Create a bright cosmic text effect.

In this tutorial, I will show you how to create a bright cosmic text effect using layer styles, textures, and brushes. Let’s start!

I was inspired to create this effect by numerous layer styles. available on site GraphicRiver.

Download the archive with materials for the lesson

Note:

  • The source of the lesson is missing some images. In the archive you will find an alternative version of the materials for the lesson.
  • From the downloaded set of gradients in Photoshop add the file CHROME.grd

1. Create a background

Step 1

Create a new document with a size of 960 x 720 pixels. At the bottom of the layers panel, press the button Create new fill or adjustment layer (Create a new fill or adjustment layer) and select Solid Color (Colour). Use color # 0c0e22.

Step 2

Move on File – Place Linked (File – Put related) and open the image with space. If necessary, adjust its size and call the layer “Background Picture”.

Step 3

Above we add an adjustment layer. Hue/ Saturation (Hue / Saturation) and change its blend mode to Color (Chromaticity).

Install Hue (Color tone) at 23 and Saturation (Saturation) – at -45.

2. Create text layers

Step 1

In capital letters we write any text using the bungee font. Set the size to 230 pt and, if you use more than one line of text, then Leading (Line spacing) – at 210.

Step 2

Decrease Fill (Fill) text layer to 0.

Step 3

Duplicate (Ctrl + J) the text layer twice.

3. Styling the first text layer.

Double click on the original text layer to apply the following styles:

Step 1

Add Bevel Emboss (Emboss) with the following parameters:

  • Size (Size): 20
  • Put a tick in front Anti-aliased (Smoothing)
  • Shadow Mode (Shadow mode): Color Dodge (Lightening basics)
  • Color classification: # 47fcc7
  • Opacity (Opacity): 70%

Step 2

Add Contour (Contour) with the following parameters:

  • Contour (Circuit): Rolling Slope – Descending (Wavy slope)
  • Put a tick in front Anti-aliased (Smoothing)

Step 3

Add Stroke (Stroke) with the following parameters:

  • Size (Size): 1
  • Fill Type (Stroke Type): Gradient (Gradient)
  • Use gradient faucet 30 from the downloaded set.

Step 4

Add Drop Shadow (Shadow) with the following parameters:

  • Opacity (Opacity): 100%
  • Distance (Offset): 5
  • Spread (Swipe): 30
  • Size (Size): 10

We get this result.

4. Styling the second text layer.

Double click on the first copy of the text layer and apply the following styles:

Step 1

Add Bevel Emboss (Emboss) with the following parameters:

  • Size (Size): 35
  • Uncheck with Use Global Light (Global coverage)
  • Angle (Angle): 107
  • Altitude (Height): 37
  • Gloss Contour (Gloss contour): Ring – Double (Double ring)
  • Put a tick in front Anti-aliased (Smoothing)
  • Highlight Mode (Backlight mode):
  • Color: #ef1d58
  • Opacity (Opacity): 70%
  • Shadow Mode (Shadow mode): Color Dodge (Lightening basics)
  • Color classification: # a81227
  • Opacity (Opacity): 70%

Step 2

Add Contour (Contour) with the following parameters:

  • Contour (Circuit): Cone – Inverted (Inverted cone)
  • Put a tick in front Anti-aliased (Smoothing)

Step 3

Add Inner Shadow (Inner shadow) with the following parameters:

  • Blend Mode (Overlay mode): Screen (Lightening)
  • Color: #b2b412
  • Opacity (Opacity): 50%
  • Uncheck with Use Global Light (Global coverage)
  • Angle (Angle): 90
  • Distance (Offset): 25
  • Size (Size): 30

Step 4

Add Inner Glow (Internal glow) with the following parameters:

  • Blend mode (Overlay mode): Lighter color (Lighter)
  • Opacity (Opacity): 25%
  • Gradient (Gradient): create a new gradient using colors # 4c1061 (left), # 3e2b6a (center) and # 504b71 (right).
  • Size (Size): 18

We get this result.

5. Styling the third text layer.

Double click on the second copy of the text layer and apply the following styles:

Step 1

Add Bevel Emboss (Emboss) with the following parameters:

  • Size (Size): 55
  • Uncheck with Use Global Light (Global coverage)
  • Angle (Angle): -39
  • Altitude (Height): 58
  • Gloss Contour (Gloss contour): Ring (Ring)
  • Put a tick in front Anti-aliased (Smoothing)
  • Highlight Mode (Backlight mode): Overlay (Overlap)
  • Color: #e3dc26
  • Shadow Mode (Shadow mode): Color Dodge (Lightening basics)
  • Color classification: # 0eb483
  • Opacity (Opacity): 70%

Step 2

Add Contour (Contour) with the following parameters:

  • Contour (Circuit): Rolling Slope – Descending (Wavy slope)
  • Put a tick in front Anti-aliased (Smoothing)

Step 3

Add Inner Shadow (Inner shadow) with the following parameters:

  • Blend Mode (Overlay mode): Color Dodge (Lightening basics)
  • Color: #ab60f1
  • Opacity (Opacity): 35%
  • Distance (Offset): 10
  • Size (Size): 20

Step 4

Add Inner Glow (Internal glow) with the following parameters:

  • Opacity (Opacity): 35%
  • Color: #ff1d48
  • Source (A source): Center (From the center)
  • Size (Size): 65
  • Contour (Circuit): Cone – Inverted (Inverted cone)

Step 5

Add Satin (Gloss) with the following parameters:

  • Blend Mode (Overlay mode): Color Dodge (Lightening basics)
  • Color: #ae8010
  • Opacity (Opacity): 10%
  • Angle (Angle): 90
  • Distance (Offset): 143
  • Size (Size): 95
  • Contour (Circuit): Ring – Double (Double ring)
  • Put a tick in front Anti-aliased (Smoothing)
  • Put a tick in front Invert (Invert)

Step 6

Add Outer Glow (External glow) with the following parameters:

  • Blend Mode (Overlay mode): Linear Dodge (Add) (Linear Dodge)
  • Opacity (Opacity): 25%
  • Color: # 53abde
  • Size (Size): 25

We get this result.

6. We perform the stroke of the working circuit.

Step 1

Right click on any text layer and select Create Work Path (Create a work path).

Take Brush Tool (B) (Brush) and open the panel Window – Brush (Window – Brush). In the next step we will customize the brush.

Step 2

On the panel Brush (Brush) choose a soft round brush, then customize Brush Tip Shape (Brush print form) and Shape Dynamics (Dynamics of the form), as shown below:

Step 3

At the very top of the layers panel, add a new layer and call it “Fading stroke”. Set the foreground color to # 29ecee.

We press the Enter key to make a stroke with the adjusted brush. You can experiment with brush diameter or parameter Fade (Transition) tab Shape Dynamics (Dynamics of the form) to get a different result.

Step 4

Change the blending mode of the “Fading stroke” layer to Overlay (Overlap).

7. Create a texture stroke.

Step 1

At the very top of the layers panel, insert a picture with the stars, adjust its size and call the “Texture Stroke” layer. Change layer blend mode to Linear Dodge (Add) (Linear Dodge).

Step 2

Hold the Alt key and click on the button Add layer mask (Add layer mask) at the bottom of the layers panel to add an inverted mask to the layer that will hide the entire contents.

Step 3

Activate Brush Tool (B) (Brush), select the Flat Angle 32 brush, then adjust Brush Tip Shape (Form of brush prints) and Shape Dynamics (Dynamics of the form):

8. Perform outline stroke on mask.

Step 1

Select the “Texture Stroke” layer, set the foreground color to white and take Direct Selection Tool (A) (Direct Selection).

Right click on the working contour and select Stroke Path (Run the outline of the contour). Install Tool (Instrument) on Brush (Brush), tick the box Simulate Pressure (Simulate pressure) and click OK.

Later we will repeat this process, only with the option turned off. Simulate Pressure (Simulate pressure).

Step 2

Hold down the Ctrl key and click on the thumbnail of the text layer to load its selection.

Step 3

Make sure the “Texture Stroke” layer is selected, and the background color is set to black. Press Ctrl + Backspace to fill the selection with black color.

Press Ctrl + D to deselect.

9. Create a group with a texture stroke.

Step 1

Paste the image with the nebula under the original text layer, adjust its size and call it “Background Stroke 1”.

Step 2

Add an inverted mask to this layer and group it (Ctrl + G), name it “Background Stroke”.

Step 3

Duplicate (Ctrl + J) a layer “Background Stroke 1” three times and assign each number its own number: 2, 3 and 4.

10. Create a brush “Particles”

Step 1

Activate Brush Tool (B) (Brush), select the Erodible Point 9 brush and customize it:

Brush Tip Shape (Brush print form)

Shape Dynamics (Dynamics of the form)

Scattering (Scattering)

Step 2

On the layers panel, select the layer mask “Background Stroke 2”, activate Direct Selection Tool (A) (Direct Selection) and stroke the working path.

Ensure that the parameter Simulate Pressure (Simulate pressure) is disabled for all layers with a background stroke.

Step 3

Edit the settings for the same brush to get a slightly different result. Disable Shape Dynamics (Dynamics of the form) and customize Brush Tip Shape (Brush print form) and Scattering (Scattering):

Step 4

Using this brush, we stroke the working contour on the mask of the layer “Background contour 2”. Then change the blending mode of this layer to Lighter Color (Lighter).

11. Create a brush “Dust”

Step 1

On the panel Brush (Brush) choose an Airbrush brush, then customize Brush Tip Shape (Brush print form) and Scattering (Scattering):

Step 2

In the lower right corner of the panel Brush (Brush) click on the icon Create new brush (New brush). In the window that opens, enter the name “Dust” and click OK.

Step 3

Select the layer mask “Background contour 3” and stroke the working contour using the “Dust” brush. Change the blending mode of this layer to Color Dodge (Lightening the basics).

Step 4

Customize Brush Tip Shape (Brush print form) and Scattering (Scattering) of the same brush:

Step 5

Perform a stroke of the working contour on the layer “Background contour 4” and change the blending mode to Color Dodge (Lightening the basics).

Activate Direct Selection Tool (A) (Direct Selection) and press the Enter key to delete the work path.

12. Add light effects

Step 1

Choose one of the pictures from the set with abstract effects. Paste it above the “Texture Stroke” layer, adjust the size and set the blending mode to Screen (Lightening).

Step 2

Press Ctrl + T to enter the free transformation mode. Right click on the working canvas and select Warp (Deformation).

We move the grid and anchor points to deform the abstract element. When finished, press the Enter key to apply the changes.

Also in the free transformation mode, you can scale, rotate and perform other manipulations with the image.

Step 3

We can add a mask and use a soft black round brush to remove unnecessary details of the abstract element.

Step 4

Add more effects and deform them.

If the light background is too noticeable on the abstract image, go to Image – Adjustments – Levels (Image – Correction – Levels), select the first pipette and click in the place of the background that needs to be filled with black.

Step 5

Add and place as many pictures as necessary to create a bright and juicy text.

13. Background Improvement and General Color Correction

Step 1

Add a mask to the “Background image” layer, take Brush Tool (B) (Brush), select the “Dust” brush that we saved above, switch to the mask and gently draw with a black brush in the center of the document to remove this area.

Step 2

At the very top of the layers panel, add an adjustment layer. Gradient Map (Gradient map). In the settings window, tick the box next to Dither (Dithering), then set the colors: # 5c3d69 (left), # 94516a (center) and # e8977a (right).

Change the blending mode of the gradient layer to Soft Light (Soft light) and reduce Opacity (opacity) up to 30%.

Step 3

Above we add an adjustment layer. Color Lookup (Search color). In settings 3DLUT File (File 3DLUT) set to FoggyNight.3DL.

Step 4

Press Ctrl + A to select the entire document, then go Edit – Copy Merged (Editing – Copy merged data) and Edit – Paste Special – Paste in Place (Editing – Paste Special – Paste instead).

Rename the inserted layer to “Overlap” and hide the adjustment layer. Color Lookup (Search color).

Step 5

At its discretion, reduce the opacity of the “Overlap” layer.

Congratulations, we are done!

At the beginning of the lesson, we created the background using a simple texture, then added a few text layers. After that we stylized the text.

Next, we created several stroked layers using textures and brushes, then at the end we applied several adjustment layers and got the final result.

Feel free to leave comments, suggestions and share the results.

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