Everything turns into chocolate!

In this lesson I will describe how to easily turn any thing into chocolate in a few simple steps. In addition, I will explain how to draw a realistic flowing honey.

Final result:

Step 1. Materials used

Materials for the lesson:

Step 2. Background

I’m not going to talk too much about how I created the background, since we need to focus more on chocolate and honey in this lesson.

Create a new document with a width of 2000 pixels and a height of 2200. As shown in the image below, I created three layers with different radial gradients (radial gradient) and took a picture of the honeycomb with layer mask (mask), which also used the radial gradient from white to black to create the impression of gradual fading and slight bending.
So, I will list the layers from the bottom up.

The first layer. Use radial gradient (G) from yellow # f0b626 to brown # 4a230f – pull from the upper left corner to the lower right. Try to stretch the gradient in different ways, until the result suits you. Blend mode (blending mode) of this layer Normal (Normal).

The second layer. Insert a cell image into the working document and resize it if necessary. Set the blending mode Bright light (Vivid Light) and opacity (opacity) 25%. Add to honeycomb layer mask (mask). Use soft black on the mask brush (brush) of medium size to hide the lower right side (or you can use gradient from white to black).

The third layer. Create a new layer and do the same with it as with the first one. Only this time use a gradient from pure white to dark green. # 212b12. Blend mode Soft light (Soft light).

Fourth layer. We do the same, only use the radial gradient from white to black. Blend mode Soft light (Soft light).

Step 3. The background is ready

Step 4. Hand

Upload a hand image, adjust the size and flip horizontally by placing your hand at the bottom of our work. Duplicate the layer with the hand, discolor the copy and set it overlay Soft light (Soft light) and opacity (opacity) 45%.

This way we add a little bit of contrast (there is no need to adjust it very much, since the image already has a good exposure). As you can see, the lights and shadows are in the right places. That’s why I leave it like that. I will return to the hand during the final correction of chiaroscuro, possibly at the end of this lesson.

Step 5. Cake

When you have loaded the image with the cake and separated it from the background, use the same technique to add contrast to the hand: copy the layer, discolor, etc. Next, merge these two layers so that there is only one layer of cake, and place it above the other layers and try to put it in your hand. As shown in the image, the cake is already sitting well in the hand and chiaroscuro is also in order. I’ll come back to this, but for now it’s time to work on a chocolate airplane.

Step 6. Airplane

Now I will show how easy it is to turn this plane (and in general any object) into chocolate.
Upload an image with an airplane. Please note that now you need to make a very accurate and accurate selection of the aircraft. As you can see in the figure below, I decided to leave the thin strips between the wings. For more accurate work it is better to use the tool. Pen (Pen tool). You may not include the iron bars in the selection, but then you will have to remove unnecessary parts that are on the background of the aircraft.

I knew it would be a long job, so I immediately gave up, but you can use the tool Stamp (Clone tool) or Spot Healing Brush (Spot healing brush). I think it’s always better to use Stamp for better results, but you decide.
When the selection is ready, you can start the chocolate transformation.

So, you first need to discolor the plane (remember, discoloration is necessary during the process of turning into chocolate). (Image 1).

Next, load the selection in the shape of an airplane (Ctrl /Cmd + click on layer miniature). Create a new blank layer above the rest and with active selection fill it with dark brown color. # 331603. Deselect (Ctrl /Cmd +D) and set the layer blending mode Overlap (Overlay). (Image 2).

Drain these two layers (Ctrl /Cmd +E). White numbers, which remained on the plane, fill in with brushes(brush) in the same color. Do not worry if the result does not look perfect right now., We will fix everything later with the tool Finger (Smudge tool). (Image 3).

Step 7

Gently place the plane on top of the cake. Use layer mask (mask) and small soft black brush (brush) to hide the wheels that should be hidden behind the cream.

Step 8

Create a new layer above the airplane layer and name it “Brightening”. Use a small soft white brush (brush) and paint where you think the light should be more bright, in this case on the upper parts. Try to follow the lines of the plane while drawing. When done, change the blending mode to Soft light (Soft Light) and lower opacity (opacity) to 82%.

Step 9

We have a chocolate airplane, now we need to make it as realistic as possible. To do this, slightly soften the sharp corners. To achieve the desired effect, I used the tool Finger (Smudge tool) with by force (strength) 50% along the white arrows, as shown in the figure below.

Be careful and do not touch the thin strips, if you want to save them, otherwise you can spoil the image. If it seems to you that something went wrong, cancel the action and try to do the work more carefully.

When done with the blur, you will need to make the chocolate and the windshield of the aircraft. For this you can also use Finger (Smudge tool). To keep the job clean, load the aircraft selection (Ctrl /Cmd + click on layer miniature) and work Finger in the direction indicated by the red arrow in the image below.

When done, add to the “Brighten” layer clipping mask (Alt + Click between two layers or right-click on a layer with white lines and select Create clipping mask – Create clipping mask). All white strokes that go beyond the boundaries of the aircraft will be hidden. Now the chocolate plane is completely ready.

Note that in this case, the softening of sharp corners was an easy process, but more often it is much more difficult. Therefore, before you start smearing, you need to be smart and create a copy of the layer with the object you are working on. Then you can always go back and start working again, if the result is not satisfied.

Step 10. Spoon

Select the spoon, not including in the flow of flowing honey. Now we have a spoon with honey, which needs some adjustment. I used a simple technique for this: I made a couple of copies of the original layer with a spoon, discolored them. The first layer was set to blend mode. Soft light (Soft light) with opacity (opacity) 65%, to give more contrast, especially along the edges. The second copy has set the blending mode Screen (Screen) with 70% opacity, which gave the illusion of an empty spoon.

It’s just an illusion, you understand that yellow honey is still on the spoon. Therefore, merge three layers with a spoon into one, copy it and make a copy brighter and more saturated.
To make it brighter, use the tool. Lightening (Dodge tool) on the top (as shown by the red arrow in the image below).

To do this, select soft brush with hardness 0%, set the Range Mid tones (Midtones) and Exposure 45% and carefully brush over the spoon. Next, change the Range to Bright hues (Highlights) and set the Exposure. 35% and treat those areas where the honey should be lighter, but be careful not to form overexposure.

Use the tool Sponge but (Sponge tool) mode (mode) Saturation (Saturate) c flow rate (flow) 50% or less and work with honey until you get a good result. But do not overdo it with saturation, because we have yet to choose a color for honey.

Step 11

Create a new adjustment layer. Color balance (Color balance), place it above the spoon and add clipping mask (clippig mask). It’s time to choose a color for honey. For example, I wanted to make it more yellow with an orange tint.

The settings for the effect shown in the lesson are shown in the image below, but you can adjust the color to your liking (you can even change the honey to strawberry jam or some nasty green medical syrup – everything is limited only by your imagination). The easiest part of the job is done, now is the time to be creative.

Step 12. Honey

I used the tool Lasso (Lasso tool) to create honey forms. Try to imagine that real honey appeared on your image, and be creative: draw long or short flowing drops, make them thicker and thicker or more fluid, and almost weightless, interweaving the leaks between each other …

Do not forget to press the button Add To Selection (“Add to selection”) on the tool settings panel before starting to draw a new drop of honey. Keep making the selection until you get the right amount of honey drips.
Do not worry if at first you are not completely satisfied with the result, later we will be able to fix everything with a filter. Plastics (Liquify).

Note that while writing this lesson, I decided to divide the honey on the plane from the honey dripping from the spoon, thereby making a big mistake. Therefore, better now draw this honey in your work.

When finished with the selection, select the tool. Brush (Brush) on the toolbar or just click a letter B on keyboard. Holding the key Alt, Click on the honey in the spoon and move the cursor over it until you select the desired color for your honey. The selected color will be set as primary. Next, go to the menu Edit> Run Fill (Edit> Fill) and use for fill main color (foreground color).

To make the honey more transparent, add a layer mask and paint on it with a black brush with low opacity in those places where you want to add more transparency.

Step 13

Here is the result. Notice that I removed some drops of honey from the screw, as if they were draining behind the propeller of the plane.

Step 14

If you want, you can use the filter Plastics (Liquify filter) to reshape the honey that was created. Do not forget to work on a copy of the layer, so that you can always go back and do it all over again if the result of the work does not suit you.

It’s time to make honey volumetric. I achieved this effect with the following tools:
Lightening (Dodge tool): mid tones (mid-tones) – exposure (exposure) 35% / light (highlights) – exposure 12%
Blackout(Burn tool): midtones – 35% / shadows – 8%
Sponge (Sponge tool): saturation (saturate) 45%
Finger (Smudge tool): strength (strength) 50%.

Before starting the process, I decided to work with a copy of the layer within the honey, without going beyond the edges, so I loaded the selection of the “honey copy” layer to avoid problems in the future. We need to be very careful, because it will not be easy to correct the result if something goes wrong.

Let’s start by adding shadows and saturation to honey, which now looks flat. So, we already have a light that falls on a hand, a plane, a spoon and a cake. Therefore, we can determine that the light source is on top, or rather, in the upper left corner. Let’s think about where the honey will be better lit.

When decide on this, take the tool Lightening (Dodge) by selecting in the settings mid tones (mid tones) (remember that all settings are shown at the beginning of this step), and paint with a brush horizontally and vertically. As shown in the image below, the top of the honey should be lighter, because the light falls on top. Red shows where I used the tool. Lightening.

Set in the tool settings Lightening mode Sveta (highlights) and draw a brush with vertical curves on top and a little on the tips of the drops, but do not overdo it, because we will perform the final color correction later when we make honey volumetric.
Use the tool Finger (Smudge tool), and simply repeat with the brush the same movements that were performed by the tool. Lightening.

Step 15

When we figured out the lights, it’s time to move on to the shadows.
The process is identical to the previous one, but now the tool is used. Blackout (Burn tool) to darken mid tones.

The blue color on the image shows which parts of the honey should be darker (I used opacity to show the degree of darkening: the areas completely filled with blue are darker than those indicated by semi-transparent blue). I suggest brushing the honey once (of course, without touching the areas we lightened), then a second time, closer to the vertical light areas, and then add a little shadow to the large drops.

Finally tool Finger (Smudge tool) process the shadows, as we did in the previous step with the lights.

Step 16

This is what we should get at the moment after all these steps. This is an image with which you can conduct the final retouching.
Note that I didn’t show how honey made it flow down from a spoon, because the same technique was used for this as for honey on a chocolate airplane.

Step 17

To make the image more dynamic and give the honey the effect of movement, I drew a few curved lines on a new layer that I placed above the honey layer. I did it in white, but you can choose any other: bright or dark yellow, orange, brown, based on what result you want to end up with. I will explain the simplest technique with which you can best fit these white lines in the image.

When you draw curved lines, select the tool. Finger (Smudge tool) and gently stretch them so that the edges of the lines are gone. After that set the layer blending mode Soft light (Soft light) and opacity (opacity) 58%.

Step 18. Bubbles

Load a brush with bubbles, take, for example, white color, create a new layer, again load the selection in the shape of honey (Ctrl + Left mouse button on the layer thumbnail) and, using 2 or 3 brush sizes, make the honey bubble. After that, take Eraser (Eraser tool) with 100% opacity (opacity) and 25%stiffness (harshness) to remove excess bubbles from honey. Decide for yourself how many bubbles to leave.

I also used Finger ( Smudge tool) to process the bubbles, but this time set force (strength) 20%, if more, you risk making them unrecognizable. After that, set the blending mode to the layer with bubbles. Overlap (Overlay) and lower opacity (opacity) to 85%. We got the desired effect.

Step 19. Shadows

Since the light source is on top, the shadows should be strong enough and dark. I used soft brush (b rush) to draw them, because so control the intensity of the shadows is easiest. To get a good result, it is better to draw the shadows on the appropriate layer (in this case, hands). The brush should paint in mode Multiplication (Multiply) with lower opacity.

Then the shadows will look more natural. However, we risk spoiling the layer with the hand by drawing on it. To avoid this, I created a new empty layer with the blend mode Soft light (Soft light) and began to paint soft black brush(Brush) with low opacity, creating a shadow where it is needed.

So, useful advice is that you need to create a new layer for the shadow of each item. In our case, the honey casts a shadow on the hand. As you can see, the shadows should be under the drops. Therefore, you need to place a new layer under the honey layer and draw around the borders of the small black drops. brush (Brush) with opacity (opacity) 32%. After that, slightly increase the size of the brush and lower it. opacity before 18% or lower, and brush again on the same areas, so you will achieve a smooth color transition from the shadow to the surface.

Step 20

Repeat the previous step to draw a shadow under the plane. But this time use the blending mode. Multiplication (Multiply), because the ice cream under the plane is white. Opacity (opacity) layer with a shadow reduce to 63%.

Step 21

Shadows cast by the plane on the cake and cake on hand, of course, will be different. But then, the hand casts a shadow on the cake, so you can repeat the process and draw a shadow from the cake or darken your hand later (I chose this option).

Now we need to focus on the cake. Create a new layer and place it above the sweet dessert layer, create a clipping mask and repeat the shadow drawing process. I used several layers to get a more natural shade.

Step 22

We do the same with the hand. I added a dark yellow shadow on the palm, a little red – under the cake, a dark brown – under the fingers, so that they looked better against the background.
I also added a warm adjustment layer on top of all layers. Photo filter (Photo filter), reducing density (density) to thirty%, and the robot is ready.

The lesson is over, but I want to remind you that the technique that I used to create honey can be applied to the creation of jam, blood, syrup, and in general any liquid or semi-liquid substances.

I first worked with chocolate and honey, and I am sure that the technique can be improved to make the picture look more realistic. When I figure out how to do this, I will definitely write another lesson explaining how to reach the peak of excellence.
Hope you enjoyed the tutorial.

Final result

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