Create text in realistic photos of candy in Photoshop.

In this tutorial, you will learn how to create a text effect in the form of realistic candy with the help of text layers, shapes, styles, textures and filters. Let’s start!

I was inspired to create this effect by the numerous layer styles available on GraphicRiver.

Download the archive with materials for the lesson

1. Create a simple background.

Step 1

Create a new document with a size of 1000 x 750 pixels. Then at the bottom of the layers panel, press the button Create new fill or adjustment layer (Create a new fill or adjustment layer) and select Gradient (Gradient).

Step 2

Create a layer with a gradient fill using the colors # deeff0 (left) and # 167e75 (right). Install Style (Style) on Radial (Radial), Scale (Scale) – 200 and put a tick opposite Dither (Dithering). We can also grab the gradient on the working document with the left mouse button and move it to set the desired position (the window Gradient Fill (Gradient fill) should be open).

Step 3

Place the Spiritsighs texture over the background layer, call it “Background Texture” and turn Edit – Transform – Rotate 90 Counter Clockwise (Editing – Transformation – Rotate 90 clockwise).

Next, go Image – Adjustments – Desaturate (Image – Correction – Desaturate), change the blending mode of the “Background Texture” layer to Color Burn (Blackout basis) and reduce the opacity to 5%.

After that, if necessary, adjust the size of the texture. You can also adjust its opacity depending on how textured you want the background.

2. Create text layers

Step 1

We write text in capital letters using the font Museo Sans Rounded 1000.

Set the color to # ff0000 (or any other), size – 250 pt and Tracking (Tracking) – by 100.

Step 2

Duplicate (Ctrl + J) the text layer and reduce Fill (Fill) copies up to 0%.

3. Create a simple extrusion.

Step 1

Duplicate (Ctrl + J) the original text layer and move the copy under the original.

Take Move Tool (V) (Move) and once on the keyboard, press the left and down arrows on the keyboard to shift the copy by 1 pixel.

Step 2

Duplicate the offset layer, place the copy under the original and shift it by 1 pixel in the same directions. We combine both displaced layers into a group (Ctrl + G) and call it “Extrusion”.

4. Add a translucency effect.

Double click on the original text layer to apply the following layer styles:

Step 1

Add a layer style Bevel and Emboss (Emboss) with the following settings:

  • Size (Size): 3
  • We remove the tick opposite Use Global Light (Global coverage)
  • Angle (Angle): -175
  • Altitude (Height): 26
  • Gloss Contour (Gloss Contour): Guassian – Inverse
  • Put a tick in front Anti-aliased (Smoothing)
  • Highlight Mode (Backlight mode): Vivid Light (Bright light)
  • Shadow mode (Shadow mode): Color burn (Blackout basics)

Step 2

Add a layer style Contour (Contour) with the following settings:

  • Contour (Contour): Rolling Slope – Descending
  • Put a tick in front Anti-aliased (Smoothing)
  • Range (Range): 100%

Step 3

Install Fill (Fill) the original text layer by 50%. Hide the Extrusion group by clicking on the eye icon in the layers panel to see the result.

5. Add a textured translucency effect.

Double click on the copy of the text layer to apply the following layer styles:

Step 1

Add a layer style Bevel and Emboss (Emboss) with the following settings:

  • Size (Size): 8
  • We remove the tick opposite Use Global Light (Global coverage)
  • Angle (Angle): 126
  • Altitude (Height): 42
  • Gloss Contour (Gloss contour): Cove – Deep
  • Put a tick in front Anti-aliased (Smoothing)
  • Highlight Mode (backlight mode): Vivid Light (Bright light)
  • Color classification: # b6b6b6
  • Opacity (Opacity): 100%
  • Shadow Mode (Shadow mode): Color Burn (Blackout basics)
  • Color classification: # 010101

Step 2

Add a layer style Contour (Contour) with the following settings:

  • Contour (Contour): Cove – Shallow
  • Put a tick in front Anti-aliased (Smoothing)
  • Range (Range): 44%

Step 3

Add a layer style Texture (Texture) with the following settings:

  • Pattern (Pattern): Texture Pattern 2
  • Depth (Depth): 4%

Step 4

Add a layer style Inner Shadow (Inner shadow) with the following settings:

  • Opacity (Opacity): 15%
  • We remove the tick opposite Use Global Light (Global coverage)
  • Angle (Angle): 140
  • Distance (Offset): 6
  • Choke (Stinging): 6
  • Size (Size): 32
  • Contour (Contour): Cove – Deep

Step 5

Add a layer style Inner Glow (Inner Glow) with the following settings:

  • Blend Mode (Blend Mode): Vivid Light (Bright light)
  • Opacity (Opacity): 5%
  • Color classification: # d1d1d1
  • Size (Size): 55

Step 6

Add a layer style Gradient Overlay (Gradient overlay) with the following settings:

  • Blend Mode (Blend Mode): Soft Light (Soft light)
  • Opacity (Opacity): 35%
  • Use black and white gradient

Step 7

We can go back to the layer style. Texture (Texture) and with the left mouse button move the texture to choose a better location.

6. Add a translucent extrusion effect.

Double click on the “Extrusion” group to apply the following layer styles:

Step 1

Add a layer style Bevel and Emboss (Emboss) with the following settings:

  • Size (Size): 10
  • We remove the tick opposite Use Global Light (Global coverage)
  • Angle (Angle): 6
  • Altitude (Height): 37
  • Gloss Contour (Gloss Contour): Rounded Steps
  • Put a tick in front Anti-aliased (Smoothing)
  • Shadow Mode (Shadow mode): Color Burn (Blackout basics)
  • Color classification: # 8b8b8b
  • Opacity (Opacity): 10%

Step 2

Add a layer style Contour (Contour) with the following settings:

  • Contour (Contour): Gaussian
  • Put a tick in front Anti-aliased (Smoothing)
  • Range (Range): 100%

Step 3

Add a layer style Texture (Texture) with the following settings:

  • Pattern (Pattern): Texture Pattern 2
  • Depth (Depth): 7%

Step 4

Add a layer style Inner Shadow (Inner shadow) with the following settings:

  • Opacity (Opacity): 35%
  • We remove the tick opposite Use Global Light (Global coverage)
  • Angle (Angle): 141
  • Distance (Offset): 9
  • Choke (Stinging): 6
  • Size (Size): 18
  • Contour (Contour): Rolling Slope – Descending

Step 5

Install Fill (Fill) of the group “Extrusion” by 38%.

7. Create a wand base

Step 1

Take Rectangle Tool (U) (Rectangle) and above the “Extrusion” group we draw the base of the first letter stick.

Step 2

Take Ellipse Tool (U) (Oval) and draw an oval on the upper end of the wand, then duplicate it and transfer the copy to the lower end.

Step 3

Select all the layers with a stick and turn Layer – Merge Shapes (Layer – merge shapes). We call the resulting layer “Wand” plus add the letter for which we drew the wand to the name.

8. Adding Styles to the Stick

Double click on the “Wand” layer to apply the following layer styles:

Step 1

Add a layer style Gradient Overlay (Gradient overlay) with the following settings:

  • Opacity (Opacity): 77%
  • Style (Style): Reflected (Mirror)
  • Angle (Angle): 0
  • Scale (Scale): 150%
  • Create a gradient with colors #ffffff (left) and # d8d8d7 (right).

Step 2

Add a layer style Pattern Overlay (Overlay pattern) with the following settings:

  • Pattern (Pattern): Brushed Alum Dark

Step 3

Duplicate the wand with layer styles and add copies on other letters. Rename each layer and merge all the copies into the “Sticks” group.

9. Add a shadow

Step 1

Via Elliptical Marquee Tool (M) (Oval selection) draw a small oval at the junction of the sticks and candy.

Create a new layer, call it “Shadow” and add a letter in the name to which this shadow belongs. After that, fill the selection with black.

Step 2

Press Ctrl + D to deselect, then go Filter – Blur – Gaussian Blur (Filter – Blur – Gaussian Blur) and set Radius (Radius) by 3 or another value depending on how smooth the shadow should be.

Step 3

Decrease Opacity (opacity) of the shadow and transform it until we get the result, as in the picture below.

Step 4

Duplicate the “Shadow” layer and add copies on other letters, then rename these layers.

Step 5

Repeat the steps and create a shadow falling from the letters under the chopsticks.

Use color # 454545, set the blending mode to Color Burn (Blackout basis) and reduce the opacity to 7%.

10. Add a bubble texture

Step 1

Above the group “Sticks” we add the texture WaterSplashes0119, call it “Bubbles” plus the letter to which the layer belongs. Then change the blending mode to Linear Burn (Linear dimmer) and reduce the opacity to 70%.

Reduce the scale of the bubbles, so that they naturally look at the candy.

Step 2

Add an adjustment layer Layer – New Adjustment Layer – Levels (Layer – New Adjustment Layer – Levels) and transform it into a clipping mask for the “Bubbles” layer (Ctrl + Alt + G).

In the settings window of the adjustment layer, select the lowest pipette Sample in image to set white point (Sample image to set the white point) and click on a slightly darkened area of ​​the texture to lighten it.

You can experiment and click elsewhere to get better results.

Step 3

Hold down the Ctrl key and click on the thumbnail of the text layer in the layers panel to load its selection.

Step 4

Take Rectangular Marquee Tool (M) (Rectangular selection), then hold down the Shift + Alt keys and create a rectangular selection around the first letter to exclude the remaining letters from the selection.

Step 5

Select the layer “Bubbles”, at the bottom of the layers panel click on the button Add layer style (Add layer style).

11. Edit the masked texture.

Step 1

First we need to remove the layer binding to the mask. To do this, between the mask and the layer on the layers panel, click the icon in the form of chain links.

Step 2

Select a layer thumbnail (not a mask) and using Move Tool (V) (Move) move the texture inside the mask to find the best location of the bubbles.

Step 3

Take Brush Tool (B) (Brush), set the foreground color to black, select the mask layer “Bubbles” and use a soft round brush to draw the mask to remove unnecessary texture details.

Step 4

Repeat the process with adding textures for other letters. After that we add layers with bubbles and an adjustment layer to the group “Bubbles”.

12. Add water texture

Step 1

Paste the Texture “Water Texture” above all previous layers, call it “Texture Overlay 1” and, if necessary, adjust the size.

Move on Image – Adjustments – Desaturate (Image – Correction – Discolor).

Step 2

Hold down the Ctrl key and click on the thumbnail of the original text layer to load its selection.

Then we hold down the Shift + Ctrl keys and click on the thumbnail of each extrusion layer to add them to the selection.

Step 3

Add a mask on the layer “Texture Overlay 1”.

Step 4

Change the blending mode of the “Texture Overlay 1” layer to Soft Light (Soft light) and reduce the opacity to 80%.

Step 5

Above all previous layers, add a Water Stock II texture, adjust its size if necessary, call the layer “Texture Overlay 2” and press Ctrl + I to invert the colors.

Step 6

Hold down the Alt key, left-click on the mask of the Layer 1 Texture layer and drag it onto the Layer 2 Layer layer.

Change the blending mode of the “Texture Overlay 2” layer to Soft Light (Soft light) and reduce the opacity to 25%.

13. Transform Scratched Texture

Step 1

Separately open the texture in Photoshop 11. Then go Filter – Distort – Polar Coordinates (Filter – Distortion – Polar coordinates) and in the opened window select Rectangular to Polar (Rectangular to Polar).

Step 2

Press Ctrl + A to select the entire document, then Ctrl + C to copy the selected area.

Step 3

Go back to the main document and press Ctrl + V to paste the copied texture. Name the layer “Scratches” plus add a letter to the name to which we apply the texture.

Step 4

Hold down the Alt key and copy the mask from the previous texture, then deselect the mask and layer by clicking on the chain icon.

14. Add a texture with scratches.

Step 1

For each letter we create a copy of the “Scratches” layer with the corresponding letter of the layer name.

After that, for each letter you need to create your own copy of the texture. To do this, we select the “Scratches” layer, then using Rectangular Marquee Tool (M) (Rectangular selection) select extra letters and fill the mask with black to hide them.

Step 2

Place the texture so that its center is in the center of the letter itself. If necessary, adjust the size of the texture.

Then we change the opacity of all the “Scratch” layers to Linear Burn (Linear dimmer) and reduce the opacity to 25%.

When finished, we merge all the scratched layers into the Scratches group.

15. Apply filters and final color correction.

Step 1

Above all previous layers we add a new one, then press Shift + Alt + Ctrl + E to merge all visible layers on it.

Name the resulting layer “Color Contrast”, then click on it with the right mouse button and select Convert to Smart Object (Convert to smart object).

Step 2

Move on Filter – Other – High Pass (Filter – Other – Color Contrast) and set Radius (Radius) on 1.

Step 3

Change the blending mode of the “Color Contrast” layer to Soft Light (Soft light).

Step 4

Set the foreground color to black and the rear color to white. Then apply Filter – Noise – Add Noise (Filter – Noise – Add noise).

Install Amount (Quantity) by 1.35, Distribution (Distribution) – on Gaussian (According to Gauss) and tick the box Monochromatic (Monochrome).

Step 5

Above all previous layers add adjustment layer Gradient Map (Gradient map).

To fill, use colors # 616163- # F3CF9C and activate the parameter Dither (Dithering). After that, change the layer blending mode to Soft Light (Soft light).

Congratulations, we are done!

At the beginning of the lesson, we created a simple background using a gradient fill and texture.

Then they created the text and extrusion, applied styles to them to create the effect of candy. After that we drew the sticks, applied layer styles, filters and added shadows to them.

And at the end we put some textures on and applied filters to add more detail and realism.

Feel free to leave comments, suggestions and share the results.

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