fishing rod” (fishing rod) or something like that.
Press B to bring up the brush, select a light brown color and draw a sprig. After you give the desired shape of fishing rod, click on the icon Addalayerstyle (Add layer style) and use the following settings:

This will give the fishing rod the effect of plastic that we need.
So, the fishing rod is ready. Now we draw the line. Create another new layer. Use a soft round brush in white. It will be a bit difficult to draw a realistic fishing rod, but be patient. Be prepared for the fact that you draw it is not the first attempt.

Step 6. Lighting.
If you look at the image above, you will see that the lighting is not debugged. Some parts may be brighter from shining stars, and some – darker. In this step, we will fix everything.

Press M (= RectangularMarqueeTool (Rectangular selection area)). And select the entire image. Then go to the menu Edit ->CopyMerged (Edit> Copy merged data), then Edit -> Paste (Edit> Paste).

This step will create lighting for the entire scene. Before we do this, create newfill (new fill layer) or (adjustment layer), select Hueandsaturation (Hue and Saturation) and discolor the image. Do not worry, we will color our collage in the following steps.

Click on the merged layer and go to the menu Filter -> Render -> LightingEffect (Filter> Rendering> Lighting Effect). As Light type (style) select “Omni”, Intensity (Intensity) 35, Gloss (Gloss) 0; Material: 69; Exposure (Exposition): 0 and Ambience (Environment): eight
Place the light source on the star.

Now we will adjust the light and shadow locally. Do it with tools. DodgeTool (Clarifier) ​​and BurnTool (Dimmer) (press O on your keyboard). Use exposure values ​​of around 20%, it will look more natural.

Step 20. Coloring.
In this step, we will add colors to our collage.
First you need to adjust the color for the entire scene. Create new adjustment layer (new adjustment layer) ColorBalance (Balance of colors).

Set the values mid tones (midtones) by -59; -20; +2. The image will be bluish. Now press Ctrl and click on the star layer. This activates the selection of stars.

Click on the adjustment layer (which made the image black and white) and create a new adjustment layer ColorBalance (Balance of colors), make the stars yellow. Repeat this step for the rest of the image elements.

I used the following colorization settings:
Star (Star): Midtones: -2, -10, -52, Shadows: + 3, -17, + 8, Highlights: 0.0, -21
Aura around star (Auraaroundstars): Midtones: 0, -5, -49
Clothes of the boy (clothingboy): Midtones: -12, + 11, -19, Shadows: -12, + 39, -4
Skin (Leather): Midtones: + 53, + 17, -39
Hair (Hair): Midtones: 0.0, + 46, Shadows: 0, -27 + 17
Lighting (Lighting): Midtones: + 30, -40, -87

Very good. Now you should have something like this:

Step 8. Special effects.
In this step, we will add flare and texture to give a more dreamy effect. To start, let’s create highlights. Create a new layer and fill it completely with black. Go to menu Filter-> Render-> LensFlare (Filter> Rendering> Glare). Select the flash you like and click Ok. Change blendingmode (blending mode) on Lighten (Replacing light).

AND layer transparency (opacity) set to 20%. Place the bright part of the flash on the star. Now open the bokeh texture and place it in our collage. Change blendingmode (blending mode) so wife Lighten (Replace with light) and reduce the transparency to 20%.

Step 9. The final touch.
We are almost done. This last step is designed for your personal taste.
I applied “Deepblue ”photofilter (photo filter “Deep Blue”), slightly reducing contrast (contrast) and saturation (saturation).

Lesson author: Jarka

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