Using various simple methods, we will combine 2 elements on the face. By adding such little things as icicles and fused plastic, we can depict the extreme degree of freezing on one side, and give a hot, scalding effect on the other.
Before and after:
I found images that will help us achieve this result.
Materials for the lesson:
Man’s face
Ice landscape
Image ID: 180793 © Keith Levit 123RF.com
Texture
Image ID: 796296 © anikasalsera 123RF.com
Texture
Image ID: 3606327 © Alexandr Ozerov 123RF.com
Texture
Image ID: 4285088 © Sergey Kolesnikov 123RF.com
Fire sparks
Image ID: 619633 © Dmitriy Chistoprudov 123RF.com
Cracks
Image ID: 4898191 © Naci Yavuz 123RF.com
Volcanic lava
Image ID: 266347 © Nikolajs Strigins 123RF.com
Texture
Image ID: 4833366 © rozaliya 123RF.com
Part 1: Creating a picture that will work as an offset map.
First, open the face image and duplicate the layer.
Bleach layer (Image> Adjustments> Desaturate (Image – Adjustment – Discolor)).
Apply a Gaussian blur (Filter> Blur> Gaussian Blur: 5 ~ 10px (Filter – Blur – Gaus Blur)). Copy and paste this picture into a new file, transform it into grayscale (Image> Mode> Grayscale (Image – Adjustment – Grayscale)), flatten the image and save it as “displace.psd”
Now back to your main job, apply the Offset filter (Filter> Distort> Displace (Filter – Distortion – Offset)) and select “displace.psd” as the displacement map. Apply the following settings – Horizontal scale (Horizontal scale): 5, Vertical scale (Vertical scale): 5, stretch the image, repeat the edges of the pixels.
Add contrast to the shadow. Go to Levels (Levels) (Ctrl + L – enter values: 53, 1.06, 236). Rename to Shade1.
Duplicate the background layer (rename to layer1) and create its mask . However, do not apply the mask now, we will need it throughout the entire lesson.
Part 2: Creating a Frozen Effect
When you’re done, import the first texture (shown at the beginning of lesson # 796296) into the workspace and rename it to texture1. Discolor (Image> Adjustments> Desaturate (Image – Adjustment – Discolor)) texture and set blend mode Multiplication (Multiply). Next, create an edge mask for layer1 (Alt + click).
Select shade1, set blend mode Soft light (Soft Light) and clip to texture1. Remove excess mask texture on the hair.
At this point, I decided to add more cracks on the face by importing 2 more structures (both of which are from the same image, but different in size and brightness – # 4285088).
1) Start by bleaching the structure. Using Selective color (Selective color), I also removed a vast amount of black from the upper frame to show more skin color. Set the blending mode Multiplication (Multiply).
2) For the structure covering the lips, use the blend mode Overlap (Overlay).
For these layers, mask any unnecessary textures / areas that are visible on the hair and mouth.
Before proceeding, be sure to group those structures together for convenience (Ctrl + G).
Part 3: Making Frozen Skin Color
Now we can begin to color the skin. I uploaded a zellow @ deviantART grunge brush for this purpose.
Select the layer1 mask (Ctrl + Click) and add a Hue / Saturation adjustment layer (Layer> New adjustment layer> Hue / Saturation (Layer> New Adjustment Layer> Hue / Saturation)). Tick off Toning (Coloring) and set the Hue: 205, Saturation: +12, Lightness: 0.
Mask areas that do not need color and try to reveal a little skin color between the cracks. This is my sample camouflage card.
It should look like this now.
Part 4: Adding Frost to Your Eyebrows
1) Make a selection around the brow and duplicate it on a new layer (Ctrl + J).
2) Discolor layer
3) Invert the area (Ctrl + I)
4) Double click on the layer to access Blending modes (Go to the Blending Option layer, and in the gradient line at the bottom of the window (the one that this layer) hold Alt and move the left black slider to the right (it will split into 2 parts) until the black color disappears.)
5) Click on the mask icon (or go to Layer> Layer Mask> Show All (Layer> Layer mask> Reveal all)). Disguise it using the same grunge brushes.
6) Result.
Part 5: Giving the skin a freezing effect
Create a new layer. Choose 3 different colors and color the portrait as you see fit.
Choose a blend mode Overlap (Overlay).
Part 6: Coloring Hair Colors
Create another new layer. Using grunge brushes, paint a little white over the hair.
Choose a blend mode Soft light (Softlight).
Part 7: Making the Frozen Eye
Import the image # 4898191 and align with the center of the left iris.
1) Set the blending mode Multiplication (Multiply)
2) Mask, to show the structure only within the eye.
3) Use Hue / Saturation (Ctrl + U> Colorize (Hue): 0 saturation): 54 lightness: 0 to change the color of the line to red.
4) Add brightness to the eye Image> Correction> Brightness / Contrast (brightness): +69, contrast (contrast): +48. (Image> Adjustments> Brightness / Contrast)
Part 8: Making Icicles
1) Create a selection using the tool lasso (Lasso), resembling the shape of an icicle.
2) Fill it with black.
3) Now create a new layer with clouds (Filter – Lighting – Clouds (Filter> Render> Clouds)). Resize the cloud so that it looks compressed. Cut icicles to shape and combine them.
4) Main filter Filter – Filter Gallery (Filter> Filter Gallery) and apply the filter Cellophane packaging (Plastic Wrap) (Highlight Strength (Highlight Strength): 20, Details (Detail): 12, Smoothness (Smoothness): 8).
5) Use Hue / saturation (Hue / Saturation) (Color (Colorize), Hue (Hue): 198, Saturation (Saturation): +30, Lightness (Lightness): 30) to change color
6) Go to Image> Correction> Brightness / Contrast (Image> Adjustments> Brightness / Contrast) to edit its contrast.
I duplicated even more, scaled and placed it on the face to your liking.
Group the layers and mask the right side clear for the next effect. Hide until freezing effects.
Part 9: Creating the Burned Effect
Import image # 3606327 like texture2. Place it on your face and set the Multiply blending mode. Apply mask to layer1.
Duplicate the shade1 layer (Overlap (Overlay)). Trim it to texture2 and add some brightness.
Part 10: Creating Burned Scars
1) Copy part of the image (# 4833366). Rename it as texture3.
2) Discolor the image.
3) Trim a copy of Shade1 to this (clipping mask).
4) Apply blend mode Overlap (Overlay) to texture3 and mask out unwanted areas. This acts as the basis of the skin peeling effect, which we will try to achieve in the following steps.
Part 11: Skin Exfoliation Effect
1) By the look of texture3, make a similar, but more jagged selection on the original picture and copy it.
2) Change the color and contrast (use Hue / Saturation (Hue / Saturation) and Regulators Brightness / Contrast (Brightness / Contrast Adjustments)). Transform and deform as you see fit.
3) Give the tone, darkening and lightening the flaky skin. Tool Dimmer (Burn Tool) helps to darken, and Clarifier
(Dodge tool) lighten up.
Proceed to the forehead and add peeling to the skin using the above method.
1) Draw a selection.
2) Transform.
3) Color and add some shadow (switch to blending options) and turn on the option Shadow (Drop Shadow)).
Using the tool again Dimmer (Burn tool), darken areas that require more shadow. I had a scar (big and small) which I darkened a little and discolored.
Part 12: Making the effect of burnt skin
Adding this skin color is like a frozen effect. Use the same brush and select the appropriate 3 colors for the result. Create a new layer and start coloring.
When you’re done, set the blending mode to Bright light (Vivid Light) with opacity around 50%.
Part 13: Hair Color Change
The right side of the hair is slightly darker and not too sharp. Copy the part of the hair on the left and place it on the right. I also increased the contrast, the brightness, and added some red and yellow tones to my hair.
Part 14: Adding Fiery Sparks
Import this photo (# 619633).
Go to the blending option. Drag the sliders and set the blending mode to Screen (Lightening) (Screen).
Mask, erase areas that you find excessive. Group the burn layers when done.
Make these 2 groups visible (frozen and burned) and align the mask.
Add to the background that fits the character of each side. For my final image, I decided to add an icy landscape to the frozen side and an image of volcanic lava on the burned side. Here it is:
Posted by: alex @ 123rf