In this tutorial, I will show you how to draw a portrait of writer Edgar Poe with your beloved cat Pluto in the style of animation, using standard brushes.
Create a new document with the following dimensions: 1800px in height and 1200px in width. First we set up the brush we use to create the main lines. In the brush set, select brush number 30, Hard round (Hard Round), Opacity (opacity) brush 75%, Pressure (Flow) brush 35%.
Now, go to settings Brushes (Brush Presets (F5) to apply the following settings, tick the option Form Dynamics (Shape Dynamics) and Broadcast (Transfer), and also set the value Interval (Spacing) 1%. You can see the final shape of the brush in the screenshot below.
Create a new layer, name this layer “Poe”. Using the brush that we set up, start painting the face, neck, shoulders. Vary brush size, thicker strokes, use for clothes, thinner strokes for the face, hair and neck. Apply smooth touches, not paying attention to detail, later, with the tool Eraser (Erase Tool), hide the extra areas of strokes. Using tool Eraser (Erase Tool), create pupils.
Next, create a new layer. Name this layer ‘Body Pluton ’ (Translator’s Note: ‘Body and Pluto’). Draw the body of the writer and the cat Pluto. In the screenshot below, you can see that the strokes simply define the basic shapes using common features instead of precise lines. Also, with the tool Eraser (Erase Tool), remove certain areas, such as the eyes of Pluto and the fingers of Edgar Poe.
Create a new layer. Name this layer ‘Lower Body ’ (Translator’s Note: Lower body). Paint the area between the body of Po and Pluto. This action will help to separate the two elements of the composition so that they do not merge together. Note the area that is wiped to the side of Pluto’s head.
Now, let’s create our own watercolor brush. On a new layer, brush two strokes, as shown in the screenshot below, using a soft round brush. Please note that the strokes are not symmetrical, this will improve the final result. Next, go Editing – Define a brush (Edit> Define Brush), we can call our brush “watercolor”, now the brush will appear in the brush set, ready for use.
Further, in the settings Brushes (Brush Presets (F5), apply the following settings, tick the option Form Dynamics (Shape Dynamics), and also set the value Interval (Spacing) 1%.
Next, check the option Scattering (Scattering), set the settings that are shown in the screenshot below. Same for option Broadcast(Transfer). On the preview you can now see the shape of the brush.
Finally, check the box Double brush (Dual Brush), select brush number 45 with the following settings, which are shown in the screenshot below. So, our watercolor brush is ready for use.
Choose a tool Finger (Smudge Tool) and using a watercolor brush, smear the strokes that we painted earlier. Vary the value Intensity (Strength) to get the desired result.
Create a new layer. Name this layer ‘Details’. Using a stiff round brush, draw small details, such as a cat’s mustache, as well as individual hairs. Next, with the tool Finger (Smudge Tool), select a soft round brush, add wool to the cat using a small brush.
Next, we will create another brush, this time a texture brush. Using the brush number 30, as the base brush, apply the following settings for the options Form Dynamics (Space Dynamics) and Scattering (Scattering).
Apply the following settings for options Broadcast (Transfer) and Double brush (Dual Brush).
Choose a tool Eraser (Eraser Tool), install the brush we just created. Using an eraser, trim the edges of the Poe jacket to simulate the effect of a watercolor dry brush.
Next, create a new layer. Name this layer ‘Pluton’s Eyes’ (Translator’s Note: eyes of Pluto). Draw a pupil to the cat, yes, do not forget that we will have only one pupil … and also draw shadows on the eyeball. Use a white brush to draw a fang and make the eye lighter.
To create shadows on the face By, select the brush number 30. Apply the settings that are shown in the screenshot below.
To create shadows on the face of Po, create a new layer. Name this layer ‘Poe Face Shadows’ (Translator’s Note: Shadows on the face Set the blending mode for this layer to Normal (Normal), layer opacity 60%. Start coloring the shadows on your cheeks, chin, eye sockets, etc. Apply a few strokes to get a darker shade.
Now, let’s create the background. Create a new layer below all the other layers we created. Name this layer ‘Background’. Choose a tool Gradient (Gradient Tool), choose a brown tint as the color of the gradient, the type of gradient from the base color to transparent. Pull the gradient from the bottom up, as shown in the screenshot below.
Next, we will add light highlights. Create a new layer, name this layer “Light highlights”. Using the brush that we created in Step 16, the color of the brush is white, paint the light highlights, I chose the central lighting, so this affected the upper parts of the image, as shown in the screenshot below.
To add a vignette effect to the background, go Filter – Distortion – Distortion Correction (Filters> Distort> Lens Correction), in the settings Vignettes (Vignette) install Effect (Amount) dimming -40, this will be enough.
To create a paper texture, we will add a real paper image. Create a new layer, name this layer Бума Paper Texture ’. Change the blending mode for this layer to Multiplication (Multiply), layer opacity 30%. Next, copy / paste the Paper texture onto this layer.
Next, we’ll add a highlight effect behind the image of Edgar Poe. Create a new layer, name this layer ‘Backlight’. Change the blending mode for this layer to Light replacement (Lighten), layer opacity 50%. Using tool Oval area (Elliptical Marquee Tool), draw a circle. Place the circle behind Poe. Fill the created round selection with white. Next, go Filter – Blur – Blur by Gauss(Filter> Blur> Gaussian Bluer), and blur the edges. To prevent the white glow from overlapping the image By, use a layer mask to hide the extra areas.
We continue to add textures. Create a new layer, name this layer ‘Watercolor texture’. Change the blending mode for this layer to Light replacement (Lighten), layer opacity is 80%. Copy / paste the watercolor texture onto the created layer. The result should be as in the screenshot below.
Add more textures … ..Create a new layer, name this layer “Worn Texture”. Change the blending mode for this texture layer to Soft light (Soft Light), layer opacity 80%. In the same way, add another watercolor texture to give the picture an aged look. Note that the textures are located below the layers of Po and Pluto so that their images remain clean on the remaining surface.
The lesson is almost complete. Create a new group, move all layers to the created group. Next, save the working image in the .JPG format, and then open the saved file in our working document, placing all other layers on top.
Using tool Clarifier (Dodge Tool), slightly brighten parts of the image to add contrast. For this purpose it is good to use a watercolor brush.
Let’s add the vignette effect again, let’s go Filter – Distortion Correction (Filters> Lens Correction), set the dimming value of the vignette to -30.
In conclusion, we will add a little noise effect to our picture. Create a new layer, name this layer “Noise”. Change the blending mode for this layer to Multiplication (Multiply), fill this layer (Shift + F5) with white color. Next, go Filter – Noise – Add Noise (Filters> Noise> Add Noise), set the amount of noise between 8 and 10, this will be enough.