This lesson demonstrates how to place objects in order to merge the image and the background. This method can be applied in other ideas. Let’s learn how to “mask” the objects in the images.
Before we begin, consider the image that will be created. Click on the screenshot below to view the image in full screen.
This tutorial uses vector masks and tools. Dimmer , to achieve many of the presented effects. If you are unsure about using these tools, then at the end of the lesson you will be confident in your skills.
Materials for the lesson:
Step 1. Download the two photos we will use for this tutorial: model and torn paper.
Note: The author used images from a paid resource.
The author downloaded an average size. Now create the document 1132px 1696px.
Step 2. Place the newspaper texture under the main image and turn off its visibility. Duplicate the main image and hide it (since we will radically edit the image, therefore, it will be good to have a copy). We are going to use the selection methods using the Extract filter shown in this video.
Select “model layer” in the Layers palette. Filter> Extract. Grab the Highlighter Tool and outline the hair with an 80px brush. The remaining parts of the model brush size of 10px, rescale when necessary. To fill the entire image, use the Fill Tool.
Explanation: We use the Extract filter, because it gives us professional, and most importantly, quick results. After applying the extract, use the Tool. Archive brush, if your selection is not quite accurate.
Step 3. Return the visibility of the “texture” layer. The background is now replaced. Note that this texture is small to fill the entire background. Left and right corners are not filled. All this we will fix.
Step 4. Now let’s start creating camouflage itself. We will do this in six stages, which will give us some advantage. The author used vector masks. This is done for a reason, because a collage will be created. Thanks to Vector masks it is possible to select objects of complex shape. This is exactly what we need. Let’s start from the left side.
Copy the “texture” layer. Place it behind the left side of the jacket. Make sure this layer is active. Will use Pen tool (P). Decide on the area and select “Contour”, not “Layer-shape” (Left upper pane). Start making the outline of the left side of the jacket. You need to take into account what will be in front of this layer. No need to accurately try to repeat the outlines of the original jacket, as in the final stages it can spoil everything, “miss” a bit. (See image below).
Once you have drawn the outline, right-click and select Create a vector mask. Name the layer “left_side”. Place a new layer in front of the model. Make the mask layer active. Work with the mask layer so that you’ll have something similar to what is shown below.
You need to be careful, as some areas of the texture are vague, and they are not suitable for use in places where the texture layer does not overlap with the model layer. Make small copies of the texture layer to get rid of the empty areas.
Step 5. Now draw the left hand. Make a copy of the “texture” layer. Place it behind the left side of the jacket. Re-create the Vector Layer Mask using the same method as in the previous step. Once you have finished, name the layer “left_arm”, and move it forward.
Note: You may want to change the appearance of the border between the masks. Ultimately, the “left_arm” should overlap a little on the “left_side”. Also, notice how the author placed the texture in the second mask, unlike the first. This makes the border more realistic. If you want everything to look flat, then place everything just like in the first mask.
Step 6. Let’s draw the left lapel of the jacket. Make a copy of the “texture” layer. Place it behind the left side of the jacket’s lapel. Again, create Vector Mask, using the same method as before. Once finished, name the new layer “left_lapel”. There are three parts that make up the left jacket lapel mask.
Step 7. Repeat this process of creating Vector Masks for each part of the right side of the jacket. Give the correct names to the layers: “right_side”, “right_arm”, and “right_lapel”. Place the textures the way you want them to end up looking. On the right side, select for yourself where the texture ends, and make a “right_side” layer, the layer will cover the missing places.
You can unhook the mask from the layer in the Layers Palette (small chain image). When the chain image is displayed, you can reposition the layer texture without moving the mask. In the next step, we will use the Tool. Dimmer . It is worth recalling that the work of this tool is directly related to the pixels, and therefore, the result is irreversible.
Create a copy of the document at this stage to return to it, if necessary. To do this, go to File> Save As, In the dialog box, make sure that the checkbox is checked. As copy. The author called his copy “flat_masks”.
Step 8. Now, we have to decide which areas of our image should have volume and which areas should remain flat. We want camouflage to be real in the image. The idea of this project is to make some parts look like a jacket, but at the same time merge with the background, like a flat structure. The rough texture of the foreground and background adds interest to the image.
We will use the tool Dimmers (O) Once the tool is selected, choose a soft brush between 40px and 80px in size. You can use the left and right brackets () on the keyboard to quickly increase or decrease the size of the brush. The options for this tool are located in the left corner of the Photoshop Interface. Set to Midtones Range, but if you want to work on Shadows or Lights, choose the appropriate ranges. Exposure 50%. Keep in mind by overdoing, you can use the Tool. Clarifier , and lighten the image.
Proceed to the blackout. Focus on the outer edges. Turn off the texture and look at the original jacket. Take into account how the original image looks like, how the light elements are located (shadows, light, and so on). For the most part, you need to darken the inner edge of the lapel. Then darken the outer edge a little to create a bend on the lapel.
The image below shows a correctly created lapel. Notice how the hatching of the inner shadow on the lapel begins. Then we move on to add some shading to the outer edge of the lapel. Everywhere a large brush can be used on the inside. Then reduce the brush size slightly for the outer edge. The last image shows how the Dimmer Tool adds shading to the cuffs. They now appear to be convex and are no longer flat.
Arrows indicate where it is worth starting to work Dimmer.
The second image shows the places where the use of the Tool is particularly vivid and clearly visible. Dimmer.
Step 9. Now we will darken the “left_side” and “right_side” layers to add some emphasis to the cuffs. We will also add shading around the sides. Now let’s select the left and right sides of the jacket a little, darken some places, taking into account that we darken the right side more. The image shows the arrows where you need to work. Dimmer
Step 10. Let’s add some volume to the sleeves. We will use the tool Dimmer on layers “left_arm”, and “right_arm”. The arrows below indicate where you need more work with the tool.
Now that we have completed the full basic work, we can make any final adjustments. There are many things that can be changed. It depends on how much volume you want to add to the image, or whether you want some areas to appear flatter. Use this style of collage in your works. The final result is shown below.