The glow of the moon in Photoshop

You will learn how to combine different images, apply adjustment layers, work with layer-masks, brushes, how to create light effects and rain effects.

Final result

Source materials:

Step 1

Open the stock image Background in Fantasy Styles in Photoshop (Ctrl + O).

Step 2

Duplicate the background layer (Ctrl + J). Being on a layer with a duplicate layer, go Filter – Blur – Gaussian Blur (Filter> Blur> Gaussian Blur). Apply the following values:

Blur radius (Radius): 7.4 px

Step 3

Open the stock image Background, then press the key (V) to activate the tool Move (Move Tool), and using this tool, move this image to our working paper. Name this layer “Background Element”.

Let’s go Filter – Blur – Gaussian Blur (Filter> Blur> Gaussian Blur). Apply the following values:

Blur radius (Radius): 2.6 px

Change the blending mode for the “Background Element” layer to Line Dimmer (Linear burn).

Add a layer mask to the “Background Element” layer by activating the layer mask through the bottom toolbar.

Select the brush tool and then apply the following values ​​to the brush:

Brush size (Brush size): 500px
Rigidity (Hardness): 0%
Opacity (Opacity): 60%
Pressure (Flow): 100%
Colour (Color): # 000000

So, paint over the specified area.

The result should be as in the screenshot below:

Step 4

Open the stock image Darkness, move this image to our working paper. Name this layer “Darkness ?.

Next, go Filter – Blur – Gaussian Blur (Filter> Blur> Gaussian Blur). Apply the following values:

Blur radius (Radius): 4.9 px

Change the blending mode for this layer to Lightening (Screen).

To the “Darkness” layer add a layer mask that can be activated through the bottom toolbar. Next, press key (B) to activate the tool. Brush (Brush tool). Using a black brush, paint over the specified area (same technique as in Step 3).

The result should be as in the screenshot below:

Step 5

Open the model image (Ctrl + O). Press the (P) key to activate the Pen tool. (Pen tool), using this tool, create a selection around the model image. Next, convert the created outline around the model image into an active selection, and then press the V key to activate the Move tool (Move Tool). Hold the selected image of the model with the left mouse button, moving it to our working document. Name this layer “model”.

Step 6

Create a new layer (Shift + Ctrl + N). Name this layer “Glow”.

Step 7

Next, hold down Ctrl + click on the layer thumbnail to load the active selection.

Step 8

Fill the active selection with white (# ffffff).

Step 9

Next, go Filter – Blur – Gaussian Blur (Filter> Blur> Gaussian Blur). Apply the following values:

Blur radius (Radius): 43.0 px

Change the blending mode for this layer to Overlap (Overlay).

The result should be as in the screenshot below:

Step 10

In this step, we will retouch the skin of the model to make it softer. For this we use the tool Finger (smudge tool). Apply the settings for this tool that are shown in the screenshot below.

First, smear the face area by applying light strokes over the face. Try to vary the size of the brush depending on the application of the brush. Then, retouch your arms, chest and hips.

Step 11

Double-click on the model layer to display the window. Layer styles (layer style). Next, apply the options Inner shadow (inner shadow) and Gradient Overlay (gradient overlay), as shown in the screenshot below:

The result should be as in the screenshot below:

Step 12

Next, go Layer – New Adjustment Layer – Color Balance (Layer> New adjustment layer> Color Balance). Do not forget to put a tick in the box Use previous layer as clipping mask. (Use previous layer to Create Clipping Mask).

The result should be as in the screenshot below:

Step 13

Create a new layer (Shift + Ctrl + N). Name this layer “Light”.

Step 14

Press key (B) to activate the tool. Brush (Brush tool). The settings for this tool are shown in the screenshot below. Using a white brush, paint the highlights.

Step 15

On the “Light” layer, press the key combination (Alt + Ctrl + G) to convert this layer to a clipping mask, and then change the blending mode for this layer to Linear Dodge (Linear dodge).

Step 16

In this step, we will create light highlights on the model image. Create a new layer on which we will draw light highlights. Make sure the brush settings are set: brush opacity is 100%, brush stiffness is 0%, brush diameter is 3 px. Next, set the foreground color to white. Choose a tool Pen (pen tool) and using this tool, create a lip contour. After you have created the contour, right-click on the contour. To have a context menu. In the context menu that appears, select the option Outline the contour (stroke path), and then in the window that appears, select the brush tool as the stroke tool.

The result should be as in the screenshot below:

Step 17

Repeat Step 16 to create additional light effects on other areas of the model image.

Step 18

Create a new layer, fill this layer with the color shade # 59908b. Change the blending mode for this layer to Darkening basics (Color Burn), layer opacity 45%, fill 96%.

Step 19

Next, create a new layer, fill this layer with black (# 000000). Change the blending mode for this layer to Linear Dodge (Linear Dodge), layer opacity is 100%. Press key (B) to activate the tool. Brush (Brush tool). In the brush settings, select a soft round brush. Brush opacity is 10–20%; brush size will vary from the staining area, respectively. Brush color # 7bcce6. And then, using this brush, paint it as shown in the screenshot below.

Step 20

Once again create a new layer. Set the foreground color to # 7bcce6 and the foreground color to # 050000. Press the key (G) to activate the tool Gradient (Gradient tool). Mark the type of gradient Radial (Radial), the color of the gradient from the foreground color to the background color. Apply a gradient on a new layer.

Change the blending mode for this layer to Soft light (Soft Light).

Step 21

Next, we will make a color correction of the entire image. Let’s go Layer – New Adjustment Layer – Gradient Map (layer> New adjustment layers> Gradient Map).

Change the blending mode for this layer to Soft light (Soft Light).

Step 22

Create a new layer, fill the new layer with white color. Next, go Filter – Noise – Add Noise (Filter> Noise> Add noise). Apply the settings shown in the screenshot below:

Step 23

Next, go Filter – Blur – Motion Blur (Filter> Blur> Motion Blur).

Step 24

Then go Image – Correction – Levels (Image> Adjustments> Levels).

Step 25

Change the blending mode for this layer to Lightening (Screen).

Step 26

Next, we change the contrast of the image, for this we go Layer – New Adjustment Layer – Brightness / Contrast (Layer> New adjustment layer> Brightness / Contrast). Apply the settings shown in the screenshot below.

The result should be as in the screenshot below:

Step 27

Next, create another adjustment layer: Curves (Curves). Change the blending mode for this adjustment layer to Replacing dark (Darken).

The result should be as in the screenshot below:

Step 28

Create a new layer, name this layer “Vignette”. Fill this layer with white (#ffffff). And then we go Filter-Distortion – Distortion Correction (Filter> Distort> Lens Correction):

When the option settings window appears Correction of Distortion (Lens Correction), apply the settings shown in the screenshot below:

Change the blending mode for this layer to Multiplication (Multiply).

Final result

Author: Muhammad Godc

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