How to make hair thicker in Photoshop

If you want to add volume and neatness to a haircut, then we offer you a lesson from the photographer, retoucher and teacher Tigz Rice, who will give all the necessary advice and recommendations. You will learn a variety of techniques, including how to master the tool. Liquify (Plastic) Dodge (Clarifier) ​​and Burn (Dimmer) cloning how to use Blend mode (Blend mode) Darken (Blackout) and touch the frequency decomposition slightly.

The author used the male model here and concentrated more on the beard, but the methods described here can be used for both men and women, as well as for the hair on the head, for the beard and mustache, and even for other places.

You can download the paid photo that the author used, or use your own.

Before retouching

After retouching

Step 1

Open the image and select the tool. Healing tool(Healing Brush).

Step 2

Remove all visible single hairs from the hairline and around the hairstyle.

Step 3

Then go to Filter> Liquify (Filter> Plastic), select tool Forward warp (Deformation) and use short strokes to make the main hair line a little more luxurious. In particular, for this image, I gently pulled the hair line. You can see the results in the next step.

Note: in the screenshot the following settings for BrushToolOptions (brush settings):

  • Size(The size): 1100
  • Pressure(Pressure): 100
  • Density(Density): 50
  • Rate(Speed): 0
  • Tick PinEdges(Pin edges)
  • Tick ShowMask (Show mask)
  • MaskColor(Mask color): Red (red)

Step 4

This is the result of the previous step, with the addition of volume to the hair.

Note: on the screenshot the following settings BrushToolOptions (brush settings):

  • Size(The size): 400
  • Pressure(Pressure): 100
  • Density(Density): 50
  • Rate(Speed): 0
  • Tick PinEdges(Pin edges)
  • Tick ShowMask (Show mask)
  • MaskColor(Mask color): Red (red)

Step 5

Same tool Liquify (Plastic) using Forward warp (Deformation) tweak the beard a little – here there are a few hairs sticking out on the chin. Be careful – if you go too far, the beard edges will look too smooth, and it will not look realistic.

Note: in the screenshot the following settings for BrushToolOptions (brush settings):

  • Size(The size): 300
  • Pressure(Pressure): 100
  • Density(Density): 50
  • Rate(Speed): 0
  • Tick PinEdges(Pin edges)
  • Tick ShowMask (Show mask)
  • MaskColor(Mask color): Red (red)

Step 6

Now let’s start filling in some of the gaps in your hair.

First create a new empty layer and set the blending mode Darken (Blackout).

Step 7

Then select the tool Clone tool (Stamp) and set the same overlay mode Darken (Blackout).

Step 8

You also need to make sure that your tool Clone tool (Stamped) installed Sample (Sample) Current and below (Current and previous).

Step 9

This dimming stamp is great for filling areas where you have an almost identical source for cloning.

Step 10

Hold down the “Alt” key and click with the pen or mouse to set the starting point, and then drag the brush in the right places.

Step 11

For some more complex areas use the layer “Dodge and Burn” (Lightening and Dimming). Press Cmd / Ctrl + Shift + N to open the dialog box. “New Layer” (New layer). Install Blending mode (Blend Mode) on Soft light (Soft light) and tick Fill with SoftLight Neutral Color (50% Gray) (Fill in the neutral color of the “Soft Light” mode (gray 50%)). Click OK.

Step 12

Choose a tool Burn Tool (Dimmer) and set in the field Range (Range) value Midtones (Mid Tones) and Exposure (Exposure) about 20%. Then darken some spots in the hair.

This will be especially useful in places where the hair is shaved, and they are quite rare

Step 13

Then we will add more details to the hair. Change first Exposure (Exposure) in the instrument Burn tool (Dimmer) at 40% and match the size of the brush with the size of the hairs on the beard.

Step 14

Now use the tool Burn tool (Dimmer) to bring more details to the hair. You can also lighten some areas of the hair if necessary.

Step 15

For those areas that need additional processing, you can use frequency division. First press Cmd + Alt + Shift + E to create a new layer above the others, it will merge all your visible layers.

Step 16

On the panel Layers (Layers) duplicate the image twice and name them High Frequencies and Low Frequencies respectively.

Step 17

On the panel Layers (Layers) hide the treble layer by clicking on the eye icon and select the low frequencies layer.

Go to Filter> Blur> GaussianBlur (Filter> Blur> Gaussian Blur). Blur the image you need so that the sharpness of the details is gone, usually it is about 4 pixels. This is a layer containing color information.

Step 18

Select the high frequencies layer on the panel. Layers (Layers) and turn it on again. Go to Image> Apply Image (Image – External channel) … and copy the settings specified in the dialog box above.

After that click OK. This layer contains information about the texture.

Step 19

Now the layer will turn gray. Change the layer’s overlay mode to Linear light (Linear light), and the image should return to normal.

Step 20

Now that we have divided the photo by color and texture, we can start our main editing.

Create a new blank layer between the Treble and Bass layers. This layer will be a place where we harmlessly can add hair shades to the skin.

Step 21

Choose a tool Clone (Stamp) (S). Go to the tool submenu at the top of the screen and set in the field Sample (Sample) value Current Below (Current and previous).

Select a soft edge brush and set Opacity (Opacity) brushes somewhere between 10-20%. Remember to switch the tool overlay mode. Clone (Stamped) on Normal (Normal).

Step 22

Hold down Alt and click with the pen or mouse to select the area of ​​your sample and begin to correct some areas that need attention.

Done!

Before retouching

After retouching

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