Use puppet deformation in Photoshop

Hello! In this tutorial, I will show you how to use the Puppet Warp tool (Puppet Warp) in Photoshop CS5. First download the material we need:

Here’s what we should get:

First of all let’s take a look at “before and after”. I did everything so that the poses of our jumpers were natural, which is why the changes were small, but this is enough, because the purpose of the lesson is just to teach you to use this tool.

Open the first image. We have to create a selection of the first jumper. I use for this Polygonal lasso (Polygonal Lasso), but you can use other methods of selection – perhaps something will seem more convenient to you. The main thing is to make sure that the selection turned out without jambs. When the selection is completely ready, cut it to a new layer by clicking on Layer via Cut (Cut to a new layer), and call the new layer, for example, “Jumper 1”.

We also select the second jumper and delete it, since we will import it from another picture. It is possible not to work much on the quality of the selection, since we are still going to cover the resulting gap.

Turning off the layer with the first jumper, and begin to engage in “filling in” the gaps. Choose Clone stamp (Stamp), and set the reference points as I did, or select your set of points. Use a soft brush to work.

Name the layer “Background”, and now we have to fix it before inserting a new jumper here. Create a selection as shown in the figure using Polygonal lasso (Polygonal Lasso) – clamp Shift, to hold straight. Now you can “clone” the water. For better performance, use different brush sizes and different opacity values.

Now select the sky, starting from the horizon line. Create a new layer and fill it with a gradient selection. from # 67abff to # a8c9f4.

Now open the image with the field and sky, cut out the sky and paste it into our project. Adjust the size and positioning of the new layer as I did, and change the blending mode to Soft light (Soft light). Now in the list of layers, select the layer with the background, the layer with the gradient and this newly made layer, and merge them into one. Let’s name the new layer “Background”.

Now we open the second picture with our diving comrades and select the second jumper. Make sure that the selection is of the highest quality, and copy it to a new layer of our main document. Name layer jumper 2 ” and re-activate the layer with the first jumper.

Select a layer jumper 1 ”, we press Image> Adjustments> Brightness / Contrast (Image> Correction> Brightness / Contrast) and set the parameters as in the figure. We will also need to remove from the collage a slice of his caviar and his panties – sounds great, doesn’t it? – and we are great. Select and delete.

So we got to the main – use the tool Puppet warp (Puppet Warp) in Photoshop CS5. First we need to convert the layers with jumpers into a Smart Object. Click the right mouse button on the layer and click Convert to Smart Object (Convert to smart object). Do the same with the second jumper. Select the layer with the first jumper and click Edit> Puppet warp (Editing> Puppet Warp). Set the parameter Density (Density) on Show mesh (Grid).

Puppet deformation is a new opportunity in Photoshop, thanks to which we can change the positions and postures of objects, in our case people. With the help of cursors you can add new pins. Pins are the designation of points of an object that should not move, that is, which we tie and fix. Set these points like me:

To begin with, we change the position of the foot of our communist jumper. Select a point on his right knee and move it to the right, like me. Now do the same with the other leg.

Let’s bend his right leg a bit. If you have it jammed Alt and the cursor is right on the pin point, you can see the scissors, and if the cursor is near. You can rotate the object. Before we begin to rotate the point on the knee, we need to create a point on the left ankle. As you can see, now the right foot is behind the left foot, and this is not good. This happened because there are no points on the right leg – make them like me. You can always move the points for each other the way you need it – which one in front and which one in back. For example, I can put the left foot in front of the right with these two buttons, you just need to select the right point.

Holding Shift select four points at once and move them higher and to the left, as I did. Now select only the rightmost point and rotate it, as shown in the figure. Do the same with the other hand.

After we are done with this tool, you need to click Enter. You can deactivate the result if you want to look at what was before.

Select the second jumper, or rather a layer with him, and again press Edit> Puppet warp (Editing> Puppet Warp). Arrange the dots as shown.

Now move the point to the left and below, just make sure everything looks natural. HoldingAlt, turn your arm counterclockwise, as shown below:

Select a pin on the right shoulder and turn the hand higher, as if our jumper is flying, and hit Enter. You can still go back to working with the puppet warp whenever you want. You can still play with this tool, but I think we have done enough and we can move on.

Move the second jumper a little to the left, and also, I believe that you still have to turn the first one, as shown below.

Now let’s make our picture more interesting. Duplicate layer “Jumper 1” and click Rasterize Layer (Rasterize layer). Now you can click Filter> Blur> Motion blur (Filter> Imitation> Blur in motion) and set the parameters as in the picture below. Make sure that the duplicate layer, with which we are now working, is on top of the original in the list of layers.

Name the layer jumper 1 blur “ and add a layer mask. Using a soft brush of different sizes and opacity, draw on the mask black as I have. Do the same with the second jumper.

Now make a duplicate of the background layer and apply to it. Filter> Blur> Gaussian Blur (Filter> Imitation> Gaussian Blur) and Image> Adjustments> Hue / Saturation (Image> Correction> Hue / Saturation). We expose the settings as in the picture.

Add a layer mask. Draw a spot like me.

I see that on the first jumper the light does not spread very favorably. Select layers jumper 1 ”and“jumper 1 blur ” and we clamp Ctrl +T. Now reflect the layers horizontally and click Enter.

Now select all layers, duplicate and merge duplicates. We press Ctrl + U and set the parameter Saturation (Saturation) at -100. Set the opacity of the new layer to 80% and change the blending mode to Multiply (Blackout).

Done!

A source: tutzor.com

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