Surreal and dreamy composition in Photoshop # 1

In this tutorial, you will learn how to create a surreal and dreamy collage, using images of the atmosphere, lighting, masks, as well as various textures and brushes.

Final image

Source materials:

Step 1

Create a new document. Width (Width) 4000px,Height (Height) 4000px,Resolution(Resolution) 300dpi, setColorMode(Color Mode) in RGB.

We start with the background, so let’s first determine the perspective in which we want to view the image. Make a sketch of perspective guides using a solid brush on a new layer, then to fit the image with the clouds under it.

I identified the light source on the left, so all the shadows in the picture will be projected to the right. This is very important to consider especially when we will select and adjust the images to achieve the integrity of the settings.

Now take the image Sky 1, using the transformation tools (Ctrl + T), change the size and adjust it according to the perspective we sketched earlier. To change the perspective, press Ctrl + T, hold down the Ctrl key, click on the square of one of the corners of the transformation form or right-click on the transformation form, selectPerspective(Perspective), and change the original perspective of the current image.

Then we will cover the rest of the canvas with a deformation, right-click on the transformation form and select Warp Tool(Deformation).

Add the depths of the clouds texture, paste the Sky 2 image into the working document.

Adjust the perspective of this image according to the sketch guides using the Ctrl + T transformation tools.

When you realize that the perspective is correct, add a layer mask.

Using a black brush with soft edges and Opacity (Opacity) 40% go over the mask and remove the hard edges of the images until you see that the clouds merge smoothly.

Further, in order to combine them even better, we are going to adjust the colors and brightness. Go to menu Image-> Adjustments-> Hue / Saturation (Image -> Correction -> Hue / Saturation) and specify Lightness (Brightness) for Yellows (Yellow): 100, Cyans (Blue): 31, Blues (Blue): 69. Then go to Levels (Levels) and specify the following settings: 0, 1.38, 203. If you want, you can combine them.

The image should look like this.

Now add the sky to the top of the canvas. Insert an image of Sky 3 below all layers. Cut the bottom of the image and increase its size using the free transformation Ctrl + T. As you can see, in this image the light falls on the right, not the left. Press Ctrl + T again, right-click on the transformation form and select in the drop-down menu Flip horizontal (Flip horizontally) to flip the image.

Now on the layer with the corrected light source let’s remove the mountain on the right. Via LassoTool ( Lasso) copy the part of the sky next to the mountain and paste it. Using free transform, adjust the size of the cloud. Then, using an eraser with soft edges and 60% transparency, erase the edges. Combine these two layers.

Place this layer (pink sky) below all layers. As you can see, the lower part of the sky still has hard edges. Add a mask and erase them with a soft black brush. Mask more carefully the clouds to the left.

Now open the image Sky 4. Make a rectangular selection, as in the image below. Copy and paste it into a working paper. Place it over the sky with the sunset. Enlarge with free transform, and erase the edges with a soft brush.

We must combine both heaven. I want us to have a sunset, so I will make a correction of the lower sky. Select the two layers that make up the lower part of the sky, and then combine them into a group, name it “Sky 1”. Do the same with the upper part of the sky, name the second group “Sky 2”. Your layer palette should look like this.

Combine both layers of the lower sky, if you have not already done so. Go to menu Image -> Adjustments (Image -> Correction) and perform what is shown in the following images below in the same order: first Hue / Saturation (Hue / Saturation), then Selective color (Selective color correction)

Now duplicate the layer. Then on the duplicate go to the menu Image -> Adjustments -> Levels (Image -> Correction -> Levels). This will darken the layer.

Add a mask to the darkened layer, take a soft black brush with Opacity (Opacity) 40% and walk it in the part where we reveal the lightest parts of the sky to the left. Paint with a brush as you like, just keep in mind the general lighting.

Now, to add an extra touch to the atmosphere, create a new layer in blend mode. Overlay (Overlap). Take a soft brush with color # fb9e94. And walk it through the clouds in places where the sunlight falls with greater force. You can change the color to yellow or red.

Brush strokes on a layer with a normal blend mode should look like this (all layers are turned off).

Let’s make the sun stronger. Create a new layer with overlay mode. Screen (Screen). Take a soft brush with Opacity (Opacity) 19% and color # ffd9bb. Draw a soft frame around the sun and the clouds next to it, thus creating a light aura. At the moment we are done with the background. We can add and change other things later.

Step 2

Open the statue image and rotate the image with FlipHorizontal (Flip horizontally). Select a statue with Select -> Color Range (Select -> Color Range) and set the following settings.

Then go Select-> Refineedges (Selection -> Refine Edge) Radius(Radius): 4.6px

Paste the selection into our working paper. Zoom in as shown below and name this layer “Statue”.

Now we will adjust the color of the statue so that it is in harmony with the background. Go to menu Image -> Adjustment -> Selective Color (Image -> Correction -> Selective Color Correction) and set the parameters below.

Duplicate the “Statue” layer, then go to the menu Image-> Adjustments-> Selective Color (Image -> Correction -> Selective Correction) and set the following settings.

Name the duplicate “Light.” Create a mask for this layer and brush over the statue, leaving shadows (to the right) and yellowish tones to the left. The image should look like this.

It looks good, but still needs more lighting. Select the parts shown in the image below. Copy and paste them on a new layer, name it “Lighting.” Apply correction Levels (Levels) as shown below.

Add a mask to this layer and use a soft brush to erase everything, leaving light areas only at the edges of the statue, as shown in the image below. The result should look like this.

Create a new layer and name it “Lighting 2”. Choose a soft brush about 60px with Opacity (Opacity) 60% (settings depend on your work). Set color # fff8ea and draw a thin line along the very edge of the statue, as shown below.

Now we are ready to identify the shadows. Duplicate the “Statue” layer. Go to menu Image-> Adjustments-> Hue/Saturation (Image -> Correction -> Hue / Saturation) for the channel Master (All) specify Lightness (Brightness) -14. If you wish, you can mask the statue, as in the previous steps, to get middle tones. Use Burn tool (O)(Dimmer), as deemed necessary.

Avoid sharp contrasts, because otherwise we will not get a dreamy image. Then go to menu Image-> Adjustments-> Selective Color (Image -> Correction -> Selective Correction). For Blacks (Black) colors select the following settings: Cyan (Blue): +13; Magenta (Purple): 0; Yellow (Yellow): -3; Black (Black): -18.

The result should be like this.

Step 3

Open the image of the Mountain 1. Flip it horizontally. Highlight mountains with LassoTool (Lasso). Insert the selection into our composition and carefully erase the edges of the mountains, create a duplicate (it is very important to save the original version of the mountain to use it later). Name the new layer “Mountain 1”.

Rotate it and place it as shown in the image below. You can use the transformation tools and its top menu to slightly change the proportions of the mountains, as shown below.

Open the image of Mountain 2. Select the right part of the picture. You can paste it into our composition and erase the edges in your preferred way (I did it manually with an eraser). Name this new layer “Mountain 2”.

Place and transform the “Mountains 2” layer as shown below. Add a mask to this layer and a black brush with hard edges will reveal the area of ​​the statue’s arm. Detach the mask from the layer to slightly move and move the mountain so that it looks more natural.

Open the image of Mountain 3 and flip it horizontally. Erase the edges of the mountain. Highlight with LassoTool (Lasso) right side of the picture, copy and paste it. Place it between the legs of the statue, as shown in the picture. Add a mask and then detach it to position the mountain so that it more closely matches the composition. Name this layer “Mountains 3”.

Cut the left side of the “Mountains 3” layer and place it as shown below. Name this layer “Mountains 4”, hide hard edges with a soft black brush just like we did in the previous steps.

You can place more mountains if you want, but keep in mind the lighting, the statue and the proportions you work with. Name the layers with a sequence of numbers. For example, I will place part of the “Mountain 2” layer under the statue’s arm and call it “Mountain 5”.

Now we have 5 layers with mountains with different lighting, but they should be equally lit.

On the “Mountain 2” layer, go to menu Image -> Adjustments -> Hue / Saturation (Image -> Correction -> Hue / Saturation). Specify for flowers Blues (Blue) the following settings: Hue (Color tone): -16, Saturation (Saturation): -53, Lightness (Brightness): + 14.

Next, go Image -> Adjustments -> Select color (Image -> Correction -> Selective color correction). Specify the following parameters: Colors: Whites (White), Cyan (Blue): -42, Magenta (Magenta): + 6, Yellow(Yellow): + 19, Black(Black): -4; Colors: Black (The black), Cyan (Blue): -2, Black(Black): -5;

Now do this for the “Mountain 4” layer. Image -> Adjustments -> Hue / Saturation (Image -> Correction -> Hue / Saturation). Specify for flowers Blues (Blue) the following settings: Hue (Color tone): -21, Saturation (Saturation): -100, Lightness(Brightness): 0. Next go to the menu Image -> Adjustments -> Select Color (Image -> Correction -> Selective color correction). Set the following parameters: colors Whites(White), Cyan (Blue): -100, Magenta(Magenta): + 1, Yellow(Yellow): + 17, Black(Black): + 4.

Settings for the “Mountains 3” layer. Image -> Adjustments -> Hue / Saturation (Image -> Correction -> Hue / Saturation). Specify for flowers Blues (Blue) the following parameters: Hue (Color tone): -21, Saturation (Saturation): -100, Highlights(Light): 0 (see above). Next, go to the menu Image -> Adjustments -> Selective Color (Image -> Correction -> Selective color correction) and specify the following parameters: colors Whites(White), Cyan (Blue): -16, Magenta (Magenta): 0, Yellow(Yellow): + 19, Black(Black): + 2.

Settings for the “Mountains 5” layer. Image -> Adjustments ->Levels (Image -> Correction -> Levels): 0, 1.58, 224. Image -> Adjustments -> Selective Color (Image -> Correction -> Selective color correction). Adjust the following parameters: colorsWhites (White), Cyan (Blue): – 100, Magenta (Magenta): 0, Yellow (Yellow): + 10, Black (Black): -7.

Settings for “Mountain 1”. Image -> Adjustments -> Hue / Saturation (Image -> Correction -> Hue / Saturation). Parameters for this layer: colors Yellows (Yellow), Hue(Color tone): 0, Saturation(Saturation): -63, Highlights(Sveta): 0; Next, go to the menu Image -> Adjustments -> Selective Color (Image -> Correction -> Selective color correction). Specify the following options for colors Whites (White): Cyan (Blue) -40, Magenta (Magenta): 0, Yellow (Yellow): – 5,Black (Black): 0;

Select all layers with mountains and merge them into the “Mountains” group. For the final lighting, create a new layer in blend mode. Overlay (Overlap), call it “Lighting”, select a soft brush with color #ffa462 and Opacity (Opacity) 10-20%, and paint around the edges where the light falls the hardest.

Copy the “Mountain 1” layer and paste it into the background. Do the same with the “Mountain 4” layer. Mask gently the edges of the resulting mountains.

The image should look like this.

Step 4

First of all, create a new group called “Statue Texture” and place it in the “Statue” group. In this step we will work with this group. Copy the selected part, as shown in the picture below, from the image with the egg shell. Place the highlighted area on the statue’s chest. Using tool Warp (Deformation) give the desired shape to the shell corresponded to the surface. Turn according to light.

Go to menu Image -> Adjustments -> Hue/Saturation(Image -> Correction -> Hue / Saturation), specify the following settings for the colors Yellows(Yellow):
Hue (Color tone): -4, Saturation (Saturation): -29, Highlights (Sveta): + 100; settings for colors Reds (Red): Hue (Color tone): 0, Saturation (Saturation): 0, Highlights (Light): + 56.

Add a mask and gently erase the edges. Be sure to erase the very edge of the broken parts to properly align with the texture of the statue.

Now, as you can see, the egg has an excellent texture from the statue. Let’s take Spot Healing Brush Tool (Spot Healing Brush) to fix this.

Now go to menu Image -> Adjustments ->Levels (Image -> Correction -> Levels), specify the following settings: 15,100,239 to add a bit of contrast.

Now let’s add a stone texture to the statue. Take a picture Texture 1, place it on the statue, set the blending mode SoftLight (Soft light). Duplicate the texture to cover the entire body of the statue, and use mask to remove parts of the texture that extend beyond the statue. We want the texture to be very thin, so set it to layerOpacity (Opacity) 50%.

Now let’s post some cracks. Take Image Texture 2 and set the blending mode for it. Multiply (Multiplication). Place the cracks as you wish. Adjust the opacity or make the layer a little brighter using levels. If you want more cracks, duplicate the layer by pressing “Alt”. When finished with cracks combine them and apply masks. Blend mode Multiply (Multiplication) should not be affected.

Result.

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The second part of the lesson.

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