Create a futuristic, cosmic text in Photoshop

This tutorial will show you how to create a futuristic, cosmic text effect using layer styles and several filters in Photoshop.
Here is what we get at the end of the lesson.

Materials used:

Create a new document sized 1350 x 1000 pixels. Set the primary color # 4ea6d0, and background color # 195081. Create a radial gradient from the center of the document to one of its corners.

Set the primary color # b2ebfc. Go to Filter> Noise> Add Noise (Filter> Noise> Add Noise). Change the quantity to 5, distribution – According to Gauss, and also check the box Monochrome (Monochromatic).

Go to Filter> Blur> Gaussian Blur (Filter> Blur> Gaussian Blur) and set the blur radius to 0.3.

Create text using color # 3684a1 and font Mail Ray Stuff , text size is 450 pixels.

Double-click on the text layer to apply the following styles:

Inner shadow (Inner Shadow): Change the color to # 023e63, offset to 0, and size to 8.

External glow (Outer Glow): Change the blending mode to Glare, color to # 72feff,
size up to 10, and range up to 100%.

Internal glow (Inner Glow): Change the blending mode to Overlap, color to #cffcff, down to 10, and up to 30 in size.

Stamping (Bevel and Emboss): Change the method to Hard Cut, depth up to 250, and size up to 50. Uncheck the box next to Global Illumination. Change the height to 15, the Valley Low contour is Low, and check the check box on Smoothing. Finally change the color of the shadow mode to # 3c596b.

If you don’t have a Valley – Low contour, then you need to:

one – Go to Edit> Preset Manager (Edit> Manage Sets). Select Contours from the drop-down menu.
2 – Click the arrow in the pop-up menu in the right corner and select Contours.
3 – Click Add to add new contours to the original ones.
four – Contours now added.

Circuit (Contour): Select the contour of Notched Slope, also check the check box on Smoothing.

The text should look like this:

Hold down the Ctrl / Command key, and while it is still pressed, click on the icon of the text layer to create a selection. Create a new layer on top of the text layer and name it “Texture”.

Set the primary color # 7fb9ce and background color # 4e6e86, then go to Filter> Render> Clouds (Filter> Rendering> Clouds). Press Ctrl + D to deselect.

Go to Filter> Artistic> Rough Pastels (Filter> Imitation> Pastel). Change the stroke length to 30, detail up to 17, texture — Canvas, scale up to 115, relief up to 50, light down and to the left.

This is what you should get.

Change the blending mode of the layer “Texture” layer to Overlay (Overlap).

Open the window brush panel> Brush (Window> Brush) and select the Star brush (Star), 26 pixels in size. Change the intervals to 50%.

Form Dynamics (Shape Dynamics): Change the Oscillation size and Oscillation angle to 100%.

Scattering (Scattering): change the dispersion values ​​to 1000%, check the box under Both axes. Change the counter to 2, or whatever you like (the greater the value, the greater the sparkle).

Create a new layer on top of the background layer and under the text layer, name it “Sparkles”. Right-click on the text layer and select Create Work Path.

Select the “Sparkles” layer to make it active. Set the primary color # 72feff, and select the Direct Selection Tool (Arrow). Right-click on the contour and select Run Stroke.

Select a brush from the tools in the drop-down menu, and make sure that the check box is not selected at the Simulate pressure option.

The contour will be outlined with a brush with sparkles. Press Enter / Return to get rid of the contour.

Choose a soft round brush, the size should be about 50px and set the foreground color to #FFFFFF (white). Create a new layer on top of all layers and name it “Soft brush”, and then change its blending mode to Overlay (Overlap).

Start to draw with a soft brush on the bright areas on our text, it will make the effect more interesting and brighter. You can change the brush size if you want.

Here is our final result!

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