The process of creating such a wonderful effect of porcelain leather is not really as complicated as you might think. I will show you step by step how to create a similar effect in CS6, but generally you can use any version.
We will work on the effect, without touching the source. We will use adjustment layers, leaving the original in its original form. This is convenient since it provides a more flexible adjustment.
To begin, let’s open a photo in the program, with which we will work. Now we will add a regulatory layer. Click on the appropriate icon, as shown below, in the drop-down menu, selectSolidColor (Colour).
Choose a pure white color. To do this, move the flag in the upper left corner or enter the color code in the appropriate field.
Click OK, an adjustment layer should appear in the list of layers.
Now we define the properties for the layer. Change the blending mode of our new layer to SoftLight (Soft light). You should have something like this:
Double click on the layer – the layer style dialog box appears. Turn to the window BlendIf (Overlay if). The settings are as follows:
Holding Alt, Click on the right side of the bottom bar and drag the marker that appears to the right. That is, the value should be 0/255. We press OK.
Note that the icon has changed. This means that styles are applied to the layer.
It should turn out something like this:
Duplicate the adjustment layer by selecting it and holdingCtrl + J. Duplicate the layer several times until the result satisfies you — usually 3-5 duplicates are enough. For example, I made two duplicates, except the original. Now combine them into a group, select all the adjustment layers and hold Ctrl + G.
Selecting a group in the list layer, create a mask for it by clicking on the third icon on the left at the very bottom of the window with layers. Invert the mask, holding Ctrl + I. The picture should become the same as it was at first, as if we had rolled back all the changes.
Now the most interesting part! Now we are going to make porcelain skin. Take a brush, set up the most convenient size for us – for each case individually. The size is needed so that it is convenient for you to “paint over” all parts of the skin and so that you do not get out of its limits too much. The brush should be as soft as possible. Hardness (Rigidity) should be at zero. We choose the main color white.
And we start work! We must, as it were, “paint over” the whole skin with our brush. Something like this:
Continue painting until all skin is porcelain.
Now, if you want, you can correct a little. You can play with the adjustments transparency settings, levels, hues, blending modes. All that you want, just to get the desired result. Here is my final result. I also added a texture to the background.
I hope today I taught you something useful. Thanks for attention!