Steel text with sparks in Photoshop

In this lesson you will learn how to create a bright steel text with sparks. We’ll use layer styles, brushes, filters, adjustment layers, and a few additional images.

The lesson is done in Photoshop CS6, but you can use any version of at least CS3. You may also need to learn some of the basics of working with the program.

Necessary materials:

Step 1

Create a new document with a size of 1024 x 786 pixels. Set the foreground color to # 464646 and the rear one to # 363636. Take Gradient tool (Gradient) (G) and fill the background with a radial gradient from the center to one of the corners.

Over the gradient, paste the texture of the White diamond plate, then change its blend mode to Overlay (Overlap) and reduce the Opacity to 70%.

Above, paste the Texture7 texture, change its blend mode to Multiply (Multiplication).

Step 2

Create text in capital letters of any light color and size of 300pt using the font Age. Also set the value Tracking (Tracking) by 100 to increase the spacing between letters.
Decrease Fill (Fill) text layer to 0%.

Double click on the text layer to apply Stroke (Stroke). Change the Size to 25 and Position to Center. Make sure black is selected.

If the letters touch each other, increase the Tracking parameter.

Step 3

Duplicate (CTRL + J) the text layer, then hide it by clicking on the eye icon.

Next we need to rasterize a copy of the text layer and its layer style. In Photoshop CS6, you can right-click on the layer and select Rasterize Layer Style (Rasterize the layer style).
In older versions, you need to group the layers (CTRL + G), then right-click on the group and select Merge group (Merge group).

Duplicate the rasterized layer.

Step 4

Double click on the “iron copy 2” layer to apply the layer styles:

Bevel and Emboss (Chamfer and embossing)

Contour (Circuit)

Color overlay (Overlapping color)

Drop shadow (Shadow)

As a result, we got a shiny steel text.

Step 5

Above all layers we insert Seamless metal texture smooth, then we hold down CTRL and click on the rasterized layer to load its selection.

Press CTRL + J to duplicate the selected area to the new layer. Then we delete the original layer with the texture, it will not be needed anymore.

Move on Image – Adjustments – Levels (Image – Correction – Levels) and change the parameter Shadows (Shadows) to 30, and Highlights (Light) to 240.

Change the blending mode of the texture layer to Hard light (Hard light). This will add realism to the steel text.

Select the “iron copy” layer. Move on Filter – Blur – Motion Blur (Filter – Blur – Blur in motion), set the Angle to 90 degrees and Distance to 30. This will enhance the shadow and add more depth to the text.

Step 6

Open the brush panel Window – Brush (Window – Brush) and choose a soft round brush. We configure it:

Brush tip shape (Brush print form)

Shape dynamics (Dynamics of the form)

Scattering (Scattering)

Dual brush (Double brush): select the Sampled Tip 90 brush.

Step 7

Right-click on the original text layer (not rasterized) and select Create Work Path (Create a work path).

Create a new layer immediately above the text layer and under the two rasterized ones. Call it “BG Sparkles” and change the blending mode to Pin light (Spot light). Then take Direct selection tool (Partial selection) (A), set the foreground color to # fff7e5 and back to # 363636.

Click on the working contour with the right button and select Stroke path (Outline stroke).

From the drop-down menu, select Brush (Brush) and deactivate checkbox Simulate pressure (Simulate pressing).

As a result, a contour appeared in the form of randomly scattered sparks. We press Enter, to remove the work path.

Step 8

Double click on the “BG Sparkles” layer and apply Outer glow (External glow). Change the blending mode to Overlay, the color to # ffd3be and the Size to 10.

As a result, a soft glow appeared on the sparks.

Apply Filter – Distort – Wave (Filter – Distortion – Wave).

Now the sparks are a bit blurred.

Step 9

Open the brush panel Window – Brush (Window – Brushes) and select the Star 14 brush. Adjust it:

Brush tip shape (Brush print form)

Shape dynamics (Dynamics of the form)

Scattering (Scattering)

Dual brush (Double brush): select the Star 55 brush.

Color Dynamics (Color dynamics)

Transfer (Broadcast)

Step 10

Hold CTRL and click on the thumbnail of the “iron copy” layer to load its selection.

Open the contour panel Window – Paths (Window – Outlines), then we clamp ALT and below we press the button Make work path from selection (Create work path from selection). In the dialog box that appears, enter the value 1 and click OK. A low value will create a more accurate contour.

The selection is transformed into a contour.

Create a new layer under “BG Sparkles” and call it “Text Sparkles”. Right click on the “BG Sparkles” layer and select Copy Layer Style (Copy layer style). Then right-click on the “Text Sparkles” layer and select Paste Layer Style (Paste layer style). Next, change the blending mode of the “Text Sparkles” layer to Color dodge (Lightening the basics).

Make sure the colors are set to # fff7e5 and # 363636. Activate Direct selection tool (Partial selection) (A).

Create a contour stroke, like last time. Do not forget to click after this Enter, to get rid of the working circuit. Now the stroke is not very noticeable, but when we add adjustment layers, it will become brighter.

Step 11

Place one of the images with sparks at the top. To get rid of the background, do the following. We will not delete it. Instead, change the blending mode to Lighten (Replacing light). Due to the very dark background and bright sparks, the first one will completely disappear.

Press CTRL + T to enter the free transformation mode, then adjust the size, tilt and position of the sparks.

Do the same with the other two beams of sparks.

Note: If you want, you can change the color of the sparks using Image – Adjustments – Hue / Saturation (Image – Correction – Hue / Saturation).

Step 12

We press the button Create new fill or adjustment layer (Create a new fill or adjustment layer) and select Gradient map (Gradient map).

Make sure the adjustment layer is located at the very top, then change its blend mode to Soft light (Soft light) and reduce Opacity (Opacity) up to 50%. Click on the gradient bar on the correction panel Window – Adjustments (Window – Correction) to adjust the gradient colors.

To create a new slider, left-click right below the gradient bar:

No. – Color – Location
1 – # 503a23 – 0
2 – # 985d31-24
3 – # da8437 – 47
4 – # cf8d3f – 73
5 – # edbd41 – 100

Calling the menu again Create new fill or adjustments layer (Create a new fill or adjustment layer) and select Photo filter (Photo filter).

Choose Warming filter (85) (Warm filter). Corrective layers added a good color effect, making the picture brighter, and helped harmoniously combine all the elements of the image.

Step 13

Create a new layer between the two background textures and call it “Corners”.

Take Elliptical Marquee Tool (Oval selection) and create a selection for the entire document size.

Move on Select – Modify – Feather (Allocation – Modification – Feather) and set the Feather Radius to 50.

Next, go to Select – Inverse (Selection – Invert).

Fill the inverted selection with black.

Remove selection (CTRL + D). As a result, we added a vignette that gave the work depth.

And this is how the final result looks like (without vignette).

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