In this tutorial, I will show you how to create vintage wallpapers in Photoshop using grunge brushes and watercolors. Next, we merge the text with the effect of flowing paint to create an inscription on the wall. In conclusion, we will work with lighting to get a bright rich design.
This effect was inspired by the promotional images for the new season of American Horror Story: Freak Show.
1. Create a pattern
Open the texture set with the French wallpaper, select the image 35jpg. Next, go Image – Correction – Levels (Image> Adjustments> Levels). Choose a tool Sample on the image to determine the white point (Sample in image to set white point), then click on the peach orange color on the wallpaper texture. Thus, we transform the selected shade and all shades are lighter in white.
Next, go Picture – Correction – Color tone / Saturation(Image> Adjustments> Hue / Saturation), tick the box Toning (Colorize). Set the following settings:
- Color tone (Hue): 32
- Saturation (Saturation): 18
- Brightness (Lightness): 40
Next, go Editing – Define a pattern (Edit> Define Pattern), give a name to the pattern.
2. Correct the crack texture
Create a new document 1280 x 720 px. Open the original texture “Crack 5”. Move this texture into our working paper, placing it on top of the layer with Background (Background layer). Apply scaling to the texture as needed, but the result should be the same as in the screenshot below. Make sure that the upper and lower cracks are open at the edges of the working paper.
To make the effect more accurate, we need to get rid of the hole that goes to the right in the image, and we will correct this further.
Choose a tool Stamp (Stamp Tool), set a 25 px soft round brush. Press and hold (Alt), then click on the site at the very beginning of the crack. We use this edge to correct the hole on the right.
Release the mouse button, then click and drag the mouse over the selected area to add texture to the starting point of the hole. You can undo the action, go back and select the texture sample again to get the result you like. Only for the time being do not fill the entire hole at once, first create an edge.
Now, select the tool Patch (Patch Tool) make sure that the settings of this tool are set to Normal (Normal) assignment A source (Source). Next, click and circle the rest of the hole, creating an active selection.
Click within the contour of the selected area and hold down the mouse button, drag the selected area to an adjacent section of the wall that you like, and then release the mouse button. With the help of the patch we will close the hole.
You can also use the tool. Spot Healing Brush (Spot Healing Brush Tool) to get rid of any small points or sections of the wall that you don’t like, just by brushing over them.
As soon as you have completed the correction, go Filter – Noise – Reduce Noise (Filter> Noise> Reduce Noise). Set the following settings:
- Intensity (Strength): 10
- Save details (Preserve Details): 37
- Reduce noises colors(Reduce Color Noise): 84
- Detail sharpness(Sharpen Details): 75
and make sure not to check the box Remove artifact Jpeg (Remove JPEG Artifact).
Finally, let’s go Image – Correction – Hue / Saturation (Image> Adjustments> Hue / Saturation), set the value Color tone (Hue) -64, and the value Saturation (Saturation) -70.
3. Add Concrete texture to Crack texture.
Choose a tool Magnetic Lasso (Magnetic Lasso Tool), then click on the edge of the crack to start the selection. Slowly drag the mouse along the edge of the edge, and if you need to go deeper into the texture, just click where you want to go deeper to add a reference point, and then continue dragging the line with the mouse.
You can play with the settings of this tool, for example, increase the rate Frequencies (Frequency) as needed.
Once you have created a selection, you can use the tool. Polygonal Lasso (Polygonal Lasso Tool). In the settings of this tool, select the option Add to selection (Add to Selection) to add any remaining sections of the wall at the top and bottom of the image to the selected area.
As soon as the active selection is ready, go Selection – Inversion (Select> Inverse).
Add a layer mask to the crack layer using the icon Add mask (Add layer mask) at the bottom of the layers panel. Using a layer mask, we will hide the central part of the crack.
Add concrete texture Concretebare0183 to our working paper. Place this concrete texture below the crack texture layer. Name this concrete layer “Concrete”. Next, apply the scaling and make sure that there are no empty areas left.
Being on a layer with a concrete texture, we go Image – Correction – Hue / Saturation (Image> Adjustments> Hue / Saturation), set the value Color tone (Hue) to -12, and the value Saturation (Saturation) at -20.
Double click on the crack layer to apply the layer style. Shadow (Drop Shadow). Apply the following settings for this layer style:
- Opacity (Opacity): 25%
- Bias (Distance): 10
- The size (Size): 10
So we add the first shadow layer to this part of the wall.
4. Strengthen the color of the texture Cracks, add a pattern, adjust the edges
Create a new layer on top of all other layers, name this layer “Fill Color”. Change the blending mode for this layer to Chromaticity (Color). Next, set the foreground color to # 968978, and with the tool Fill (Paint Bucket Tool), fill the layer with the selected color shade.
Create another new layer on top of all layers, name this layer “Pattern”. Change the blending mode for this layer to Multiplication(Multiply). Since the tool Fill (Paint Bucket Tool) is still active, in the settings of this tool select the fill type Pattern (Pattern). Fill the new layer with the pattern we created at the very beginning of this lesson.
Hold down the (Ctrl) key and click on the thumbnail of the crack layer layer mask to load the selection around the crack.
Next, go to the layer “Color fill”, add a layer mask using the icon Add Mask (Add layer mask) at the bottom of the layers panel. Repeat the same for the “Pattern” layer.
Open the original texture of gypsum PlasterWhite0080. Move this texture to our working paper, placing it on top of all other layers. Name this layer with the “Edges” plaster texture, then add a layer mask to this layer using the corresponding icon, and then fill the layer mask with black color.
Choose a tool Eraser (Eraser Tool), next, make sure that the foreground color is set to black and also that the layer mask is active.
Using a soft brush of small diameter, start hiding the areas along the edge so that the texture appears on these areas.
Not all edges must be finished with an eraser. A couple of patches around the crack should be enough. This will make the final result more realistic and interesting.
Create a new layer on top of all other layers, name this layer “Border 1” (Border 1). Change the blending mode for this layer to Multiplication (Multiply) and also reduce Opacity (Opacity) layer to 70%, set the foreground color to # 524741, and then, with any brush Grange (Grunge brushes) darken the edges of the working paper.
Create another new layer, name this layer “Border 2” (Border 2). Change the blending mode for this layer to Linear dimmer (Linear Burn). Using a soft round brush, add a shading to the edges of the brushed grunge.
Create another new layer, name this layer “Grunge Overlay”. Change the blending mode for this layer to Multiplication (Multiply) and also reduce Opacity (Opacity) of this layer up to 50%. Next, use the Grunge brush to randomly paint the wall with the wallpaper (part of the wall with a pattern).
Create another new layer, name this layer “Highlight”. Change the blending mode for this layer to Soft light (Soft Light), set the foreground color to #acacac, and use a soft brush to add light highlights to the edges of the crack. Next, add the same layer mask as in the previous steps, preloading the crack selection, just as you added the layer mask to the Color Fill and Pattern layers before.
You can also create another layer, name this layer “Shadow” (Shadow). Change the blending mode for this layer to Multiplication (Multiply), and using the same foreground color, darken any areas of the wall that require darkening at the edges. Don’t forget to add a layer mask to this layer too.
6. Enhance the shadow along the edges of the texture. Cracks; we retouch the central part of the texture of Concrete.
Create a new layer on top of the “Concrete” layer. Name this layer “Center Shadow 1”. Change the blending mode for this layer to Multiplication (Multiply) and also reduce Opacity (Opacity) of this layer up to 50%. Set the foreground color to black. Next, using a large soft brush, add shadows to the edges of the cracks to give more depth.
Create a new layer on top of the “Shadow in center 1” layer. Name this layer “Center Shadow 2”. Change the blending mode for this layer to Linear dimmer (Linear Burn), and also set the foreground color to # 342915.
In the first part of this step using a round brush Toughness (Hardness) 70% strengthen the shadows on the edges of the wallpaper on certain parts of the crack. You can use the tool Eraser (Eraser Tool) to give the same shape to your shadows, which create the edges of the wallpaper.
In the second part of this step, use the tool. Eraser (Eraser Tool), set brush # 24 from the set of watercolor brushes to erase the outer edges of the shadows you painted.
Next, start creating new layers between the “Shadow in the center 2” layer and the crack layer.
For each new layer, set the blending mode Multiplication (Multiply), next, select shades of green and brown to add spots / streaks to the concrete surface in the center of the image using brushes Watercolor paints. Group all these layers in one group, name this group “Center”.
Brushes and colors to create this effect:
- Layer – Color – Brush
- 1 – # 998675 – 28
- 2 – # a6a497 – 30
- 3 – # a6a497 – 29
- 4 – # 998675 – 27
- 5 – # 342915 – 29
- 6 – # a6a497 – 09
- 7 – # 342915 – 22
Add text using the font. Nightbird, the size fonts (Size) 99 pt, font color # 993133, set Tracking for discharge characters(Tracking) -25.
Next, go Editing – Transformation – Rotate (Edit> Transform> Rotate), rotate the text slightly, and then press (Enter) to apply the changes.
Create a new layer on top of the text layer, name this layer Drips. Set the foreground color to # 993133. Next, with a brush Leaks Add flowing drops to a couple of letters in the text. You can also combine brushes using them for the same letter.
Select the text layer and the bloody smudge layer, then go Layer – Merge Layers (Layer> Merge Layers), name the merged layer “Text”. Change the blending mode for this layer with text to Multiplication (Multiply).
You can use brushes Watercolor paints, to hide parts of the text if you want.
Next, go Image – Correction – Hue / Saturation (Image> Adjustments> Hue / Saturation), set the value Saturation (Saturation) at 10.
Create a new layer on top of the “Shadow in the center 2” layer. Name this layer “Blood stain”. Change the blending mode for this layer to Linear dimmer (Linear Burn). Set the foreground color to # b3897c, and use the # 28 brush from the set Watercolor paints draw a bloody stain behind the text. You can change the brush settings if you want. Brush settings are shown in the next step.
Go to bookmark Brush (Brush), Window – Brush (Window> Brush), set the size brush (Size) 400, as well as put a tick in the box Flip Y (Flip Y), then add a brush.
8. Lighting and finishing touches
Press the button Create a new adjustment or fill layer (Create new fill or adjustment layer) at the bottom of the layers panel and in the appeared window select the option Levels (Levels). Make sure that this adjustment layer is located on top of all other layers in the layers palette, then set the value Light glare (Highlights) at 245.
Next, add a new adjustment layer, but this time choose Brightness / Contrast (Brightness / Contrast), set the value The contrast (Contrast) at 10.
Double-click the “Color Fill” layer to apply the layer style. Gradient overlay (Gradient Overlay). Apply the following settings for this layer style:
- Blend mode (Blend Mode) Overlap (Overlay)
- Opacity (Opacity): 35%
- Style (Style): Radial (Radial)
- Scale (Scale): 150%
- Tick in the box Inversion (Reverse)
- Gradient colors from black to white.
This action will make the effect more alive.
Choose a tool Clarifier (Dodge Tool), set a soft round brush, also in the settings of this tool, set Range (Range) on Mid tones (Midtones), and the value Exposure (Exposure) by 50%. Go to the layer with the crack texture and use the tool Clarifier (Dodge Tool) slightly brighten the edges of the crack.
Congratulations! We have completed the lesson.
In this lesson, we corrected the texture of the crack, creating the basis for our wallpaper.
Next, we filled it with color and added a pattern to the crack texture, and also applied brushes, adding a vintage and grunge look. We also used other brushes to create chiaroscuro to give depth and volume.
Next, we created the text, added blood stains to the text, merged and combined the layers with the entire design of the picture.
In conclusion, we enhanced the lighting, and also added the final touches to make the paintings more vivid and more vivid.