Skin retouching when creating a collage in Photoshop

In this lesson we will learn how to give the skin a soft effect. This lesson will show several methods of retouching, to correct defects on the skin and problems with shadows, and we will also correct the color. Here are a few techniques that we will consider:

  • Giving the skin a soft effect with a tool Mixer BrushTool(Mixing brush) (B) and filter SurfaceBlur(Blur on the surface)
  • Eliminate shadows using blend mode Lighten(Lightening)
  • Eliminate other undesirable issues using blending mode Darken(Blackout)
  • Drawing fur / hair with the toolSmudgeTool (Finger)

So, let’s begin!

Step 1

Create a new document. (Ctrl+N) with sizes 2700x1875 and resolution 72dpiwith a transparent background. Transfer the image with the background to our document, after opening it in Adobe Photoshop (Ctrl+O). With the tool FreeTransform(Free transform) (Ctrl + T), adjust the image to the size of the document and position it as in the screenshot. Move the background layer to SmartObject(Smart object) (right click on the layer with the background – Convert to Smart Object). You can delete the bottom background layer.

Step 2

Apply a filter to the background layer. GaussianBlur(Blur according to Gauss) Filter – Blur – Gaussian Blur (Filter – Blur-Blur according to Gauss) with a radius of approximately 33px.

Layer with background name Bg.

Step 3

Now, let’s open the image with the girl in the program AdobePhotoshop. With the tool QuickSelectionTool (Quick selection) (W) make a rough selection of the girl. For small details, do not worry, we will edit them a little later. After the girl is highlighted, apply to this layer LayerMask (Layer mask) to remove the background. Next, with the tool RectangularMarqueeTool (Rectangular selection), make a selection in the lower half of the image and fill, or fill the selected area with white color, being on the black mask of the layer. If there are any flaws, fill them with black color on the white mask of the layer, so that only the girl and the earth remain on the image.

Now, right-click on the layer mask and select RefineMask(Refine mask) and apply the following settings:

And here is our result:

Step 4

Now transfer the image with the girl, on the image of a blurred background. Reduce it with a tool FreeTransform(Free transform) (Ctrl + T) and position, as in the screenshot. Name the girl layer model.

Step 5

Next, let’s slightly raise the image with the background a little higher, as in the screenshot …

…duplicate the background layer (Ctrl + J) and immediately rasterize the duplicate (right click – Rasterize).

Flip duplicate vertically. With the toolFreeTransform (Free Transform) (Ctrl + T) drag the duplicate so that its upper part fills the empty area, as in the screenshot …

…and with a soft white brush, on a black mask that we created earlier, with Opacity(Opacity) – 50% and Flow(Push) – thirty%, with the tool Brush (Brush) (B) Wipe the edges of the image, as in the screenshot.

Step 6

Next, we need to even out the skin color, because there are some defects, bruises and other details that need to be corrected. Let’s create a new layer Shift+Ctrl+N, apply it asClippingMask(Clipping mask) (Alt + click between layers) and call it smoothskin. Next, select the tool MixerBrush (Mixing brush) (B) and apply the same settings to this tool as in the screenshot (click on image to enlarge).

Now begin to smooth the skin on the neck, collarbone, face, arms and legs of the model.

At the end of the work with the tool MixerBrush (Mixing brush), let’s slightly blur the image. Go to Filter – Blur – Surface Blur (Filter – Blur – Blur over the surface) and apply the same settings as in the screenshot.

Now you can activate the Layer Mask on the layer with the model, and also add a layer mask to the layer where the tool was used MixerBrush (Mixing brush). With the tool Brush (Brush) (B), on the layer mask, with a black brush with 100% Opacity(Opacity) andFlow(Click) to draw the details that were lost during the blurring (eyebrows, eyelashes, lips). Result on the screenshot:

Step 7

Create a new layer again. Shift+Ctrl+N. Call it lightfixand apply asClippingMask(Clipping mask). Change the blend mode of this layer to Lighten (Lightening). Use the tool CloneStamp (Clone) and change Opacity(Opacity) and Flow(Push) on 60% and reduce Hardness(Stiffness) to 0%.

Alignedsample(Pattern Alignment) select Current Below(Current and previous). When everything is ready, walk this tool in the area of ​​the clavicle, where the shadow of the dress falls. Translator’s note: we need to reduce the shadow, because it does not coincide with the general light that falls on the model. An example of the image before and after you can see in the screenshot:

Also, I advise you to pay attention to the whole body of the model and if there are any flaws, you can fix them with the same tool.

The order of the layers is shown in the screenshot.

Step 8

Now we will work with dimming blending mode. Create a new layer. Shift+Ctrl+N. Call itshadowfixand apply asClippingMask(Clipping mask). Change the blending mode of this layer toDarken. Use the tool Brush (Brush) (B) with Opacity(Opacity) and Flow(Push) by thirty%. Key pressed Alttake a sample of color on the girl’s clavicle and draw a light on the model’s chest with this color. The most important thing is not to overdo it! We need the light on the clothes to be even, without differences. In the same way, draw the rest of the light areas on the model’s clothes and on her body. Result on the screenshot:

Thus, you can draw shadows and lights on any part of the image and if you think that somewhere it is necessary – do it.

The order of the layers is shown in the screenshot:

Step 9

Create a new layer again. (Shift+Ctrl+N) and apply it as ClippingMask(Clipping mask). Change blending mode to Overlay(Overlap). Use the tool Brush (Brush) (B) with white color. Opacity(Opacity) andFlow(Push) put on ten%. Lightly lighten those spots on the model whose shadows are too dark. The result will help you see these very differences.

Step 10

Create a new layer. (Shift+Ctrl+N) above the layerBg. Change its blending mode to Screen(Screen). Use the toolBrush (Brush) (B) with large diameter and color # 77480s, make a left click in the very middle of our background so that it becomes brighter in the center, as in the screenshot:

Now reduce the diameter of the brush and put another click with the color #b18123.

And the last time, without changing the color, but with a smaller brush diameter, make another click:

Step 11

Next, let’s work on the color scheme of our model. Create a new adjustment layer. ColorBalance(Color balance) as ClippingMask(Clipping mask) and apply the same settings as in the screenshot (click on the image to enlarge). So we added more blue, green and yellow.

And here is the result:

Step 12

Create a new adjustment layer. Curves(Curves) on top of the layers panel, and use it as a ClippingMask(Clipping mask). Apply the same settings as in the screenshot to add brightness to the image with the model:

And here is our result:

Step 13

Next, let’s add a dust particle image to our document. Pre-open the image in Photoshop (Ctrl+O), either just drag and drop into our document and place under the layer model. Using the FreeTransform tool (Ctrl + T), resize the image with dust, as in the screenshot:

Change the blending mode of this layer to Screen(Screen) and lightly blur using a filter. FilterBlurGaussianBlur(Filter – Blur – Gaussian Blur) with radius 3px. Reduce the opacity of this layer to 43%.

Next, apply black to this image. LayerMask (Mask layer) and white soft brush with Opacity(Opacity) andFlow(Push) by 50% Walk around the edges of the mask, so that the dust is more concentrated in the center, above the model.

Result on the screenshot:

Step 14

Now let’s open (Ctrl + O or just transfer to the program) an image with a deer. To highlight it, you can use the tool MagicWandTool (Magic Wand). If the selection is the area we need, use the toolQuickSelectionTool (Quick selection) with the key pressed Alt. When you finish working with selection tools, apply LayerMask (Layer mask).

The screenshot shows an example of working with the specified style:

To correct the edges of the selected area, right-click on the layer mask and select RefineMask(Refine the mask) and apply the settings shown in the screenshot.

Author’s Note: after specifying the specified settings, look in the window View (View), in the same option, how the correction turned out on other backgrounds (original, red, transparent, etc.).

Step 15

Transfer the image to our document and place under the layer with the model. Layer with the image of a deer name deer. With a significant increase in the document on the image with a deer, you can see that there are some areas of the background, as well as a bluish outline. Remnants of the background can be removed with a tool. Brush (Brush) (B) black on the white mask layer. To remove a bluish outline, create a new adjustment layer. Hue /Saturation(Hue / Saturation), as ClippingMask(Clipping mask), to a layer with a deer. Click on the icon with the hand and arrows in different directions. Indicated in the screenshot:

So inside the adjustment layer, we activate the tool EyedropperTool (Pipette). Click this tool on the bluish area and apply the same settings as in the screenshot.

And here is the result:

Step 16

Now let’s create a new adjustment layer. ColorBalance(Color balance), under the model layer, apply it as ClippingMask(Clipping mask) and make the same settings as in the screenshot (click on the image to enlarge):

Result:

Step 17

On the mask of the layer with the image of a deer, right-click and select ApplyLayerMask (Apply layer mask). After this, make a duplicate layer. deerand move under it. Duplicate the layer calleddeercopyinvisible. With the tool SmudgeTool (Finger) with Strength(Intensity) thirty% blur the left contour of the skin of the deer.

Also apply a layer style. OuterGlow(External Glow) with the following settings and gradient color from # 916731 to transparent:

And also let’s create a layer style. InnerShadow(Outer shadow) with color #c1912b and settings, as in the screenshot:

In this way we imitate the illumination on a deer from a light source behind the object. So, what we have:

Step 18

Next, let’s shape all layer styles into layers. Hover your mouse over the icon with the layer styles and press its right button. In the drop-down list, select CreateLayers(Create layers). T. o. all layer styles will become layers. Select layer InnerShadow(Inner shadow) and create for it LayerMask (Layer mask). With the tool Brush(Brush) (B), in black, being on the layer mask, walk around the image area with the deer where the horns are located, or rather their tips. T. o. we will remove the color that they have superimposed unnecessarily and return their natural color. See the result on the screenshot:

Step 19

Create a new layer at the very top of the layers palette. (Shift+Ctrl+N) and go to Edit – Fill(Edit – Fill) and select 50% gray (50% gray). The layer is filled with gray. Call it DB. Change its blending mode to Overlay(Overlap) .With the help of the tool DodgeTool (Clarifier) ​​withExposure (Exposure) 20-30% brighten glare and light areas on the eyes, nose, ears and some areas of the muzzle of a deer. With the tool BurnTool (Dimmer) darken all those areas that are dark on the head of a deer (eyes, ear area, muzzle, etc.).

At the end of the work with the head of a deer, lighten / darken his entire body. Result:

Using the same tools, clarify / darken all areas on the model (eyes, lips, nose, clothes, face, etc.). The main thing that the image was not flat areas. Everywhere need volume! If you have overdone and brighten / darken more than necessary, use 50% gray brush and paint over the failed areas.

And here’s what we got:

Step 20

If you pay attention to the legs of the model, then they differ in color from the color of hands and other parts of the body. Let’s fix it. Create a new layer (Shift + Ctrl + N) and change its blending mode to Color (Colour). Choose a tool Brush(Brush) (B) and change it Opacity (Opacity) and Flow (Fill) on 20%. With the key held downAlt, click once in the place where you want to take a sample of color (in this case, these are hands) and paint the legs and neck of the model with light movements.

Result:

Create a new layer. (Shift + Ctrl + N). Choose a tool Brush (Brush) (B) and change Opacity(Opacity) and Flow (Push) on 20%. Now with this tool, with a large radius, draw along the contour of our image to give a vignette effect.

The order of the layers you can see on the screenshot:

Step 21

Create a new adjustment layer. Color Lookup(Color search) and apply the same settings as in the screenshot:

Opacity(Opacity) of this layer, change to ten%.

Result:

Step 22

Create a new adjustment layer. Hue/Saturation (Hue / Saturation) and apply the same settings as in the screenshot:

Decrease Opacity(Opacity) of this layer to thirty%.

Result:

Step 23

Create a new adjustment layer.Curves(Curves) and apply the same settings:

Result:

Step 24

Again create a new adjustment layer Color Lookup with the settings as in the screenshot:

Also change the blending mode of this layer to SoftLight(Soft light) and put Opacity(Opacity) layer – thirty%.

Result:

Step 25

Create a new adjustment layer. Levels(Levels) and apply the same settings as in the screenshot:

Result:

Step 26

Create a new adjustment layer. Curves(Curves) and apply the following settings:

Result:

Step 27

Create a new adjustment layer. SelectiveColor(Color selection) and apply the following settings:

Result:

Step 28

The final touch! Merge all layers into one (Alt+Shift+Ctrl+E) and go toFilterOilpaint(Filter – Oil Painting). Apply the following filter settings:

Result:

Also, reduce Opacity (Opacity of this layer 70%. Key combination Ctrl +L call a correction called Levels and move the rightmost slider slightly to 241.

And that’s what we get in the end:

Step 29

And finally, for the most patient, let’s do something similar to creating an aerial perspective. Create a new layer. Shift+Ctrl+N and change its blending mode to Screen (Screen) and using the toolBrush (Brush) with zero stiffness, small radius and color # 423313 put a few spots in the horn and neck of the deer.

And this is the result:

The lesson turned out to be long, but not difficult. Hope you like it! Successes!

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