In this tutorial, we are using textures and light effects to create a fantastic sci-fi-style composition that can be used as a movie poster.
Materials for the lesson:
Step 1. Create a new document with a size of 2480×1748 px, then activate Paint bucket tool (Fill) (G) and fill it with black.
Step 2. Create a new layer, take a large soft brush (B) in white with hardness (stiffness) 0% and draw a spot in the center of the working canvas. Decrease opacity (opacity) layer up to 10%. On the new layer draw another spot. By this we will try to create a light effect on the future poster. You probably thought that all this is easier to do using a radial gradient. But I decided to use the brush, as it gives me a little more control and a more interesting result, unlike the gradient.
Step 3 Download Concrete Textures Set. Open the texture in Photoshop and transfer to the working document. We press CTRL + T, to activate Free transform (Free Transform), then adjust the size of the texture. Bleach her SHIFT + CTRL + U, change layer blending mode to Overlay (Overlap) with an opacity of 35%.
Step 4. Load the photo of the Sphinx and open it in Photoshop. Bleach (SHIFT + CTRL + U).
Step 5. We press CTRL + L, to open a window Levels (Levels) and contrast is adjustable.
Step 6. Transfer this image to the working document, set the blending mode to Multiply (Multiplication) to remove white areas. We have the Sphinx at the bottom of the working canvas.
Step 7. Create a new layer and turn Filter – Render – Clouds (Filter – Rendering – Clouds). Then click CTRL + T, to activate Free transform (Free Transform) and reduce clouds.
Step 8. Set the blending mode to Screen (Lightening) and reduce the opacity (opacity) to 20%. We used clouds to make the composition a little brighter and create a fog effect.
Step 9. For text, I used the font Perfect Dark. Writing a word or phrase. Letters are too close to each other, so open Window – Character (Window – Symbol) and adjust the distance.
Step 10. Click the right mouse button on the text layer and select Blending options (Blending options). Decrease Fill opacity (Fill opacity) to 0% and create a 5px stroke.
Step 11. Let’s make some more adjustments in the window. Layer style (Layer style), but only for stroke. We press Ok and do the following: create a transparent layer, then merge it with the text one (CTRL + E). Next, apply the layer styles. Color overlay (Overlapping color) and Outer glow (External glow).
Step 12. Duplicate the text layer and place it under the duplicate. For the copy we apply the filter Filter – Blur – Motion Blur (Filter – Blur – Blur in motion).
Step 13. Now create a 3D effect by moving the blurred duplicate text down a bit. Here is what you should get in the end:
Step 14. Activate Rectangle tool (Rectangle) (U) and create a rectangle below the text. We do the same as in Step 10 with the text: reduce Fill opacity (Opacity fill) and create a stroke.
Step 15. Move on Edit – Transform – Perspective (Edit – Transform – Perspective) and narrow the bottom of the rectangle as shown below.
Step 16. Repeat the technique we used for the text, with changing the color of the stroke and creating an external glow: create a new layer and merge it with the rectangle. Then double-click on the formed layer and apply the layer styles.
Step 17. Now create 3D effect for a rectangle: duplicate the layer and move it under the original. Apply filter to copy Motion blur (Blur in motion) and lower a little. Here is my result:
Step 18. Add colors to the composition. Move on Layer – New Adjustment Layer – Gradient Map (Layer – New Adjustment Layer – Gradient Map) and apply a gradient from dark purple (# 290a59) to blue (# 00f0ff). Set the blending mode to Overlay (Overlap) with opacity 60%.
Step nineteen. Download Old Paper Textures Vol1. Open the op5 texture in Photoshop. We use this texture to create the effect of wear and old age. We press SHIFT + CTRL + U, to discolor the image. Then we invert colors (CTRL + I). And finally click CTRL + L, to adjust the contrast.
Step 20. Move the texture to the working paper. Adjust the size and position (CTRL + T), change the blending mode to Screen (Lightening).
Step 21 Create a new layer and fill it with black. Move on Filter – Render – Lens Flare (Filter – Render – Glare) and select the 50-300mm Zoom. Blend Mode Change to Screen (Lightening).
Step 22 I decided to adjust the colors a little more. I do not like this bluish tint, so I decided to create a new gradient layer Layer – New Adjustment Layer – Gradient Map (Layer – New Adjustment Layer – Gradient Map). This time we use the standard gradient from violet to orange. Set the blending mode to Overlay (Overlap) with opacity (opacity) 50%. Now the colors have become warmer.
Step 23 I am still not satisfied with the color, so we will create a third gradient from violet to yellow. Set the blending mode to Overlay (Overlap) with an opacity of 30%.
Step 24 Last adjustment layer: Layer – New Adjustment Layer – Brightness / Contrast (Layer – New Adjustment Layer – Brightness / Contrast). Increase the brightness to +20 and contrast to +10.
Step 25. To make the center brighter, we create a new layer and place it underneath the adjustment layers. Change the blending mode to Overlay (Overlap). Take a big soft yellow brush (B) and draw a spot in the center of the sun flare. Decrease opacity (opacity) up to 25%.
Create another new layer with blend mode. Overlay (Overlap). This time we take a pink brush and paint on the edges of the working canvas.
Here is my result:
Step 26. The best way to give the work a retro effect is to use micro textures, which can be seen in old video games. Create a new document with the size of 5×5 px (with a transparent background), zoom it, activate Ellipse tool (Ellipse), we clamp SHIFT and create a circle in the center. Then go Edit – Define Pattern (Editing – Define texture) and save the texture. Now you can close this document and go to the main worker.
Step 27. Create a new layer above the text. Move on Edit – Fill (Edit – Fill), select the texture fill and in the list we find the one we created earlier. Finish, click Ok.
Step 28. Decrease Fill opacity (Opacity fill) in the window Layer style (Layer style) to 0% and add Color overlay (Overlapping color) with blending mode Color burn (Blackout basics).
Step 29. Create a new layer under the texture, take a white soft brush and start drawing light spots on the text. The light turned out too sharp, so we reduce opacity (opacity) to adjust the brightness. Create several stained layers and experiment with them. opacity (opacity).
Step 30. The work is almost finished. The last thing we have to do is add the names of the actors. I used the font Colaborate. Now our work looks like a real poster!
Here is myfinal result: