In this lesson, I’m going to show you how the Spring Secrets picture was created. A bit of digital drawing, a huge number of adjustment layers, blend modes and you can make any image colorful.
Step 1. Preparing the background
Create a new document called Spring secrets by size Width (Width) 2925px, Hight (Height) 4710 px, Resolution (Resolution) 300. Open Window> Adjustments (Window> Correction) and Window> Masks (Window> Masks)
Open the background image and using the tool Move (Move) drag the image into your working document. Name this layer Background. Using the free transform (Ctrl + T), drag the image and fill the entire canvas with it. Continue to stretch the background until the tree trunks become a frame for the canvas, and the top is not a kind of arch. Add adjustment layer Color balance (Color balance) and remove some red color from the image.
Step 2. Create color highlights on the background
Create a new layer above the adjustment layer and name it.Background colors. Set the blending mode Overlay (Overlap). Take the brush Adonihsbrushes numbered 500. Increase brush size to 900px. Specify Opacity (Opacity) 40% and add different colors, making the leaves of the trees greener and the sky area yellower. I added green and blue to trees and grass, as well as pink and yellow in the sky.
Step 3. Putting the model’s eyes in order
Open the file with the model. The first thing you want to do is remove the big yellow eyelashes from her face. Having done this, draw her new eyes. Via Zoom (Magnifier) zoom in to 200%. Using a hard round brush, take color swatches from her eyelids and the nearest skin (Alt + click on color). Install Opacity (Opacity) 45% and re-draw the eyes.
Take Smudge (Finger) 40-70% and mix colors with each other. If you do not like to draw eyes, you can always leave the existing ones or paste from another stock image at your discretion. The figure shows the steps of how I redraw the eyes.
Step 4. Removing the model from the background
After you have painted the new eyes, separate the model from the background, as shown in the figure. Do not worry about removing the background in the mesh fabric. Using the tool Move (Move) drag the selected image to your file Spring secrets, and place it in the bottom left corner. Name this layer Model.
Step 5. Removing the background from the grid
In the window Mask (Masks) click on the button Add pixel mask (Add pixel mask). Change the brush, take a 48px round hard brush, Opacity (Opacity) 100%, Flow (Push) 53%. Choose color #a0a0a0. Paint the entire mesh fabric.
ATTENTION: I do not paint over each hole individually on the mesh. I draw at once in the whole area marked in red. It is much faster! If there are areas that you would like to clean more, take a dark gray color and paint over it.
Step 6. Flower Filling
Take the tool Pen Tool (Pen), circle around the colors and make a selection. Then right-click on the selection and select Make selection (To form a selected area). Leave a feathering radius of 0 and click OK. Now copy and paste the selection to a new layer. Name this layer Flower filling. Put new flowers above, they should go up to the middle of the model’s neck. Add a layer mask to the window Mask (Masks). And now with a stiff brush of black color, retouch the flowers so that they look as if they are behind real flowers.
Since the flowers still look “Inserted”, I want to add some shadows. We do this by adding a new layer on top of the layer. Flower filling. Name this layerShadows from flowers.Hold down the Alt key, click on the line between the two layers. Set the blending mode Multiply (Multiplication). Take a soft brush with Opacity (Opacity) 30%, the color is dark green, and draw the shadow.
Step 7. Creating a model’s hand
In this step, restore the missing part of the hand. Create a new layer. Call it Arm. Using a hard round brush, take a sample of the skin color from the model’s hand and draw the missing part of the hand in a simple form. Start with a medium tone skin color with Opacity (Opacity) 100% and draw the whole base. And now choose a soft brush with Opacity (Opacity) 30% and draw shadows.
Step 8. We draw hair
Since we removed a significant amount of hair from the model’s neck, I want to draw it from behind. I strive to create a fantasy image and therefore I want the hair to be fluffy and long. Create a new layer, name it. Hair. Using a hard round brush with Opacity (Opacity) 100% and a size of 100 px, select a darker color from the remaining model hair.
To determine the color, hold the ALT key and click on the color. Draw a simple hair shape. Reduce brush size and reduce Opacity (Unprotective) up to 30%. Continue to pick color swatches from her remaining hair, working with shades from the darkest to the lightest. Vary the brush size while drawing the entire length up to 2px for the lightest, brightest hair. Erase some of the hair covering the butterfly or flowers, as shown below.
Step 9. Accent with a sheet in the hair.
Add a big green leaf behind her ear to tie the forest background and flowers on the model’s dress. Open the file with the sheet. Using Move Tool (Move) drag it into the working document. Using Eraser (Eraser) you can erase any part of the sheet that passes under the ear, except for a large sheet below, it will only cover the ear. Name this layer Sheet.
Step 10. Elf’s ear
To continue the fantasy theme, I want to make the girl’s ear elfin. To do this, turn off layer visibility. Hair. Scroll down and highlight the layer. Model. Using PenTool (Feather), circle the top of the ear. Create a selection; right click on the selected area and select MakeSelection(To form a selected area). Specify the radius of feathering 0. Copy the selection. Turn on layer visibility Hair and highlight it. Insert the selected part of the ear on a new layer so that all the lines coincide. Name this layer Elf ear.
Using Edit> Transform> Warp (Editing> Transforming> Deformation) pull the left corner of the ear up, give it the shape of a pointed elf ear. Use the tool Smudge (Finger) for correction and Eraser (Eraser) to clear the edges.
Step 11. Shadows
The image looks a bit flat and this is with the details that we added. We need shadows. Create a new layer above the layer. Model, call him Shadows. Set the blending mode Multiply (Multiplication).
Choose a soft round brush with Opacity (Opacity) 45%. Walk it over the flowers below the hair and paint them with a dark green color. Also add shadows around the original colors to add depth to them. Now select a dark brown color and draw a shadow behind the large leaves and behind the ear.
Next, create a new layer above the layer. Hair, call him Shadows on the hair, set the blending mode Multiply (Multiplication). Draw more shadows behind a large sheet behind the ear and behind the butterfly.
Step 12. Colored highlights
Create a new layer above all created layers. Name this layer Colour. Set the blending mode Overlay (Overlap). Choose a soft round brush size 145px, Opacity (Opacity) 20%. Choose orange color #f4aa0c. Walk through the orange folds of its fabric.
Then choose a brighter yellow. # f4f91f and draw some bright dots. When you do all the work with the fabric, you can add a little red tone to the ear of the model. For this, I used # f53632, and painted red over the entire surface of the upper ear.
Step 13. Bracelet on hand
Create a new layer above all layers. Call it Bracelet. Rigid round brush, Opacity (Opacity) 100%, Flow (Push) 50% gray color # 808080. Draw a strip wrapped around the arm to the wrist, using for inspiration twisted metal wire from the original image of the model.
Now select the tool Dodge / burn (Brightener / Dimmer), add shadows and highlights. Then take a hard round brush with Opacity (Opacity) 100%; using different sizes and different shades of gray / purple, add small dots around the bracelet in the form of beads.
The image shows which colors were used. Create a new layer below it and name it. Bracelet Shadow. Set the blending mode Multiply (Multiplication).
Soft round brush size 13px, with Opacity (Opacity) 15% dark brown. Draw the shadow cast from the bracelet. Create color gradually.
Step 14. Glitter on face
Create a new layer above the remaining layers and name it. Sparkles. Select a star brush and install Opacity (Opacity) 45% turn on Opacity Dynamics (Dynamics of Opacity); Window> Brushes> Other Dynamics(Windows> Brushes> Other Dynamics). Install Opacity jitter (Fluctuation opacity) when Pen pressure (Pen pressure) 0%.
Note: In Photoshop CS 5 OtherDynamics (Another dynamic) got the name Transfer (Broadcast)
Leave flow jitter (fluctuation of the amount of paint) off. Choose a light skin color and draw random glitter all over the skin. If you hit the skin, use the eraser to erase it.
Step 15. Merge layers
Next we are going to merge all the layers with the model so that we can work with it as with a single layer. Select all layers from Mclothe before Sparkles, and put them in a group (Ctrl + G). Duplicate the group. Drag group to icon Create new layer (New layer). Turn off the visibility of the first group of layers and then right-click on the top group of layers, select in the context menu Merge group (Merge group). Rename the layer to United model.
Step 16. Orange shine and brightness
Create a new layer as a clipping mask, name it Orange shine. Set the blending mode Soft Light (Soft light). Take a soft round brush, size 300px, Opacity (Opacity) 25%. Draw an orange glow as if the light comes from the right side above, as if touching the bend of her arms and the right side.
Create a new layer as a clipping mask. Fill the layer with 50% gray and set the blending mode Overlay (Overlap). This will make the gray color disappear. Take Dodge Tool (Clarifier) with soft edges, specify Midtones (Medium tones) 16% and walk through the picture, as shown in the mask.
The gray area shown in the lower right corner of the screenshot is a layer with an overlay mode. Normal (Normal) without a clipping mask, so you see where I added light highlights.
Finally create a new adjustment layer. Layer > Newadjustmentlayer > Selective color (Layer> New Adjustment Layer> Selective Color Adjustment). Remove some yellow tones so that they are better combined with hair and skin.
Step 17. Yellow Bird
I created a fantasy bird with several layers of correction Color balance (Color balance), getting yellow color. Then using Smudge (Finger) and Brush (Brush), added a few details, and also made the tail and feathers on the head longer.
Some of the steps I took are shown below. You can experiment with this in your own bird source file, or you can use my already retouched image. Via Move Tool (Move) drag the bird to your file and place it on the model’s hand. Name this layer Fantasy bird.
Step 18. Tape
Create a new layer and name it. Tape. Using a hard round brush, with Opacity(Opacity) 100%, draw a ribbon coming out of the bird’s beak. I used orange colorfca024.
Then choose a lighter color and paint over the texture and highlights. Next, use the tool Burn (Dimmer) with low exposure and add shadows. Then add another darker ribbon behind the bird.
Step 19. More light
Create a new layer, name it. More light. Fill the layer with 50% gray and set the blending mode Overlay (Overlap). Despite the fact that we have already added some light spots to her body, I would like to add even more bright light spots to her and the bird. Using the tool Dodge / Burn (Dimmer / Dodge) add even more dramatic light spots and shadows.
Step 20. Shadows on hand
Add a new layer as a clipping mask above the adjustment layer. Selective Color Adjustment (Selective color correction). Set the blending mode Multiply (Multiplication). Name this layer Shadows on hand.
Using a soft round brush, choose a darker skin. Install Opacity (Opacity) 10%. Draw the shadow of the bird around the paws of the bird, going down from the top of the model’s hand.
Lower Opacity (Opacity) layer, if necessary, I lowered it to 67%, because I thought that the shadows looked darkish.
Step 21. Adjustment Layers
I feel that the image is too bright, and I want to darken the whole image a little. Go to your top layer and add a new adjustment layer. Layer > New adjustment layer > Curves(Layer> New Adjustment Layer> Curves). Set the values in the fields Output (Exit): 152, Input (Login) 165.
I like the darker version, but now I feel that the model is simply lost on the background. So, I’m going to adjust the colors, like last time. Next, create an adjustment layer. Layer > New adjustment layer > ColorBalance(Layer> New Adjustment Layer> Color Balance). Apply the following settings; -20, -7, + 20.
Step 22. More bright areas
Select all layers, drag them to the button. Create new layer (Create a new layer). While the new layers are still marked as selected, right-click and select Merge layers (Merge layers). Rename the layer to More bright areas.
Add a filter Filter> Other> High pass (Filters> Other> Color Contrast). Set the radius to 3.7px. Set the blending mode Soft Light (Soft light).
Using the tool Dodge (Clarifier), add even more light spots. Lower Opacity (Opacity) if necessary, I lowered to 87%.